07.02.2026 11:08
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=TM= Bluntman
Sortie #155678
Squad: =TM=

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Tour Wargrounds July 2013 Statistics
Mission NW - Summer - Verdun
Type Halberstadt D.II
Payload 7.92 x 500
Fuel 60%
Coalition Central Powers
Country Germany
Date start 17.07.2013 17:19
Date end 17.07.2013 17:30
Flight time 10 minutes 26 seconds
Ratio 0.96
Status ditched (wounded)
Bullets fired 389
Bullets hits 106
Gun Accuracy 27.3%
Rockets fired 0
Rockets hits 0
Rockets Accuracy 0%
Dropped bombs 0
Hits Bombs 0
Bomb Accuracy 0%
Score 10
Fighters 0
Fighters (static) 0
TwoSeats 0
Bombers 0
Pilots 0
Gunners 0
Assisted 0
Unconfirmed AK 0
AI Fighters 0
AI TwoSeats 1
AI Bombers 0
AI Pilots 1
AI Gunners 1
Friendly planes 0
Friendly pilots 0
Friendly gunners 0
Aerostats 0
Light tanks 0
Heavy tanks 0
Tanks (static) 0
Locomotives 0
Wagons 0
Light ships 0
Middle ships 0
Heavy ships 0
Ships (static) 0
Submarines 0
Vehicles 0
Vehicles (static) 0
Planes no TO 0
Artillery 0
Artillery (static) 0
Infantry 0
MachineGuns 0
AAA 0
AA MachineGuns 0
Friendly Ground Units 0
Bridges 0
Airfields 0
Railway Stations 0
Factories 0
Firing Point 0
Friendly Buildings 0
17.07.2013 17:19:06
=TM= Bluntman [Halberstadt D.II] was respawned
17.07.2013 17:19:52
=TM= Bluntman [Halberstadt D.II] take off
17.07.2013 17:25:56
=TM= Bluntman [Halberstadt D.II] has damaged (0.064) AI [Quad Searchlight]
17.07.2013 17:25:59
=TM= Bluntman [Halberstadt D.II] has damaged (0.064) AI [Quad Searchlight]
17.07.2013 17:25:59
=TM= Bluntman [Halberstadt D.II] has damaged (0.06) AI [Quad Searchlight]
17.07.2013 17:25:59
=TM= Bluntman [Halberstadt D.II] has damaged (0.064) AI [Quad Searchlight]
17.07.2013 17:25:59
=TM= Bluntman [Halberstadt D.II] has damaged (0.06) AI [Quad Searchlight]
17.07.2013 17:25:59
=TM= Bluntman [Halberstadt D.II] has damaged (0.124) AI [Quad Searchlight]
17.07.2013 17:25:59
=TM= Bluntman [Halberstadt D.II] has damaged (0.064) AI [Quad Searchlight]
17.07.2013 17:26:00
=TM= Bluntman [Halberstadt D.II] has damaged (0.06) AI [Quad Searchlight]
17.07.2013 17:26:00
=TM= Bluntman [Halberstadt D.II] has damaged (0.064) AI [Quad Searchlight]
17.07.2013 17:26:18
=TM= Bluntman [Halberstadt D.II] has damaged (0.064) AI [Quad Searchlight]
17.07.2013 17:26:19
=TM= Bluntman [Halberstadt D.II] has damaged (0.05) AI [Quad Searchlight]
17.07.2013 17:26:19
=TM= Bluntman [Halberstadt D.II] has destroyed AI [Quad Searchlight]
17.07.2013 17:27:00
=TM= Bluntman [Halberstadt D.II] has damaged (0.06) AI [Quad Searchlight]
17.07.2013 17:27:00
=TM= Bluntman [Halberstadt D.II] has damaged (0.065) AI [Quad Searchlight]
17.07.2013 17:27:01
=TM= Bluntman [Halberstadt D.II] has damaged (0.005) AI [Quad Searchlight]
17.07.2013 17:27:02
=TM= Bluntman [Halberstadt D.II] has damaged (0.005) AI [Quad Searchlight]
17.07.2013 17:27:03
=TM= Bluntman [Halberstadt D.II] has destroyed AI [Quad Searchlight]
17.07.2013 17:27:40
=TM= Bluntman [Halberstadt D.II] has damaged (0.008) AI [R.E.8]
17.07.2013 17:27:41
=TM= Bluntman [Halberstadt D.II] has wounded (0.25) AI [BotGunnerRE8]
17.07.2013 17:27:48
=TM= Bluntman [Halberstadt D.II] has wounded (0.25) AI [BotGunnerRE8]
17.07.2013 17:27:48
=TM= Bluntman [Halberstadt D.II] has damaged (0.008) AI [R.E.8]
17.07.2013 17:27:53
AI [Turret R.E.8] has damaged (0.008) =TM= Bluntman [Halberstadt D.II]
17.07.2013 17:28:03
=TM= Bluntman [Halberstadt D.II] has damaged (0.005) AI [R.E.8]
17.07.2013 17:28:04
=TM= Bluntman [Halberstadt D.II] has damaged (0.008) AI [R.E.8]
17.07.2013 17:28:05
=TM= Bluntman [Halberstadt D.II] has damaged (0.014) AI [R.E.8]
17.07.2013 17:28:05
=TM= Bluntman [Halberstadt D.II] has wounded (0.25) AI [Common Bot]
17.07.2013 17:28:05
=TM= Bluntman [Halberstadt D.II] has damaged (0.034) AI [R.E.8]
17.07.2013 17:28:05
=TM= Bluntman [Halberstadt D.II] has wounded (0.25) AI [Common Bot]
17.07.2013 17:28:05
=TM= Bluntman [Halberstadt D.II] has damaged (0.035) AI [R.E.8]
17.07.2013 17:28:05
=TM= Bluntman [Halberstadt D.II] has damaged (0.01) AI [R.E.8]
17.07.2013 17:28:05
=TM= Bluntman [Halberstadt D.II] has wounded (0.25) AI [BotGunnerRE8]
17.07.2013 17:28:06
=TM= Bluntman [Halberstadt D.II] has damaged (0.005) AI [R.E.8]
17.07.2013 17:28:11
=TM= Bluntman [Halberstadt D.II] has damaged (0.008) AI [R.E.8]
17.07.2013 17:28:12
=TM= Bluntman [Halberstadt D.II] has damaged (0.007) AI [R.E.8]
17.07.2013 17:28:13
=TM= Bluntman [Halberstadt D.II] has damaged (0.007) AI [R.E.8]
17.07.2013 17:28:13
=TM= Bluntman [Halberstadt D.II] has wounded (0.25) AI [BotGunnerRE8]
17.07.2013 17:28:13
=TM= Bluntman [Halberstadt D.II] has killed AI [BotGunnerRE8]
17.07.2013 17:28:14
=TM= Bluntman [Halberstadt D.II] has damaged (0.007) AI [R.E.8]
17.07.2013 17:28:16
=TM= Bluntman [Halberstadt D.II] has damaged (0.007) AI [R.E.8]
17.07.2013 17:28:17
=TM= Bluntman [Halberstadt D.II] has wounded (0.25) AI [Common Bot]
17.07.2013 17:28:17
=TM= Bluntman [Halberstadt D.II] has damaged (0.032) AI [R.E.8]
17.07.2013 17:28:17
=TM= Bluntman [Halberstadt D.II] has damaged (0.006) AI [R.E.8]
17.07.2013 17:28:27
=TM= Bluntman [Halberstadt D.II] has damaged (0.789) AI [R.E.8]
17.07.2013 17:28:27
=TM= Bluntman [Halberstadt D.II] has shotdown AI [R.E.8]
17.07.2013 17:28:27
=TM= Bluntman [Halberstadt D.II] has wounded (0.25) AI [Common Bot]
17.07.2013 17:28:27
=TM= Bluntman [Halberstadt D.II] has killed AI [Common Bot]
17.07.2013 17:29:03
=TM= Bluntman [Halberstadt D.II] has damaged (0.005) AI [R.E.8]
17.07.2013 17:29:03
=TM= Bluntman [Halberstadt D.II] has wounded (0.25) AI [BotGunnerRE8]
17.07.2013 17:29:03
=TM= Bluntman [Halberstadt D.II] has damaged (0.01) AI [R.E.8]
17.07.2013 17:29:07
AI [Turret R.E.8] has damaged (0.012) =TM= Bluntman [Halberstadt D.II]
17.07.2013 17:29:08
=TM= Bluntman [Halberstadt D.II] has damaged (0.008) AI [R.E.8]
17.07.2013 17:29:08
=TM= Bluntman [Halberstadt D.II] has damaged (0.007) AI [R.E.8]
17.07.2013 17:29:09
=TM= Bluntman [Halberstadt D.II] has wounded (0.25) AI [BotGunnerRE8]
17.07.2013 17:29:09
=TM= Bluntman [Halberstadt D.II] has wounded (0.25) AI [BotGunnerRE8]
17.07.2013 17:29:09
AI [Turret R.E.8] has damaged (0.009) =TM= Bluntman [Halberstadt D.II]
17.07.2013 17:29:09
AI [Turret R.E.8] has damaged (0.008) =TM= Bluntman [Halberstadt D.II]
17.07.2013 17:29:09
AI [Turret R.E.8] has wounded (0.25) =TM= Bluntman [Halberstadt D.II]
17.07.2013 17:29:09
AI [Turret R.E.8] has damaged (0.035) =TM= Bluntman [Halberstadt D.II]
17.07.2013 17:29:09
AI [Turret R.E.8] has damaged (0.005) =TM= Bluntman [Halberstadt D.II]
17.07.2013 17:29:09
AI [Turret Roland C.IIa] has damaged (0.011) =TM= Bluntman [Halberstadt D.II]
17.07.2013 17:29:09
AI [Turret R.E.8] has damaged (0.008) =TM= Bluntman [Halberstadt D.II]
17.07.2013 17:29:09
AI [Turret R.E.8] has wounded (0.25) =TM= Bluntman [Halberstadt D.II]
17.07.2013 17:29:09
AI [Turret Roland C.IIa] has damaged (0.035) =TM= Bluntman [Halberstadt D.II]
17.07.2013 17:29:09
AI [Turret Roland C.IIa] has damaged (0.005) =TM= Bluntman [Halberstadt D.II]
17.07.2013 17:29:10
AI [Turret R.E.8] has wounded (0.25) =TM= Bluntman [Halberstadt D.II]
17.07.2013 17:29:10
AI [Turret R.E.8] has damaged (0.034) =TM= Bluntman [Halberstadt D.II]
17.07.2013 17:29:10
AI [Turret R.E.8] has damaged (0.005) =TM= Bluntman [Halberstadt D.II]
17.07.2013 17:29:10
AI [Turret R.E.8] has damaged (0.009) =TM= Bluntman [Halberstadt D.II]
17.07.2013 17:30:15
=TM= Bluntman [Halberstadt D.II] has damaged (0.005)
17.07.2013 17:30:18
=TM= Bluntman [Halberstadt D.II] has damaged (0.005)
17.07.2013 17:30:18
=TM= Bluntman [Halberstadt D.II] was ditched
17.07.2013 17:30:20
=TM= Bluntman [Halberstadt D.II] has damaged (0.005)
17.07.2013 17:30:22
=TM= Bluntman [Halberstadt D.II] has damaged (0.005)
17.07.2013 17:30:24
=TM= Bluntman [Halberstadt D.II] has damaged (0.005)
17.07.2013 17:30:26
=TM= Bluntman [Halberstadt D.II] has damaged (0.005)
17.07.2013 17:30:27
=TM= Bluntman [Halberstadt D.II] has damaged (0.005)
17.07.2013 17:30:28
=TM= Bluntman [Halberstadt D.II] has damaged (0.005)
17.07.2013 17:30:30
=TM= Bluntman [Halberstadt D.II] has damaged (0.005)
17.07.2013 17:30:30
=TM= Bluntman [Halberstadt D.II] has finished