22.02.2025 15:12
en
ru
cn

The Pain Sheriff
Sortie #1109710

 
Tour Wargrounds July 2016 Statistics
Mission NW - Autumn - Reims
Type R.E.8
Payload 7.69 x 973 + 2 x 112 lb
Fuel 50%
Coalition Triple Entente
Country France
Date start 03.07.2016 13:21
Date end 03.07.2016 13:45
Flight time 22 minutes 42 seconds
Ratio 1.16
Status shotdown (dead)
Bullets fired 24
Bullets hits 8
Gun Accuracy 33.3%
Rockets fired 0
Rockets hits 0
Rockets Accuracy 0%
Dropped bombs 2
Hits Bombs 0
Bomb Accuracy 0%
Score 0
Fighters 0
Fighters (static) 0
TwoSeats 0
Bombers 0
Pilots 0
Gunners 0
Assisted 0
Unconfirmed AK 0
AI Fighters 0
AI TwoSeats 0
AI Bombers 0
AI Pilots 0
AI Gunners 0
Friendly planes 0
Friendly pilots 0
Friendly gunners 0
Aerostats 0
Light tanks 0
Heavy tanks 0
Tanks (static) 0
Locomotives 0
Wagons 0
Light ships 0
Middle ships 0
Heavy ships 0
Ships (static) 0
Submarines 0
Vehicles 0
Vehicles (static) 0
Planes no TO 0
Artillery 0
Artillery (static) 0
Infantry 0
MachineGuns 0
AAA 0
AA MachineGuns 0
Friendly Ground Units 0
Bridges 0
Airfields 0
Railway Stations 0
Factories 0
Firing Point 0
Friendly Buildings 0
03.07.2016 13:21:10
The Pain Sheriff [R.E.8] was respawned
03.07.2016 13:23:02
The Pain Sheriff [R.E.8] take off
03.07.2016 13:45:06
JG1Thomas_J6 [Albatros D.III] has damaged (0.007) The Pain Sheriff [R.E.8]
03.07.2016 13:45:08
JG1Thomas_J6 [Albatros D.III] has damaged (0.005) The Pain Sheriff [R.E.8]
03.07.2016 13:45:09
JG1Thomas_J6 [Albatros D.III] has damaged (0.005) The Pain Sheriff [R.E.8]
03.07.2016 13:45:10
JG1Thomas_J6 [Albatros D.III] has damaged (0.006) The Pain Sheriff [R.E.8]
03.07.2016 13:45:10
JG1Thomas_J6 [Albatros D.III] has damaged (0.005) The Pain Sheriff [R.E.8]
03.07.2016 13:45:10
JG1Thomas_J6 [Albatros D.III] has damaged (0.006) The Pain Sheriff [R.E.8]
03.07.2016 13:45:11
JG1Thomas_J6 [Albatros D.III] has damaged (0.005) The Pain Sheriff [R.E.8]
03.07.2016 13:45:13
JG1Thomas_J6 [Albatros D.III] has damaged (0.005) The Pain Sheriff [R.E.8]
03.07.2016 13:45:13
JG1Thomas_J6 [Albatros D.III] has damaged (0.005) The Pain Sheriff [R.E.8]
03.07.2016 13:45:13
JG1Thomas_J6 [Albatros D.III] has damaged (0.005) The Pain Sheriff [R.E.8]
03.07.2016 13:45:14
JG1Thomas_J6 [Albatros D.III] has damaged (0.008) The Pain Sheriff [R.E.8]
03.07.2016 13:45:14
JG1Thomas_J6 [Albatros D.III] has damaged (0.007) The Pain Sheriff [R.E.8]
03.07.2016 13:45:15
JG1Thomas_J6 [Albatros D.III] has damaged (0.008) The Pain Sheriff [R.E.8]
03.07.2016 13:45:15
JG1Thomas_J6 [Albatros D.III] has damaged (0.92) The Pain Sheriff [R.E.8]
03.07.2016 13:45:15
JG1Thomas_J6 [Albatros D.III] has shotdown The Pain Sheriff [R.E.8]
03.07.2016 13:45:15
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:15
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:15
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:15
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:16
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:16
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:16
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:16
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:16
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:16
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:17
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:17
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:17
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:17
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:17
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:17
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:18
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:18
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:18
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:18
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:18
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:18
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:19
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:19
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:19
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:19
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:19
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:19
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:19
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:20
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:20
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:20
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:20
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:20
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:20
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:21
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:21
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:21
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:21
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:21
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:21
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:22
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:22
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:22
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:22
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:22
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:22
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:23
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:23
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:23
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:23
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:23
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:23
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:23
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:24
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:24
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:24
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:24
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:24
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:24
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:25
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:25
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:25
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:25
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:25
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:25
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:26
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:26
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:26
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:26
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:26
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:26
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:27
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:27
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:27
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:27
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:27
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:27
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:27
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:28
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:28
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:28
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:28
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:28
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:28
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:29
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:29
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:29
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:29
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:29
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:29
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:30
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:30
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:30
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:30
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:30
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:30
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:31
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:31
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:31
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:31
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:31
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:31
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:31
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:32
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:32
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:32
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:32
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:32
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:32
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:33
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:33
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:33
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:33
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:33
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:33
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:34
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:34
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:34
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:34
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:34
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:34
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:35
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:35
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:35
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:35
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:35
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:35
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:35
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:36
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:36
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:36
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:36
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:36
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:36
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:37
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:37
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:37
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:37
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:37
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:37
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:38
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:38
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:38
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:38
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:38
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:38
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:39
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:39
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:39
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:39
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:39
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:39
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:39
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:40
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:40
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:40
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:40
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:40
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:40
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:41
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:41
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:41
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:41
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:41
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:41
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:42
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:42
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:42
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:42
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:42
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:42
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:43
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:43
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:43
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:43
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:43
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:43
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:43
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:44
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:44
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:44
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:44
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:44
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:44
The Pain Sheriff [R.E.8] has wounded (0.005)
03.07.2016 13:45:45
The Pain Sheriff [R.E.8] has finished
03.07.2016 13:45:45
The Pain Sheriff [R.E.8] has wounded (0.013)
03.07.2016 13:45:45
The Pain Sheriff [R.E.8] has died