03.03.2025 18:03
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Battlerabbit
Sortie #1001669

 
Tour Wargrounds March 2016 Statistics
Mission NW - Autumn - Reims
Type R.E.8
Payload 7.69 x 973 + Add.Gun + 12 x 20 lb
Modifications
  • Lewis Overwing
  • Twin Lewis MG Turret
Fuel 50%
Coalition Triple Entente
Country France
Date start 19.03.2016 11:34
Date end 19.03.2016 11:45
Flight time 9 minutes 44 seconds
Ratio 1.04
Status crashed (dead)
Bullets fired 49
Bullets hits 9
Gun Accuracy 18.4%
Rockets fired 0
Rockets hits 0
Rockets Accuracy 0%
Dropped bombs 12
Hits Bombs 1
Bomb Accuracy 8.3%
Score 0
Fighters 0
Fighters (static) 0
TwoSeats 0
Bombers 0
Pilots 0
Gunners 0
Assisted 0
Unconfirmed AK 0
AI Fighters 0
AI TwoSeats 0
AI Bombers 0
AI Pilots 0
AI Gunners 0
Friendly planes 0
Friendly pilots 0
Friendly gunners 0
Aerostats 0
Light tanks 0
Heavy tanks 0
Tanks (static) 0
Locomotives 0
Wagons 0
Light ships 0
Middle ships 0
Heavy ships 0
Ships (static) 0
Submarines 0
Vehicles 0
Vehicles (static) 0
Planes no TO 0
Artillery 0
Artillery (static) 0
Infantry 0
MachineGuns 0
AAA 0
AA MachineGuns 0
Friendly Ground Units 0
Bridges 0
Airfields 0
Railway Stations 0
Factories 0
Firing Point 0
Friendly Buildings 0
19.03.2016 11:34:38
Battlerabbit [R.E.8] was respawned
19.03.2016 11:35:29
Battlerabbit [R.E.8] take off
19.03.2016 11:44:43
AI [LMG08AAA] has damaged (0.01) Battlerabbit [R.E.8]
19.03.2016 11:44:43
AI [LMG08AAA] has damaged (0.006) Battlerabbit [R.E.8]
19.03.2016 11:44:44
AI [LMG08AAA] has damaged (0.01) Battlerabbit [R.E.8]
19.03.2016 11:44:44
AI [LMG08AAA] has damaged (0.006) Battlerabbit [R.E.8]
19.03.2016 11:44:44
AI [LMG08AAA] has damaged (0.01) Battlerabbit [R.E.8]
19.03.2016 11:44:44
AI [LMG08AAA] has damaged (0.955) Battlerabbit [R.E.8]
19.03.2016 11:44:44
AI [LMG08AAA] has shotdown Battlerabbit [R.E.8]
19.03.2016 11:44:44
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:45
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:45
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:45
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:45
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:45
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:45
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:46
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:46
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:46
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:46
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:46
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:46
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:46
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:47
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:47
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:47
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:47
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:47
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:47
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:48
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:48
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:48
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:48
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:48
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:48
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:49
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:49
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:49
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:49
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:49
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:49
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:50
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:50
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:50
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:50
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:50
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:50
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:50
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:51
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:51
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:51
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:51
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:51
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:51
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:52
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:52
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:52
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:52
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:52
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:52
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:53
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:53
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:53
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:53
Battlerabbit [R.E.8] has damaged (0.012) AI [factory_06]
19.03.2016 11:44:53
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:53
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:53
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:54
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:54
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:54
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:54
Battlerabbit [R.E.8] has damaged (0.05) AI [factory_06]
19.03.2016 11:44:54
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:54
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:54
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:54
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:55
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:55
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:55
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:55
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:55
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:55
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:56
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:56
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:56
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:56
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:56
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:56
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:57
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:57
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:57
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:57
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:57
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:57
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:58
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:58
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:58
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:58
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:58
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:58
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:58
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:59
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:59
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:59
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:59
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:59
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:44:59
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:45:00
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:45:00
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:45:00
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:45:00
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:45:00
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:45:00
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:45:01
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:45:01
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:45:01
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:45:01
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:45:01
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:45:01
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:45:02
Battlerabbit [R.E.8] has wounded (0.005)
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Battlerabbit [R.E.8] has wounded (0.005)
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Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:45:02
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:45:02
Battlerabbit [R.E.8] has wounded (0.005)
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Battlerabbit [R.E.8] has wounded (0.005)
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Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:45:03
Battlerabbit [R.E.8] has wounded (0.005)
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Battlerabbit [R.E.8] has wounded (0.005)
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Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:45:03
Battlerabbit [R.E.8] has wounded (0.005)
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Battlerabbit [R.E.8] has wounded (0.005)
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Battlerabbit [R.E.8] has wounded (0.005)
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Battlerabbit [R.E.8] has wounded (0.005)
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Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:45:04
Battlerabbit [R.E.8] has wounded (0.005)
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Battlerabbit [R.E.8] has wounded (0.005)
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Battlerabbit [R.E.8] has wounded (0.005)
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Battlerabbit [R.E.8] has wounded (0.005)
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Battlerabbit [R.E.8] has wounded (0.005)
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Battlerabbit [R.E.8] has wounded (0.005)
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Battlerabbit [R.E.8] has wounded (0.005)
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Battlerabbit [R.E.8] has wounded (0.005)
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Battlerabbit [R.E.8] has wounded (0.005)
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Battlerabbit [R.E.8] has wounded (0.005)
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Battlerabbit [R.E.8] has wounded (0.005)
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Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:45:06
Battlerabbit [R.E.8] has wounded (0.005)
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Battlerabbit [R.E.8] has wounded (0.005)
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Battlerabbit [R.E.8] has wounded (0.005)
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Battlerabbit [R.E.8] has wounded (0.005)
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Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:45:07
Battlerabbit [R.E.8] has wounded (0.005)
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Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:45:07
Battlerabbit [R.E.8] has wounded (0.005)
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Battlerabbit [R.E.8] has wounded (0.005)
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Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:45:07
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:45:08
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:45:08
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:45:08
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:45:08
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:45:08
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:45:08
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:45:09
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:45:09
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:45:09
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:45:09
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:45:09
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:45:09
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:45:10
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:45:10
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:45:10
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:45:10
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:45:10
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:45:10
Battlerabbit [R.E.8] has wounded (0.005)
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Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:45:11
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:45:11
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:45:11
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:45:11
Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:45:11
Battlerabbit [R.E.8] has wounded (0.005)
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Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:45:12
Battlerabbit [R.E.8] has wounded (0.005)
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Battlerabbit [R.E.8] has wounded (0.005)
19.03.2016 11:45:12
Battlerabbit [R.E.8] has wounded (0.083)
19.03.2016 11:45:12
Battlerabbit [R.E.8] has died
19.03.2016 11:45:12
Battlerabbit [R.E.8] has finished
19.03.2016 11:45:12
Battlerabbit [R.E.8] has wounded (0.709) AI [BotGunnerBreguet14]
19.03.2016 11:45:12
Battlerabbit [R.E.8] has wounded (0.291) AI [BotGunnerBreguet14]
19.03.2016 11:45:12
Battlerabbit [R.E.8] has killed AI [BotGunnerBreguet14]
19.03.2016 11:45:13
Battlerabbit [R.E.8] crashed on the ground