24.11.2024 17:50
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O_Gunnie
Sortie #154640

 
Tour Wargrounds July 2013 Statistics
Mission NW - Autumn - Reims
Type R.E.8
Payload Photo + 7.69 x 973 + Add.Gun
Modifications
  • Lewis Overwing
  • Twin Lewis MG Turret
Fuel 50%
Coalition Triple Entente
Country France
Date start 15.07.2013 21:39
Date end 15.07.2013 21:58
Flight time 18 minutes 12 seconds
Ratio 1.08
Status crashed (dead)
Bullets fired 237
Bullets hits 17
Gun Accuracy 7.2%
Rockets fired 0
Rockets hits 0
Rockets Accuracy 0%
Dropped bombs 0
Hits Bombs 0
Bomb Accuracy 0%
Score 0
Fighters 0
Fighters (static) 0
TwoSeats 0
Bombers 0
Pilots 0
Gunners 0
Assisted 0
Unconfirmed AK 0
AI Fighters 0
AI TwoSeats 0
AI Bombers 0
AI Pilots 0
AI Gunners 0
Friendly planes 0
Friendly pilots 0
Friendly gunners 0
Aerostats 0
Light tanks 0
Heavy tanks 0
Tanks (static) 0
Locomotives 0
Wagons 0
Light ships 0
Middle ships 0
Heavy ships 0
Ships (static) 0
Submarines 0
Vehicles 0
Vehicles (static) 0
Planes no TO 0
Artillery 0
Artillery (static) 0
Infantry 0
MachineGuns 0
AAA 0
AA MachineGuns 0
Friendly Ground Units 0
Bridges 0
Airfields 0
Railway Stations 0
Factories 0
Firing Point 0
Friendly Buildings 0
15.07.2013 21:39:38
O_Gunnie [R.E.8] was respawned
15.07.2013 21:40:48
O_Gunnie [R.E.8] take off
15.07.2013 21:56:59
AI [Albatros D.II] has damaged (0.014) O_Gunnie [R.E.8]
15.07.2013 21:57:02
AI [Turret R.E.8] has damaged (0.008) AI [Albatros D.II]
15.07.2013 21:57:06
AI [Albatros D.II] has damaged (0.008) O_Gunnie [R.E.8]
15.07.2013 21:57:08
AI [Turret R.E.8] has damaged (0.006) AI [Albatros D.II]
15.07.2013 21:57:08
AI [Albatros D.II] has damaged (0.007) O_Gunnie [R.E.8]
15.07.2013 21:57:09
AI [Albatros D.II] has damaged (0.006) O_Gunnie [R.E.8]
15.07.2013 21:57:10
AI [Albatros D.II] has damaged (0.006) O_Gunnie [R.E.8]
15.07.2013 21:57:11
AI [Albatros D.II] has damaged (0.007) O_Gunnie [R.E.8]
15.07.2013 21:57:12
AI [Albatros D.II] has damaged (0.01) O_Gunnie [R.E.8]
15.07.2013 21:57:49
AI [Albatros D.II] has damaged (0.932) O_Gunnie [R.E.8]
15.07.2013 21:57:49
AI [Albatros D.II] has shotdown O_Gunnie [R.E.8]
15.07.2013 21:57:49
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:50
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:50
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:50
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:50
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:50
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:50
O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:51
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:51
O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:51
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:51
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:51
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:51
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:51
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:51
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:51
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:52
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:52
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:52
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:52
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:52
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:52
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:52
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:52
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:53
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:53
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:53
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:53
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:54
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:54
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:54
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:54
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:54
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:54
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:54
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:54
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:54
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:54
O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:55
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:55
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:55
O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:56
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:56
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:56
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:56
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:56
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:56
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:57
O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:58
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:58
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:58
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:58
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:58
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:58
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:58
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:58
O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:59
O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:57:59
O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
15.07.2013 21:58:00
O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has wounded (0.005)
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O_Gunnie [R.E.8] has finished
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O_Gunnie [R.E.8] has wounded (0.013)
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O_Gunnie [R.E.8] has died
15.07.2013 21:59:00
O_Gunnie [R.E.8] crashed on the ground