13.01.2026 10:56
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Rezident
Sortie #1426063

 
Tour Wargrounds July 2018 Statistics
Mission NW - Reims Late planes
Type S.E.5a
Payload 7.69 x 788
Fuel 49%
Coalition Triple Entente
Country France
Date start 07.07.2018 18:01
Date end 07.07.2018 18:11
Flight time 7 minutes 5 seconds
Ratio 1.24
Status crashed (dead)
Bullets fired 46
Bullets hits 0
Gun Accuracy 0%
Rockets fired 0
Rockets hits 0
Rockets Accuracy 0%
Dropped bombs 0
Hits Bombs 0
Bomb Accuracy 0%
Score 0
Fighters 0
Fighters (static) 0
TwoSeats 0
Bombers 0
Pilots 0
Gunners 0
Assisted 0
Unconfirmed AK 0
AI Fighters 0
AI TwoSeats 0
AI Bombers 0
AI Pilots 0
AI Gunners 0
Friendly planes 0
Friendly pilots 0
Friendly gunners 0
Aerostats 0
Light tanks 0
Heavy tanks 0
Tanks (static) 0
Locomotives 0
Wagons 0
Light ships 0
Middle ships 0
Heavy ships 0
Ships (static) 0
Submarines 0
Vehicles 0
Vehicles (static) 0
Planes no TO 0
Artillery 0
Artillery (static) 0
Infantry 0
MachineGuns 0
AAA 0
AA MachineGuns 0
Friendly Ground Units 0
Bridges 0
Airfields 0
Railway Stations 0
Factories 0
Firing Point 0
Friendly Buildings 0
07.07.2018 18:01:11
Rezident [S.E.5a] was respawned
07.07.2018 18:04:17
Rezident [S.E.5a] take off
07.07.2018 18:09:58
Rezident [S.E.5a] has damaged (1.0)
07.07.2018 18:09:58
Rezident [S.E.5a] was disabled
07.07.2018 18:10:53
Rezident [S.E.5a] has wounded (0.005)
07.07.2018 18:10:53
Rezident [S.E.5a] has wounded (0.005)
07.07.2018 18:10:54
Rezident [S.E.5a] has wounded (0.005)
07.07.2018 18:10:54
Rezident [S.E.5a] has wounded (0.005)
07.07.2018 18:10:54
Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
07.07.2018 18:10:54
Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
07.07.2018 18:10:55
Rezident [S.E.5a] has wounded (0.005)
07.07.2018 18:10:55
Rezident [S.E.5a] has wounded (0.005)
07.07.2018 18:10:55
Rezident [S.E.5a] has wounded (0.005)
07.07.2018 18:10:55
Rezident [S.E.5a] has wounded (0.005)
07.07.2018 18:10:55
Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
07.07.2018 18:10:56
Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has wounded (0.005)
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Rezident [S.E.5a] has finished
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Rezident [S.E.5a] has wounded (0.013)
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Rezident [S.E.5a] has died