01.12.2024 02:56
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Ma*Lord
Sortie #1080410

 
Tour Wargrounds June 2016 Statistics
Mission NW - Spring - Verdun -late-
Type Breguet 14.B2
Payload 7.69 x 500 + 16 x 20 kg
Modifications
  • Lewis Overwing
Fuel 50%
Coalition Triple Entente
Country France
Date start 13.06.2016 06:14
Date end 13.06.2016 06:31
Flight time 14 minutes 49 seconds
Ratio 1.00
Status shotdown (dead)
Bullets fired 461
Bullets hits 45
Gun Accuracy 9.8%
Rockets fired 0
Rockets hits 0
Rockets Accuracy 0%
Dropped bombs 16
Hits Bombs 1
Bomb Accuracy 6.3%
Score 8
Fighters 0
Fighters (static) 0
TwoSeats 0
Bombers 0
Pilots 0
Gunners 0
Assisted 0
Unconfirmed AK 0
AI Fighters 0
AI TwoSeats 0
AI Bombers 0
AI Pilots 0
AI Gunners 0
Friendly planes 0
Friendly pilots 0
Friendly gunners 0
Aerostats 0
Light tanks 2
Heavy tanks 0
Tanks (static) 0
Locomotives 0
Wagons 0
Light ships 0
Middle ships 0
Heavy ships 0
Ships (static) 0
Submarines 0
Vehicles 0
Vehicles (static) 0
Planes no TO 0
Artillery 0
Artillery (static) 0
Infantry 0
MachineGuns 0
AAA 0
AA MachineGuns 0
Friendly Ground Units 0
Bridges 0
Airfields 0
Railway Stations 0
Factories 0
Firing Point 0
Friendly Buildings 0
13.06.2016 06:14:43
Ma*Lord [Breguet 14.B2] was respawned
13.06.2016 06:16:28
Ma*Lord [Breguet 14.B2] take off
13.06.2016 06:23:58
Ma*Lord [Breguet 14.B2] has damaged (0.833) AI [A7V]
13.06.2016 06:23:58
Ma*Lord [Breguet 14.B2] has destroyed AI [A7V]
13.06.2016 06:23:58
Ma*Lord [Breguet 14.B2] has damaged (0.933) AI [A7V]
13.06.2016 06:23:58
Ma*Lord [Breguet 14.B2] has damaged (0.15) AI [A7V]
13.06.2016 06:23:59
Ma*Lord [Breguet 14.B2] has damaged (0.005) AI [A7V]
13.06.2016 06:24:00
Ma*Lord [Breguet 14.B2] has damaged (0.005) AI [A7V]
13.06.2016 06:24:01
Ma*Lord [Breguet 14.B2] has damaged (0.005) AI [A7V]
13.06.2016 06:24:02
Ma*Lord [Breguet 14.B2] has damaged (0.005) AI [A7V]
13.06.2016 06:24:03
Ma*Lord [Breguet 14.B2] has damaged (0.005) AI [A7V]
13.06.2016 06:24:04
Ma*Lord [Breguet 14.B2] has damaged (0.005) AI [A7V]
13.06.2016 06:24:05
Ma*Lord [Breguet 14.B2] has damaged (0.005) AI [A7V]
13.06.2016 06:24:06
Ma*Lord [Breguet 14.B2] has damaged (0.005) AI [A7V]
13.06.2016 06:24:07
Ma*Lord [Breguet 14.B2] has damaged (0.005) AI [A7V]
13.06.2016 06:24:08
Ma*Lord [Breguet 14.B2] has damaged (0.005) AI [A7V]
13.06.2016 06:24:09
Ma*Lord [Breguet 14.B2] has damaged (0.005) AI [A7V]
13.06.2016 06:24:10
Ma*Lord [Breguet 14.B2] has damaged (0.005) AI [A7V]
13.06.2016 06:24:10
Ma*Lord [Breguet 14.B2] has destroyed AI [A7V]
13.06.2016 06:30:18
AI [Turret Breguet 14.B2] has damaged (0.005) FogelGT [Gotha G.V]
13.06.2016 06:30:42
Ma*Lord [Breguet 14.B2] has damaged (0.007) FogelGT [Gotha G.V]
13.06.2016 06:30:42
AI [Nose turret Gotha G.V] has damaged (0.009) Ma*Lord [Breguet 14.B2]
13.06.2016 06:30:42
Ma*Lord [Breguet 14.B2] has damaged (0.005) FogelGT [Gotha G.V]
13.06.2016 06:30:43
AI [Nose turret Gotha G.V] has damaged (0.005) Ma*Lord [Breguet 14.B2]
13.06.2016 06:30:44
AI [Nose turret Gotha G.V] has damaged (0.01) Ma*Lord [Breguet 14.B2]
13.06.2016 06:30:44
AI [Nose turret Gotha G.V] has damaged (0.01) Ma*Lord [Breguet 14.B2]
13.06.2016 06:30:44
AI [Tail turret Gotha G.V] has damaged (0.018) Ma*Lord [Breguet 14.B2]
13.06.2016 06:30:44
AI [Tail turret Gotha G.V] has damaged (0.015) Ma*Lord [Breguet 14.B2]
13.06.2016 06:30:45
AI [Tail turret Gotha G.V] has damaged (0.01) Ma*Lord [Breguet 14.B2]
13.06.2016 06:30:45
AI [Nose turret Gotha G.V] has damaged (0.901) Ma*Lord [Breguet 14.B2]
13.06.2016 06:30:45
AI [Nose turret Gotha G.V] has shotdown Ma*Lord [Breguet 14.B2]
13.06.2016 06:30:45
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:45
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:45
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:45
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:46
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:46
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:46
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:46
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:46
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:46
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:47
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:47
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:47
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:47
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:47
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:47
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:48
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:48
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:48
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:48
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:48
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:48
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:48
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:49
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:49
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:49
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:49
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:49
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:49
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:50
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:50
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:50
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:50
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:50
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:50
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:51
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:51
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:51
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:51
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:51
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:51
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:52
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:52
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:52
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:52
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:52
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:52
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:52
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:53
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:53
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:53
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:53
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:53
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:53
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:54
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:54
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:54
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:54
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:54
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:54
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:55
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:55
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:55
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:55
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:55
Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:56
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:56
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:56
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:56
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:56
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:56
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:56
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:57
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:57
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:57
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:57
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:57
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:57
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:58
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:58
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:58
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:58
Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:30:58
Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
13.06.2016 06:31:00
Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has wounded (0.005)
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Ma*Lord [Breguet 14.B2] has finished
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Ma*Lord [Breguet 14.B2] has wounded (0.013)
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Ma*Lord [Breguet 14.B2] has died
13.06.2016 06:31:17
Ma*Lord [Breguet 14.B2] crashed on the ground