| Tour | Wargounds May 2013 Statistics |
| Mission | NW CG - Summer - Verdun |
| Type | R.E.8 |
| Payload | 7.69 x 973 + Add.Gun + 12 x 20 lb |
Modifications
|
|
| Fuel | 50% |
| Coalition | Triple Entente |
| Country | France |
| Date start | 24.05.2013 23:11 |
| Date end | 24.05.2013 23:27 |
| Flight time | 15 minutes 17 seconds |
| Ratio | 0.91 |
| Status | crashed (dead) |
| Bullets fired | 473 |
| Bullets hits | 31 |
| Gun Accuracy | 6.6% |
| Rockets fired | 0 |
| Rockets hits | 0 |
| Rockets Accuracy | 0% |
| Dropped bombs | 12 |
| Hits Bombs | 13 |
| Bomb Accuracy | 108.3% |
| Score | 13 |
| Fighters | 1 |
| Fighters (static) | 0 |
| TwoSeats | 0 |
| Bombers | 0 |
| Pilots | 0 |
| Gunners | 0 |
| Assisted | 0 |
| Unconfirmed AK | 0 |
| AI Fighters | 0 |
| AI TwoSeats | 0 |
| AI Bombers | 0 |
| AI Pilots | 0 |
| AI Gunners | 0 |
| Friendly planes | 0 |
| Friendly pilots | 0 |
| Friendly gunners | 0 |
| Aerostats | 0 |
| Light tanks | 0 |
| Heavy tanks | 0 |
| Tanks (static) | 0 |
| Locomotives | 0 |
| Wagons | 0 |
| Light ships | 0 |
| Middle ships | 0 |
| Heavy ships | 0 |
| Ships (static) | 0 |
| Submarines | 0 |
| Vehicles | 0 |
| Vehicles (static) | 0 |
| Planes no TO | 0 |
| Artillery | 0 |
| Artillery (static) | 0 |
| Infantry | 0 |
| MachineGuns | 0 |
| AAA | 0 |
| AA MachineGuns | 1 |
| Friendly Ground Units | 0 |
| Bridges | 0 |
| Airfields | 0 |
| Railway Stations | 0 |
| Factories | 0 |
| Firing Point | 0 |
| Friendly Buildings | 0 |
|
24.05.2013 23:11:24
|
=TM= I Got Shot [R.E.8] was respawned |
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24.05.2013 23:12:30
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=TM= I Got Shot [R.E.8] take off |
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24.05.2013 23:16:57
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=TM= I Got Shot [R.E.8] has damaged (0.968) BH_Dudley [Halberstadt D.II] |
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24.05.2013 23:16:57
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=TM= I Got Shot [R.E.8] has shotdown BH_Dudley [Halberstadt D.II] |
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24.05.2013 23:25:53
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demon_ [Fokker E.III] has damaged (0.01) =TM= I Got Shot [R.E.8] |
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24.05.2013 23:25:56
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demon_ [Fokker E.III] has damaged (0.007) =TM= I Got Shot [R.E.8] |
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24.05.2013 23:26:07
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AI [Turret R.E.8] has damaged (0.008) demon_ [Fokker E.III] |
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24.05.2013 23:26:07
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AI [Turret R.E.8] has wounded (0.25) demon_ [Fokker E.III] |
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24.05.2013 23:26:07
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AI [Turret R.E.8] has damaged (0.039) demon_ [Fokker E.III] |
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24.05.2013 23:26:08
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AI [Turret R.E.8] has damaged (0.007) demon_ [Fokker E.III] |
|
24.05.2013 23:26:11
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AI [Turret R.E.8] has damaged (0.011) demon_ [Fokker E.III] |
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24.05.2013 23:26:12
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AI [Turret R.E.8] has damaged (0.928) demon_ [Fokker E.III] |
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24.05.2013 23:26:12
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AI [Turret R.E.8] has shotdown demon_ [Fokker E.III] |
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24.05.2013 23:26:12
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AI [Turret R.E.8] has wounded (0.051) demon_ [Fokker E.III] |
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24.05.2013 23:26:12
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AI [Turret R.E.8] has wounded (0.051) demon_ [Fokker E.III] |
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24.05.2013 23:26:40
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=TM= I Got Shot [R.E.8] has damaged (1.0) AI [LMG08AAA] |
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24.05.2013 23:26:40
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=TM= I Got Shot [R.E.8] has destroyed AI [LMG08AAA] |
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24.05.2013 23:26:44
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=TM= I Got Shot [R.E.8] has damaged (0.006) AI [ger_med] |
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24.05.2013 23:26:45
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=TM= I Got Shot [R.E.8] has damaged (0.03) AI [ger_med] |
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24.05.2013 23:26:46
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=TM= I Got Shot [R.E.8] has damaged (0.026) AI [ger_med] |
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24.05.2013 23:27:03
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=TM= I Got Shot [R.E.8] has damaged (0.011) =AGW= Dracer [Fokker E.III] |
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24.05.2013 23:27:03
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=TM= I Got Shot [R.E.8] has damaged (0.011) =AGW= Dracer [Fokker E.III] |
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24.05.2013 23:27:04
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=TM= I Got Shot [R.E.8] has wounded (0.25) =AGW= Dracer [Fokker E.III] |
|
24.05.2013 23:27:04
|
=TM= I Got Shot [R.E.8] has damaged (0.039) =AGW= Dracer [Fokker E.III] |
|
24.05.2013 23:27:04
|
=TM= I Got Shot [R.E.8] has wounded (0.25) =AGW= Dracer [Fokker E.III] |
|
24.05.2013 23:27:04
|
=TM= I Got Shot [R.E.8] has damaged (0.039) =AGW= Dracer [Fokker E.III] |
|
24.05.2013 23:27:43
|
=TM= I Got Shot [R.E.8] has damaged (0.034) |
|
24.05.2013 23:27:43
|
=TM= I Got Shot [R.E.8] has damaged (0.023) |
|
24.05.2013 23:27:43
|
=TM= I Got Shot [R.E.8] has damaged (0.007) |
|
24.05.2013 23:27:44
|
=TM= I Got Shot [R.E.8] has damaged (0.026) |
|
24.05.2013 23:27:44
|
=TM= I Got Shot [R.E.8] has damaged (0.883) |
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24.05.2013 23:27:44
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=TM= I Got Shot [R.E.8] was disabled |
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24.05.2013 23:27:47
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=TM= I Got Shot [R.E.8] has wounded (1.0) |
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24.05.2013 23:27:47
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=TM= I Got Shot [R.E.8] has died |
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24.05.2013 23:27:47
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=TM= I Got Shot [R.E.8] has finished |
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24.05.2013 23:27:47
|
=TM= I Got Shot [R.E.8] crashed on the ground |