10.06.2026 04:12
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NW - Summer - Verdun / Mission #14661

Tour Wargrounds February 2016 Statistics
Game mode Dogfight
Accounts 10
Profiles 13
Date start 29.02.16 14:07
Date end 29.02.2016 16:07
Duration (H:M:S) 2:00:00
Sorties 37
Air kills 1
Lost pilots 15
Lost planes 17
Nickname FT Sorties Score AK GK RL CE KD WL KS KH Acc Ratio Disco
1 Kultteri 1:08 3 135 1 3 0 0.1 1 1 0.3 0.9 29.2% 0.96 0
2 cmbailey 1:19 3 1 0 0 1 0 0 0 0 0 14.2% 1.03 0
3 Haemling 0:26 1 0 0 0 0 0 0 0 0 0 0% 0.63 0
4 Tser 0:52 4 402 0 8 1 0 0 0 0 0 0% 0.64 1
5 Sgt Hailfire 0:09 1 0 0 0 0 0 0 0 0 0 0% 1.11 0
6 JGS4_KARL 1:12 3 0 0 0 0 0 0 0 0 0 0% 0.61 0
7 -Lutz- 1:06 2 89 0 3 0 0 0 0 0 0 6.0% 0.85 0
8 JGS4-MaxVonArese 0:35 3 0 0 0 0 0 0 0 0 0 5.9% 0.69 0
9 Ringhiotauro 0:32 2 2 0 1 2 0 0 0 0 0 21.1% 0.98 0
10 =Jestrab8= 0:06 1 0 0 0 1 0 0 0 0 0 7.3% 1.42 0
11 =69.GIAP=TUSHKA 1:44 8 318 0 4 4 0 0 0 0 0 13.0% 1.18 0
12 =Rasil= 0:50 3 12 0 6 3 0 0 0 0 0 9.3% 1.01 0
13 Steinhardt 0:31 3 0 0 0 3 0 0 0 0 0 0% 0.67 0
29.02.2016 14:08:40
cmbailey [Nieuport 11.C1] was respawned
29.02.2016 14:08:58
=Rasil= [Roland C.IIa] was respawned
29.02.2016 14:09:12
cmbailey [Nieuport 11.C1] take off
29.02.2016 14:10:06
=Rasil= [Roland C.IIa] take off
29.02.2016 14:10:23
=69.GIAP=TUSHKA [R.E.8] was respawned
29.02.2016 14:11:11
=69.GIAP=TUSHKA [R.E.8] take off
29.02.2016 14:11:23
Kultteri [Sopwith Strutter] was respawned
29.02.2016 14:12:15
Kultteri [Sopwith Strutter] take off
29.02.2016 14:16:16
=Jestrab8= [DFW C.V] was respawned
29.02.2016 14:17:28
=Jestrab8= [DFW C.V] take off
29.02.2016 14:19:33
Ringhiotauro [Nieuport 11.C1] was respawned
29.02.2016 14:20:26
Ringhiotauro [Nieuport 11.C1] take off
29.02.2016 14:20:28
=69.GIAP=TUSHKA [R.E.8] was disabled
29.02.2016 14:20:28
=69.GIAP=TUSHKA [R.E.8] crashed on the ground
29.02.2016 14:20:41
=69.GIAP=TUSHKA [R.E.8] has finished
29.02.2016 14:20:53
=69.GIAP=TUSHKA [R.E.8] was respawned
29.02.2016 14:21:37
=69.GIAP=TUSHKA [R.E.8] take off
29.02.2016 14:22:29
=Rasil= [Roland C.IIa] was disabled
29.02.2016 14:22:29
=Rasil= [Roland C.IIa] has died
29.02.2016 14:22:29
=Rasil= [Roland C.IIa] has finished
29.02.2016 14:22:31
=Rasil= [Roland C.IIa] crashed on the ground
29.02.2016 14:22:47
=Rasil= [Roland C.IIa] was respawned
29.02.2016 14:23:45
cmbailey [Nieuport 11.C1] has killed AI [BotGunnerG5_2]
29.02.2016 14:23:47
AI [HotchkissAAA] has shotdown =Jestrab8= [DFW C.V]
29.02.2016 14:23:48
=Rasil= [Roland C.IIa] take off
29.02.2016 14:23:54
=Jestrab8= [DFW C.V] has died
29.02.2016 14:23:54
=Jestrab8= [DFW C.V] has finished
29.02.2016 14:23:54
=Jestrab8= [DFW C.V] crashed on the ground
29.02.2016 14:24:38
cmbailey [Nieuport 11.C1] was ditched
29.02.2016 14:24:54
cmbailey [Nieuport 11.C1] has finished
29.02.2016 14:27:26
JGS4-MaxVonArese [DFW C.V] was respawned
29.02.2016 14:28:03
JGS4-MaxVonArese [DFW C.V] take off
29.02.2016 14:31:20
=69.GIAP=TUSHKA [R.E.8] has destroyed AI [DaimlerAAA]
29.02.2016 14:32:05
=69.GIAP=TUSHKA [R.E.8] has destroyed AI [LMG08AAA]
29.02.2016 14:32:06
=69.GIAP=TUSHKA [R.E.8] was disabled
29.02.2016 14:32:10
=69.GIAP=TUSHKA [R.E.8] crashed on the ground
29.02.2016 14:32:24
=69.GIAP=TUSHKA [R.E.8] has finished
29.02.2016 14:32:36
=69.GIAP=TUSHKA [R.E.8] was respawned
29.02.2016 14:32:46
AI [Turret Roland C.IIa] has destroyed AI [Caquot]
29.02.2016 14:32:55
Ringhiotauro [Nieuport 11.C1] has destroyed AI [Drachen]
29.02.2016 14:33:27
=69.GIAP=TUSHKA [R.E.8] take off
29.02.2016 14:34:05
=Rasil= [Roland C.IIa] has destroyed AI [Wagon_G8T]
29.02.2016 14:34:05
=Rasil= [Roland C.IIa] has destroyed AI [Wagon_PassC]
29.02.2016 14:34:05
=Rasil= [Roland C.IIa] has destroyed AI [Wagon_PassC]
29.02.2016 14:34:05
=Rasil= [Roland C.IIa] has destroyed AI [Wagon_PassC]
29.02.2016 14:35:01
-Lutz- [Roland C.IIa] was respawned
29.02.2016 14:36:55
cmbailey [Nieuport 11.C1] was respawned
29.02.2016 14:37:24
=Rasil= [Roland C.IIa] has destroyed AI [G8]
29.02.2016 14:37:30
cmbailey [Nieuport 11.C1] take off
29.02.2016 14:37:34
-Lutz- [Roland C.IIa] take off
29.02.2016 14:41:55
Kultteri [Sopwith Strutter] has landed
29.02.2016 14:42:18
Kultteri [Sopwith Strutter] has finished
29.02.2016 14:43:24
Kultteri [Sopwith Strutter] was respawned
29.02.2016 14:44:00
Ringhiotauro [Nieuport 11.C1] was ditched
29.02.2016 14:44:11
Kultteri [Sopwith Strutter] take off
29.02.2016 14:44:23
Ringhiotauro [Nieuport 11.C1] has finished
29.02.2016 14:44:38
JGS4-MaxVonArese [DFW C.V] was ditched
29.02.2016 14:44:53
JGS4-MaxVonArese [DFW C.V] has finished
29.02.2016 14:46:30
JGS4_KARL [DFW C.V] was respawned
29.02.2016 14:46:40
JGS4-MaxVonArese [Turret DFW C.V] was respawned
29.02.2016 14:46:48
=Rasil= [Roland C.IIa] was disabled
29.02.2016 14:46:50
=Rasil= [Roland C.IIa] crashed on the ground
29.02.2016 14:46:50
=Rasil= [Roland C.IIa] has died
29.02.2016 14:46:50
=Rasil= [Roland C.IIa] has finished
29.02.2016 14:47:01
=Rasil= [Roland C.IIa] was respawned
29.02.2016 14:47:03
AI [DaimlerAAA] has shotdown =69.GIAP=TUSHKA [R.E.8]
29.02.2016 14:47:06
=69.GIAP=TUSHKA [R.E.8] has died
29.02.2016 14:47:06
=69.GIAP=TUSHKA [R.E.8] has finished
29.02.2016 14:47:07
=69.GIAP=TUSHKA [R.E.8] crashed on the ground
29.02.2016 14:47:24
Sgt Hailfire [Nieuport 17.C1] was respawned
29.02.2016 14:47:42
=Rasil= [Roland C.IIa] was disconnected
29.02.2016 14:47:55
=69.GIAP=TUSHKA [Sopwith Strutter] was respawned
29.02.2016 14:48:03
JGS4_KARL [DFW C.V] take off
29.02.2016 14:49:00
=69.GIAP=TUSHKA [Sopwith Strutter] take off
29.02.2016 14:49:05
Sgt Hailfire [Nieuport 17.C1] was disconnected
29.02.2016 14:49:18
-Lutz- [Roland C.IIa] has destroyed AI [FT17M]
29.02.2016 14:49:18
-Lutz- [Roland C.IIa] has destroyed AI [FT17M]
29.02.2016 14:49:18
-Lutz- [Roland C.IIa] has destroyed AI [FT17M]
29.02.2016 14:57:26
Kultteri [Sopwith Strutter] has destroyed AI [A7V]
29.02.2016 14:57:47
Kultteri [Sopwith Strutter] has destroyed AI [A7V]
29.02.2016 14:58:05
Kultteri [Sopwith Strutter] has destroyed AI [A7V]
29.02.2016 14:58:10
AI [DaimlerAAA] has shotdown =69.GIAP=TUSHKA [Sopwith Strutter]
29.02.2016 14:58:11
=69.GIAP=TUSHKA [Sopwith Strutter] has died
29.02.2016 14:58:11
=69.GIAP=TUSHKA [Sopwith Strutter] has finished
29.02.2016 14:58:11
=69.GIAP=TUSHKA [Sopwith Strutter] has killed AI [BotGunnerBreguet14]
29.02.2016 14:58:12
=69.GIAP=TUSHKA [Sopwith Strutter] crashed on the ground
29.02.2016 14:59:13
=69.GIAP=TUSHKA [Sopwith Strutter B] was respawned
29.02.2016 15:00:03
=69.GIAP=TUSHKA [Sopwith Strutter B] take off
29.02.2016 15:03:20
Sgt Hailfire [Nieuport 17.C1] was respawned
29.02.2016 15:03:25
Tser [DFW C.V] was respawned
29.02.2016 15:03:40
Kultteri [Sopwith Strutter] has landed
29.02.2016 15:03:53
Kultteri [Sopwith Strutter] has finished
29.02.2016 15:04:22
Tser [DFW C.V] take off
29.02.2016 15:05:34
Sgt Hailfire [Nieuport 17.C1] was disabled
29.02.2016 15:05:40
Sgt Hailfire [Nieuport 17.C1] has finished
29.02.2016 15:06:07
Sgt Hailfire [Nieuport 17.C1 GBR] was respawned
29.02.2016 15:07:25
Haemling [Turret DFW C.V] was respawned
29.02.2016 15:07:49
=69.GIAP=TUSHKA [Sopwith Strutter B] has destroyed AI [LMG08AAA]
29.02.2016 15:07:54
=69.GIAP=TUSHKA [Sopwith Strutter B] has destroyed AI [factory_06]
29.02.2016 15:08:36
=69.GIAP=TUSHKA [Sopwith Strutter B] has destroyed AI [DaimlerAAA]
29.02.2016 14:11:50
is there someone on the recons?
29.02.2016 14:26:02
No kill credit for the guy I was shooting to ribbons because a flak shell happened to hit him? This game is profoundly flawed.
29.02.2016 14:26:23
no game is perfect
29.02.2016 14:31:56
Yes, but I've played other flight sims and the developers put equal amounts of genius into three things: Graphics (About the best), Flight feel (About the best), and Annoying Game Mechanics unrelated to modeling (About the "best" at that as well.)
29.02.2016 14:32:53
what do you consider annoying about the mechaniocs?
29.02.2016 14:33:28
Well, for instance, the bit where an auto flak shell hits the plane I was fighting and shooting to bits, and then I don't get kill credit for it.
29.02.2016 14:34:16
well that just normal
29.02.2016 14:34:18
Or the "last bullet gets the kill" mechanic in multiplayer, which is just insane compared to going by weight of damage like AH or most other sims. It practically compels planes on the same team to compete to be the one to put the very last bullet in alread
29.02.2016 14:34:33
i think that would happen irl too
29.02.2016 14:34:56
It's not "normal", I've never seen another sim that does it. In most other sims if a plane you've shot flies into autoack, you get it.
29.02.2016 14:35:03
that the ground flak would be credited with the kill
29.02.2016 14:35:31
well i do agree about the fact that normally last bullet gets the kill
29.02.2016 14:35:41
but that isnt the case everytime
29.02.2016 14:35:50
The ground flak is an AI, and besides it essentially shot a plane I was fighting and had torn to shreds out from of me.
29.02.2016 14:36:05
The last bullet before the "So and so shot down so and so" message gets the killed.
29.02.2016 14:36:46
Also I've gotten kills where I holed a plane a few times, they escaped, then they *broke their prop* on landing at homebase. Equally insane.
29.02.2016 14:37:01
yes it is annoying but one thing you should consider, you might start to hate the game even more if you only care about kills
29.02.2016 14:37:24
well that the way it is in most sims ive flown
29.02.2016 14:37:57
focus on achieving the objectives, and little else matters
29.02.2016 14:38:00
and that should count as a forced down plane
29.02.2016 14:38:07
agreed
29.02.2016 14:38:09
Then if someone *crashes during maneuvering combat with you* you don't get a kill...on and on.
29.02.2016 14:38:23
Easily corrected, yet still its here.
29.02.2016 14:38:27
you do if you have hit him before
29.02.2016 14:38:58
"Proximity kills" are easy enough to implement. AH has them.
29.02.2016 14:39:03
that is just the way that people wont ram intentionally
29.02.2016 14:39:11
hello .. discusion about the damage - hit - model ?
29.02.2016 14:39:19
nope
29.02.2016 14:39:24
about kills
29.02.2016 14:39:51
No, about the kill awards model. Not well done. And consistent Pavlovian rewards aid player retention.
29.02.2016 14:40:20
mmhh ..
29.02.2016 14:40:22
one thing they should've implemented is shared kills
29.02.2016 14:40:40
even 1946 has those
29.02.2016 14:41:19
This is literally about the best game out there from a graphics/flight feel standpoint, and I think it is hurt by bad dynamics.
29.02.2016 14:41:43
The "Noobs can't start their engines because they are on full lean instead of full rich by default" bit is another dynamic that probably hurts player retention.'
29.02.2016 14:42:06
but its good that it is there
29.02.2016 14:42:12
so .. that is why rof is not a sim .. is a game
29.02.2016 14:42:21
well done recon!
29.02.2016 14:42:26
ty
29.02.2016 14:42:47
well it is good that "noobs" learn proper mixture management
29.02.2016 14:42:49
Why is it good? If it was full rich by default people would still manage mixture, but noobs could take off, die, repeat, buy planes, drive development, etc
29.02.2016 14:43:27
to mutch wrong .. so not a sim
29.02.2016 14:43:42
its a
29.02.2016 14:43:48
combat flight sim
29.02.2016 14:44:00
game
29.02.2016 14:44:06
Nothing is a sim because I'm not cold and genuinely scared for my life ATM
29.02.2016 14:44:14
well every simulator is a game yes
29.02.2016 14:44:21
:D
29.02.2016 14:45:46
only thing that is bad in the game imo is the machine gun accuracy
29.02.2016 14:46:03
it should still be toned down
29.02.2016 14:46:14
the wing of the se5a ? correct ?
29.02.2016 14:46:19
or made more realistic depending on the plane
29.02.2016 14:46:30
what?
29.02.2016 14:46:34
I actually have a better solution for that than the current "making the guns act like the barrels are unrifled solution"
29.02.2016 14:46:50
yeah?
29.02.2016 14:47:17
what is the solution?
29.02.2016 14:47:33
Simply make the guns progressively less effective at anywhere outside of say, 80 yards. Say at 200 yards they are ineffective. But still make them reasonably accurate and thus deadly at close range.
29.02.2016 14:47:57
btw on the mixture setting, we have training missions which should always be done first in a game
29.02.2016 14:49:00
And I read the instructions first and had no problems, but plainly a lot of people aren't doing that, all the "how do I start?" questions
29.02.2016 14:49:13
yes well they are dumb
29.02.2016 14:49:17
And I think player retention would be higher if those noobs could at least lumber into the air to be shot down.
29.02.2016 14:49:38
Excluding the subset of the population who are "dumb" isn't good for a game's future :-)
29.02.2016 14:50:08
well dcs has a lot of players and that sim is way more complicated than just moving the mixture settings'
29.02.2016 14:50:36
DCS has a bigger marketshare to begin with by virtue of being modern/wwii.
29.02.2016 14:50:45
yes
29.02.2016 14:51:09
the problem with this is that this ia on the backburner now and theres really no marketing
29.02.2016 14:51:42
Well I've pimped it pretty hard on social media. I think it's gottena few to check it out.
29.02.2016 14:52:01
that ver veryu good
29.02.2016 14:52:33
also flight sims dont really intrique the young anymore in our fps age
29.02.2016 14:53:30
If you think about it, that doesn't make much sense. Lots of people will pretend to be a soldier behind a rifle, few want to pretend to be a fighter pilot?
29.02.2016 14:53:43
yeah
29.02.2016 14:54:21
i like fps games aswell but flying has always been my niche
29.02.2016 14:54:59
Aces High ran a few commercials on History and Discovery wings and had thousands of people paying $15 a month to play.
29.02.2016 14:55:12
yeah
29.02.2016 14:55:18
They fell behind the times on graphics and other things, but that strategy worked.
29.02.2016 14:55:43
warthunder has quite a lot of commercials and they definetely have a player base
29.02.2016 14:58:26
enjoy the planes btw
29.02.2016 15:02:42
Tser:
hi
29.02.2016 15:02:46
Hi
29.02.2016 15:02:47
hi
29.02.2016 15:03:57
ill be back soon
29.02.2016 15:04:05
bb
29.02.2016 15:05:45
well crap
29.02.2016 15:05:54
forgot how terrible I was at this game
29.02.2016 15:07:22
Don't let incomptence stop you from playing, I need some competition at my own level :-)
29.02.2016 15:07:29
lol
29.02.2016 15:09:25
can't even take off properly
29.02.2016 15:09:57
Tser:
S
29.02.2016 15:23:54
fighter 12 low not far
29.02.2016 15:30:51
S!
29.02.2016 15:30:56
s