Tour | Wargounds June 2013 Statistics |
Mission | NW - Spring - Reims |
Type | Halberstadt CL.II |
Gunners | MR.COOL |
Payload | 7.92 x 1000 + 12 x 12,5 kg |
Modifications
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|
Fuel | 55% |
Coalition | Central Powers |
Country | Germany |
Date start | 18.06.2013 21:08 |
Date end | 18.06.2013 21:20 |
Flight time | 11 minutes 27 seconds |
Ratio | 1.05 |
Status | shotdown (dead) |
Bullets fired | 302 |
Bullets hits | 24 |
Gun Accuracy | 8.0% |
Rockets fired | 0 |
Rockets hits | 0 |
Rockets Accuracy | 0% |
Dropped bombs | 5 |
Hits Bombs | 0 |
Bomb Accuracy | 0% |
Score | 7 |
Fighters | 0 |
Fighters (static) | 0 |
TwoSeats | 0 |
Bombers | 0 |
Pilots | 0 |
Gunners | 0 |
Assisted | 0 |
Unconfirmed AK | 0 |
AI Fighters | 0 |
AI TwoSeats | 0 |
AI Bombers | 0 |
AI Pilots | 0 |
AI Gunners | 0 |
Friendly planes | 0 |
Friendly pilots | 0 |
Friendly gunners | 0 |
Aerostats | 0 |
Light tanks | 0 |
Heavy tanks | 0 |
Tanks (static) | 0 |
Locomotives | 0 |
Wagons | 0 |
Light ships | 0 |
Middle ships | 0 |
Heavy ships | 0 |
Ships (static) | 0 |
Submarines | 0 |
Vehicles | 3 |
Vehicles (static) | 0 |
Planes no TO | 0 |
Artillery | 0 |
Artillery (static) | 0 |
Infantry | 0 |
MachineGuns | 0 |
AAA | 1 |
AA MachineGuns | 0 |
Friendly Ground Units | 0 |
Bridges | 0 |
Airfields | 0 |
Railway Stations | 0 |
Factories | 0 |
Firing Point | 0 |
Friendly Buildings | 0 |
18.06.2013 21:08:03
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=TM= I Got Shot [Halberstadt CL.II] was respawned |
18.06.2013 21:08:49
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=TM= I Got Shot [Halberstadt CL.II] take off |
18.06.2013 21:19:35
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.05) AI [LeylandS] |
18.06.2013 21:19:35
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.05) AI [LeylandS] |
18.06.2013 21:19:35
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.053) AI [LeylandS] |
18.06.2013 21:19:35
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.053) AI [LeylandS] |
18.06.2013 21:19:35
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.074) AI [LeylandS] |
18.06.2013 21:19:35
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.157) AI [LeylandS] |
18.06.2013 21:19:35
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.107) AI [LeylandS] |
18.06.2013 21:19:35
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.075) AI [Crossley] |
18.06.2013 21:19:35
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.05) AI [LeylandS] |
18.06.2013 21:19:35
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.107) AI [LeylandS] |
18.06.2013 21:19:35
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.05) AI [LeylandS] |
18.06.2013 21:19:36
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.157) AI [LeylandS] |
18.06.2013 21:19:36
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.05) AI [LeylandS] |
18.06.2013 21:19:36
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.024) AI [thornycroftaaa] |
18.06.2013 21:19:36
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.024) AI [thornycroftaaa] |
18.06.2013 21:19:36
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.075) AI [Crossley] |
18.06.2013 21:19:36
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.097) AI [LeylandS] |
18.06.2013 21:19:36
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.054) AI [LeylandS] |
18.06.2013 21:19:36
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.044) AI [LeylandS] |
18.06.2013 21:19:36
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=TM= I Got Shot [Halberstadt CL.II] has destroyed AI [LeylandS] |
18.06.2013 21:19:39
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=TM= I Got Shot [Halberstadt CL.II] has wounded (0.21) |
18.06.2013 21:19:39
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.85) AI [Crossley] |
18.06.2013 21:19:39
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=TM= I Got Shot [Halberstadt CL.II] has destroyed AI [Crossley] |
18.06.2013 21:19:39
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.847) AI [LeylandS] |
18.06.2013 21:19:39
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=TM= I Got Shot [Halberstadt CL.II] has destroyed AI [LeylandS] |
18.06.2013 21:19:39
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=TM= I Got Shot [Halberstadt CL.II] has wounded (0.115) AI [BotGunnerHCL2] |
18.06.2013 21:19:39
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.031) |
18.06.2013 21:19:39
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=TM= I Got Shot [Halberstadt CL.II] has wounded (0.022) |
18.06.2013 21:19:39
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=TM= I Got Shot [Halberstadt CL.II] has wounded (0.011) AI [BotGunnerHCL2] |
18.06.2013 21:19:39
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.951) AI [thornycroftaaa] |
18.06.2013 21:19:39
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=TM= I Got Shot [Halberstadt CL.II] has destroyed AI [thornycroftaaa] |
18.06.2013 21:19:39
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=TM= I Got Shot [Halberstadt CL.II] has wounded (0.056) |
18.06.2013 21:19:39
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=TM= I Got Shot [Halberstadt CL.II] has wounded (0.029) AI [BotGunnerHCL2] |
18.06.2013 21:19:39
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.012) |
18.06.2013 21:19:42
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DooRight [S.E.5a] has wounded (0.25) =TM= I Got Shot [Halberstadt CL.II] |
18.06.2013 21:19:42
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DooRight [S.E.5a] has damaged (0.038) =TM= I Got Shot [Halberstadt CL.II] |
18.06.2013 21:19:42
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DooRight [S.E.5a] has damaged (0.027) =TM= I Got Shot [Halberstadt CL.II] |
18.06.2013 21:19:58
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No.42_Bandy [S.E.5a] has damaged (0.009) =TM= I Got Shot [Halberstadt CL.II] |
18.06.2013 21:19:59
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No.42_Bandy [S.E.5a] has damaged (0.013) =TM= I Got Shot [Halberstadt CL.II] |
18.06.2013 21:20:01
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No.42_Bandy [S.E.5a] has damaged (0.007) =TM= I Got Shot [Halberstadt CL.II] |
18.06.2013 21:20:01
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No.42_Bandy [S.E.5a] has damaged (0.019) =TM= I Got Shot [Halberstadt CL.II] |
18.06.2013 21:20:07
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No.42_Bandy [S.E.5a] has damaged (0.025) =TM= I Got Shot [Halberstadt CL.II] |
18.06.2013 21:20:07
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No.42_Bandy [S.E.5a] has damaged (0.021) =TM= I Got Shot [Halberstadt CL.II] |
18.06.2013 21:20:08
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No.42_Bandy [S.E.5a] has damaged (0.054) =TM= I Got Shot [Halberstadt CL.II] |
18.06.2013 21:20:12
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No.42_Bandy [S.E.5a] has damaged (0.745) =TM= I Got Shot [Halberstadt CL.II] |
18.06.2013 21:20:13
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No.42_Bandy [S.E.5a] has shotdown =TM= I Got Shot [Halberstadt CL.II] |
18.06.2013 21:20:15
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=TM= I Got Shot [Halberstadt CL.II] has wounded (0.462) |
18.06.2013 21:20:15
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=TM= I Got Shot [Halberstadt CL.II] has died |
18.06.2013 21:20:15
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=TM= I Got Shot [Halberstadt CL.II] has finished |
18.06.2013 21:20:16
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=TM= I Got Shot [Halberstadt CL.II] crashed on the ground |