Tour | Wargounds April 2013 Statistics |
Mission | NW CG - Summer - Foucaucourt |
Type | Halberstadt CL.II |
Payload | 7.92 x 1000 + 12 x 12,5 kg |
Modifications
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Fuel | 50% |
Coalition | Central Powers |
Country | Germany |
Date start | 01.04.2013 22:50 |
Date end | 01.04.2013 23:08 |
Flight time | 17 minutes 41 seconds |
Ratio | 1.34 |
Status | crashed (wounded) captured |
Bullets fired | 44 |
Bullets hits | 7 |
Gun Accuracy | 15.9% |
Rockets fired | 0 |
Rockets hits | 0 |
Rockets Accuracy | 0% |
Dropped bombs | 12 |
Hits Bombs | 2 |
Bomb Accuracy | 16.7% |
Score | 51 |
Fighters | 0 |
Fighters (static) | 0 |
TwoSeats | 0 |
Bombers | 0 |
Pilots | 0 |
Gunners | 0 |
Assisted | 0 |
Unconfirmed AK | 0 |
AI Fighters | 0 |
AI TwoSeats | 0 |
AI Bombers | 0 |
AI Pilots | 0 |
AI Gunners | 0 |
Friendly planes | 0 |
Friendly pilots | 0 |
Friendly gunners | 0 |
Aerostats | 0 |
Light tanks | 3 |
Heavy tanks | 0 |
Tanks (static) | 0 |
Locomotives | 1 |
Wagons | 8 |
Light ships | 0 |
Middle ships | 0 |
Heavy ships | 0 |
Ships (static) | 0 |
Submarines | 0 |
Vehicles | 0 |
Vehicles (static) | 0 |
Planes no TO | 0 |
Artillery | 0 |
Artillery (static) | 0 |
Infantry | 0 |
MachineGuns | 0 |
AAA | 0 |
AA MachineGuns | 0 |
Friendly Ground Units | 0 |
Bridges | 0 |
Airfields | 0 |
Railway Stations | 0 |
Factories | 0 |
Firing Point | 0 |
Friendly Buildings | 0 |
01.04.2013 22:50:20
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=TM= I Got Shot [Halberstadt CL.II] was respawned |
01.04.2013 23:03:38
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=TM= I Got Shot [Halberstadt CL.II] has damaged (1.0) AI [FT17M] |
01.04.2013 23:03:38
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=TM= I Got Shot [Halberstadt CL.II] has destroyed AI [FT17M] |
01.04.2013 23:03:38
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.291) AI [FT17M] |
01.04.2013 23:03:39
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.193) AI [FT17M] |
01.04.2013 23:04:13
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.709) AI [FT17M] |
01.04.2013 23:04:13
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=TM= I Got Shot [Halberstadt CL.II] has destroyed AI [FT17M] |
01.04.2013 23:04:15
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.807) AI [FT17M] |
01.04.2013 23:04:15
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=TM= I Got Shot [Halberstadt CL.II] has destroyed AI [FT17M] |
01.04.2013 23:06:30
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.154) AI [G8] |
01.04.2013 23:06:30
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.642) AI [G8] |
01.04.2013 23:06:30
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.326) AI [Wagon_G8T] |
01.04.2013 23:06:30
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.203) AI [G8] |
01.04.2013 23:06:30
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=TM= I Got Shot [Halberstadt CL.II] has destroyed AI [G8] |
01.04.2013 23:06:30
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.674) AI [Wagon_G8T] |
01.04.2013 23:06:30
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=TM= I Got Shot [Halberstadt CL.II] has destroyed AI [Wagon_G8T] |
01.04.2013 23:06:30
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=TM= I Got Shot [Halberstadt CL.II] has damaged (1.0) AI [Wagon_PassC] |
01.04.2013 23:06:30
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=TM= I Got Shot [Halberstadt CL.II] has destroyed AI [Wagon_PassC] |
01.04.2013 23:06:30
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.532) AI [Wagon_PassC] |
01.04.2013 23:06:31
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.468) AI [Wagon_PassC] |
01.04.2013 23:06:31
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=TM= I Got Shot [Halberstadt CL.II] has destroyed AI [Wagon_PassC] |
01.04.2013 23:06:31
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=TM= I Got Shot [Halberstadt CL.II] has damaged (1.0) AI [Wagon_PassC] |
01.04.2013 23:06:31
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=TM= I Got Shot [Halberstadt CL.II] has destroyed AI [Wagon_PassC] |
01.04.2013 23:06:31
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.549) AI [Wagon_PassA] |
01.04.2013 23:06:31
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.451) AI [Wagon_PassA] |
01.04.2013 23:06:31
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=TM= I Got Shot [Halberstadt CL.II] has destroyed AI [Wagon_PassA] |
01.04.2013 23:06:31
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=TM= I Got Shot [Halberstadt CL.II] has damaged (1.0) AI [Wagon_TankB] |
01.04.2013 23:06:31
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=TM= I Got Shot [Halberstadt CL.II] has destroyed AI [Wagon_TankB] |
01.04.2013 23:06:31
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.613) AI [Wagon_TankB] |
01.04.2013 23:06:32
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.387) AI [Wagon_TankB] |
01.04.2013 23:06:32
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=TM= I Got Shot [Halberstadt CL.II] has destroyed AI [Wagon_TankB] |
01.04.2013 23:06:32
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.838) AI [Wagon_TankB] |
01.04.2013 23:07:04
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.096) AI [Wagon_TankB] |
01.04.2013 23:07:04
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.038) AI [Wagon_TankB] |
01.04.2013 23:07:04
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.028) AI [Wagon_TankB] |
01.04.2013 23:07:04
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=TM= I Got Shot [Halberstadt CL.II] has destroyed AI [Wagon_TankB] |
01.04.2013 23:07:18
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BSS_Vidar [SPAD 13.C1] has damaged (0.007) =TM= I Got Shot [Halberstadt CL.II] |
01.04.2013 23:07:18
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BSS_Vidar [SPAD 13.C1] has damaged (0.007) =TM= I Got Shot [Halberstadt CL.II] |
01.04.2013 23:07:19
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BSS_Vidar [SPAD 13.C1] has damaged (0.008) =TM= I Got Shot [Halberstadt CL.II] |
01.04.2013 23:07:38
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BSS_Vidar [SPAD 13.C1] has damaged (0.008) =TM= I Got Shot [Halberstadt CL.II] |
01.04.2013 23:07:52
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.968) |
01.04.2013 23:07:52
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=TM= I Got Shot [Halberstadt CL.II] was disabled |
01.04.2013 23:07:56
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BSS_Vidar [SPAD 13.C1] has wounded (0.25) =TM= I Got Shot [Halberstadt CL.II] |
01.04.2013 23:07:57
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BSS_Vidar [SPAD 13.C1] has wounded (0.25) =TM= I Got Shot [Halberstadt CL.II] |
01.04.2013 23:08:02
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=TM= I Got Shot [Halberstadt CL.II] crashed on the ground |
01.04.2013 23:08:16
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=TM= I Got Shot [Halberstadt CL.II] has finished |