23.11.2024 22:35
en
ru
cn

Colonel Lingus2
Sortie #1134688

 
Tour Wargrounds July 2016 Statistics
Mission NW - Nancy late planes
Type Fokker Dr.I
Payload 7.92 x 1000
Fuel 100%
Coalition Central Powers
Country Germany
Date start 27.07.2016 18:52
Date end 27.07.2016 19:09
Flight time 15 minutes 38 seconds
Ratio 1.13
Status crashed (dead)
Bullets fired 713
Bullets hits 33
Gun Accuracy 4.6%
Rockets fired 0
Rockets hits 0
Rockets Accuracy 0%
Dropped bombs 0
Hits Bombs 0
Bomb Accuracy 0%
Score 0
Fighters 0
Fighters (static) 0
TwoSeats 0
Bombers 0
Pilots 0
Gunners 0
Assisted 0
Unconfirmed AK 0
AI Fighters 0
AI TwoSeats 0
AI Bombers 0
AI Pilots 0
AI Gunners 0
Friendly planes 0
Friendly pilots 0
Friendly gunners 0
Aerostats 0
Light tanks 0
Heavy tanks 0
Tanks (static) 0
Locomotives 0
Wagons 0
Light ships 0
Middle ships 0
Heavy ships 0
Ships (static) 0
Submarines 0
Vehicles 0
Vehicles (static) 0
Planes no TO 0
Artillery 0
Artillery (static) 0
Infantry 0
MachineGuns 0
AAA 0
AA MachineGuns 0
Friendly Ground Units 0
Bridges 0
Airfields 0
Railway Stations 0
Factories 0
Firing Point 0
Friendly Buildings 0
27.07.2016 18:52:34
Colonel Lingus2 [Fokker Dr.I] was respawned
27.07.2016 18:53:37
Colonel Lingus2 [Fokker Dr.I] take off
27.07.2016 19:06:50
Colonel Lingus2 [Fokker Dr.I] has damaged (0.005) AI [Handley Page 0-400]
27.07.2016 19:07:21
Urban_Prone [SPAD 13.C1] has damaged (0.009) Colonel Lingus2 [Fokker Dr.I]
27.07.2016 19:07:22
Urban_Prone [SPAD 13.C1] has damaged (0.01) Colonel Lingus2 [Fokker Dr.I]
27.07.2016 19:07:26
AI [Tail turret Handley Page 0-400] has damaged (0.011) Colonel Lingus2 [Fokker Dr.I]
27.07.2016 19:07:28
Urban_Prone [SPAD 13.C1] has damaged (0.008) Colonel Lingus2 [Fokker Dr.I]
27.07.2016 19:07:35
Urban_Prone [SPAD 13.C1] has damaged (0.008) Colonel Lingus2 [Fokker Dr.I]
27.07.2016 19:07:50
AI [Belly turret Handley Page 0-400] has damaged (0.016) Colonel Lingus2 [Fokker Dr.I]
27.07.2016 19:08:17
AI [Belly turret Handley Page 0-400] has damaged (0.006) Colonel Lingus2 [Fokker Dr.I]
27.07.2016 19:08:21
Colonel Lingus2 [Fokker Dr.I] has damaged (0.006) AI [Handley Page 0-400]
27.07.2016 19:08:24
AI [Nose turret Handley Page 0-400] has damaged (0.019) Colonel Lingus2 [Fokker Dr.I]
27.07.2016 19:08:24
AI [Nose turret Handley Page 0-400] has damaged (0.018) Colonel Lingus2 [Fokker Dr.I]
27.07.2016 19:08:24
AI [Nose turret Handley Page 0-400] has damaged (0.02) Colonel Lingus2 [Fokker Dr.I]
27.07.2016 19:08:49
AI [Nose turret Handley Page 0-400] has damaged (0.011) Colonel Lingus2 [Fokker Dr.I]
27.07.2016 19:09:04
Colonel Lingus2 [Fokker Dr.I] has damaged (0.844)
27.07.2016 19:09:04
Colonel Lingus2 [Fokker Dr.I] was disabled
27.07.2016 19:09:11
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:11
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:11
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:11
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:11
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:12
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:12
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:12
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:12
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:12
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:12
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:13
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:13
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:13
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:13
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:13
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:13
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:14
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:14
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:14
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:14
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:14
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:14
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:15
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:15
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:15
Colonel Lingus2 [Fokker Dr.I] has wounded (0.01)
27.07.2016 19:09:15
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:15
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:15
Colonel Lingus2 [Fokker Dr.I] crashed on the ground
27.07.2016 19:09:15
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:15
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:16
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:16
Colonel Lingus2 [Fokker Dr.I] has wounded (0.148)
27.07.2016 19:09:16
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:16
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:16
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:16
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:17
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:17
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:17
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:17
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:17
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:17
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:17
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:18
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:18
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:18
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:18
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:18
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:18
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:19
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:19
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:19
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:19
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:19
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:19
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:20
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:20
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:20
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:20
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:20
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:20
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:21
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:21
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:21
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:21
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:21
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:21
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:21
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:22
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:22
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:22
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:22
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:22
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:22
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:23
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:23
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:23
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:23
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:23
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:23
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:24
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:24
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:24
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:24
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:24
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:24
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:25
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:25
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:25
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:25
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:25
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:25
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:25
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:26
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:26
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:26
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:26
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:26
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:26
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:27
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:27
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:27
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:27
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:27
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:27
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:28
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:28
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:28
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:28
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:28
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:28
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:29
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:29
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:29
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:29
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:29
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:29
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:29
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:30
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:30
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:30
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:30
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:30
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:30
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:31
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:31
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:31
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:31
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:31
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:31
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:32
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:32
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:32
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:32
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:32
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:32
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:33
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:33
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:33
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:33
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:33
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:33
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:33
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:34
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:34
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:34
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:34
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:34
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:34
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:35
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:35
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:35
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:35
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:35
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:35
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:36
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:36
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:36
Colonel Lingus2 [Fokker Dr.I] has wounded (0.005)
27.07.2016 19:09:36
Colonel Lingus2 [Fokker Dr.I] has finished
27.07.2016 19:09:36
Colonel Lingus2 [Fokker Dr.I] has wounded (0.009)
27.07.2016 19:09:36
Colonel Lingus2 [Fokker Dr.I] has died