08.02.2026 15:40
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NW - Summer - Channel / Mission #2856

Tour Wargrounds July 2013 Statistics
Game mode Dogfight
Accounts 2
Profiles 3
Date start 19.07.13 07:58
Date end 19.07.2013 08:35
Duration (H:M:S) 0:36:44
Sorties 4
Air kills 0
Lost pilots 0
Lost planes 1
Nickname FT Sorties Score AK GK RL CE KD WL KS KH Acc Ratio Disco
1 -NW-ScudWillms 0:31 2 155 0 1 0 0 0 0 0 0 27.7% 0.69 0
2 =TM= I Got Shot 0:20 1 0 0 0 0 0 0 0 0 0 0% 0.67 0
3 _VR_Stele 0:05 1 0 0 0 0 0 0 0 0 0 0% 1.22 0
19.07.2013 08:00:25
-NW-ScudWillms [Fokker Dr.I] was respawned
19.07.2013 08:01:37
-NW-ScudWillms [Fokker Dr.I] take off
19.07.2013 08:11:24
-NW-ScudWillms [Fokker Dr.I] has killed AI [BotGunnerHP400_2]
19.07.2013 08:11:25
-NW-ScudWillms [Fokker Dr.I] has shotdown AI [Handley Page 0-400]
19.07.2013 08:11:25
-NW-ScudWillms [Fokker Dr.I] has killed AI [BotGunnerHP400_3]
19.07.2013 08:12:37
-NW-ScudWillms [Fokker Dr.I] has killed AI [BotGunnerHP400_1]
19.07.2013 08:12:39
-NW-ScudWillms [Fokker Dr.I] has killed AI [BotGunnerHP400_2]
19.07.2013 08:14:13
-NW-ScudWillms [Fokker Dr.I] has landed
19.07.2013 08:14:21
=TM= I Got Shot [Halberstadt CL.II] was respawned
19.07.2013 08:14:24
-NW-ScudWillms [Fokker Dr.I] has finished
19.07.2013 08:14:31
-NW-ScudWillms [Fokker Dr.I] was respawned
19.07.2013 08:14:53
=TM= I Got Shot [Halberstadt CL.II] take off
19.07.2013 08:15:11
-NW-ScudWillms [Fokker Dr.I] take off
19.07.2013 08:20:23
-NW-ScudWillms [Fokker Dr.I] has killed AI [BotGunnerHP400_2]
19.07.2013 08:20:31
-NW-ScudWillms [Fokker Dr.I] has killed AI [BotGunnerHP400_1]
19.07.2013 08:20:42
-NW-ScudWillms [Fokker Dr.I] has shotdown AI [Handley Page 0-400]
19.07.2013 08:27:32
_VR_Stele [Bristol F2B (F.II)] was respawned
19.07.2013 08:28:00
-NW-ScudWillms [Fokker Dr.I] has destroyed AI [Caquot]
19.07.2013 08:30:31
_VR_Stele [Bristol F2B (F.II)] take off
19.07.2013 08:33:55
-NW-ScudWillms [Fokker Dr.I] was disabled
19.07.2013 08:33:58
-NW-ScudWillms [Fokker Dr.I] crashed on the ground
19.07.2013 08:34:10
-NW-ScudWillms [Fokker Dr.I] has finished
19.07.2013 08:35:41
_VR_Stele [Bristol F2B (F.II)] has finished
19.07.2013 08:35:41
=TM= I Got Shot [Halberstadt CL.II] has finished
19.07.2013 08:11:17
how long has this mission been running?
19.07.2013 08:11:53
12 mins
19.07.2013 08:15:52
i'll be back when mission ends...
19.07.2013 08:16:01
Ok
19.07.2013 08:16:11
G'day Scud
19.07.2013 08:16:25
Hey Mack
19.07.2013 08:16:47
How have you been
19.07.2013 08:17:01
Pretty good
19.07.2013 08:22:08
I know that I'm not so crazy about this map...but why does everyone else seem to hate it so much??
19.07.2013 08:22:38
Distance I think
19.07.2013 08:23:15
I actually like it - especially when good numbers in here
19.07.2013 08:23:55
It was empty on previous map as well
19.07.2013 08:24:15
Yeah...it's long and narrow....keeps everyone sort of bunched up for some good dog fighting
19.07.2013 08:25:04
Agreed - Strike missions and base distance's seem to be the issue
19.07.2013 08:25:57
Ane the opportunity for ground targets is very limited...except if you wonder out to sea for some ships
19.07.2013 08:26:21
Yes - distance again1
19.07.2013 08:26:44
I guess you're right
19.07.2013 08:27:02
When numubers in - it's a great map
19.07.2013 08:27:16
just need targets a little closer
19.07.2013 08:29:27
You know...I could roll this thing over to the next map
19.07.2013 08:29:59
Better ask the others that have joined - i'm easy either way
19.07.2013 08:30:03
But now if more are coming in...all would have to agree
19.07.2013 08:31:25
EVERYONE......QUICK VOTE.....LET ME KNOW IF YOU WANT THIS MAP ROLLED OVER TO THE NEXT MAP....
19.07.2013 08:31:47
i'm fine with it. although i just got on
19.07.2013 08:32:25
Roll it
19.07.2013 08:35:00
OK...I'm going to roll map over to the next one on the list