19.01.2025 04:39
en
ru
cn

=TM=Hunt
Sortie #16023
Squad: =TM=

 
Tour Wargrounds December Statistics
Mission NW CG - Winter - Cappy
Type Bristol F2B (F.II)
Gunners =TM= Shadows
Payload 7.69 x 973 + Add.Guns + 12 x 20 lb
Modifications
  • Twin Lewis Overwing
Fuel 60%
Coalition Triple Entente
Country France
Date start 16.12.2012 12:53
Date end 16.12.2012 13:00
Flight time 6 minutes 39 seconds
Ratio 1.04
Status crashed (killed)
Bullets fired 510
Bullets hits 6
Gun Accuracy 1.2%
Rockets fired 0
Rockets hits 0
Rockets Accuracy 0%
Dropped bombs 12
Hits Bombs 0
Bomb Accuracy 0%
Score 0
Fighters 0
Fighters (static) 0
TwoSeats 0
Bombers 0
Pilots 0
Gunners 0
Assisted 0
Unconfirmed AK 0
AI Fighters 0
AI TwoSeats 0
AI Bombers 0
AI Pilots 0
AI Gunners 0
Friendly planes 0
Friendly pilots 0
Friendly gunners 0
Aerostats 0
Light tanks 0
Heavy tanks 0
Tanks (static) 0
Locomotives 0
Wagons 0
Light ships 0
Middle ships 0
Heavy ships 0
Ships (static) 0
Submarines 0
Vehicles 0
Vehicles (static) 0
Planes no TO 0
Artillery 0
Artillery (static) 0
Infantry 0
MachineGuns 0
AAA 0
AA MachineGuns 0
Friendly Ground Units 0
Bridges 0
Airfields 0
Railway Stations 0
Factories 0
Firing Point 0
Friendly Buildings 0
16.12.2012 12:53:07
=TM=Hunt [Bristol F2B (F.II)] was respawned
16.12.2012 12:53:42
=TM=Hunt [Bristol F2B (F.II)] take off
16.12.2012 12:58:06
AI [LMG08AAA] has damaged (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 12:58:08
=IRFC=Naked Squirrel [Fokker D.VII] has damaged (0.011) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 12:58:09
=IRFC=Naked Squirrel [Fokker D.VII] has wounded (0.25) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 12:58:09
=IRFC=Naked Squirrel [Fokker D.VII] has damaged (0.035) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 12:58:09
=IRFC=Naked Squirrel [Fokker D.VII] has damaged (0.009) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 12:58:09
=IRFC=Naked Squirrel [Fokker D.VII] has damaged (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 12:58:09
=IRFC=Naked Squirrel [Fokker D.VII] has damaged (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 12:58:10
=IRFC=Naked Squirrel [Fokker D.VII] has wounded (0.25) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 12:58:10
=IRFC=Naked Squirrel [Fokker D.VII] has damaged (0.032) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 12:58:10
=IRFC=Naked Squirrel [Fokker D.VII] has damaged (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 12:58:10
=IRFC=Naked Squirrel [Fokker D.VII] has damaged (0.009) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 12:58:10
=IRFC=Naked Squirrel [Fokker D.VII] has damaged (0.007) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 12:58:11
=IRFC=Naked Squirrel [Fokker D.VII] has damaged (0.008) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 12:58:11
=IRFC=Naked Squirrel [Fokker D.VII] has damaged (0.007) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 12:58:12
=IRFC=Naked Squirrel [Fokker D.VII] has damaged (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 12:58:12
=IRFC=Naked Squirrel [Fokker D.VII] has damaged (0.016) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 12:58:12
AI [Turret Bristol F2B] has damaged (0.005) =IRFC=Naked Squirrel [Fokker D.VII]
16.12.2012 12:58:14
=IRFC=Naked Squirrel [Fokker D.VII] has damaged (0.01) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 12:58:15
=IRFC=Naked Squirrel [Fokker D.VII] has damaged (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 12:59:49
AI [Turret Bristol F2B] has damaged (0.016) DK_Yossarian [Albatros D.III]
16.12.2012 12:59:50
AI [Turret Bristol F2B] has damaged (0.008) DK_Yossarian [Albatros D.III]
16.12.2012 13:00:19
AI [LMG08AAA] has damaged (0.818) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 13:00:19
AI [LMG08AAA] has shotdown =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 13:00:19
=TM=Hunt [Bristol F2B (F.II)] has wounded (0.005)
16.12.2012 13:00:19
AI [LMG08AAA] has wounded (0.251) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 13:00:19
AI [LMG08AAA] has wounded (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 13:00:19
AI [LMG08AAA] has wounded (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 13:00:19
AI [LMG08AAA] has wounded (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 13:00:19
AI [LMG08AAA] has wounded (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 13:00:20
AI [LMG08AAA] has wounded (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 13:00:20
AI [LMG08AAA] has wounded (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 13:00:20
AI [LMG08AAA] has wounded (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 13:00:20
AI [LMG08AAA] has wounded (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 13:00:20
AI [LMG08AAA] has wounded (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 13:00:20
AI [LMG08AAA] has wounded (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 13:00:21
AI [LMG08AAA] has wounded (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 13:00:21
AI [LMG08AAA] has wounded (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 13:00:21
AI [LMG08AAA] has wounded (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 13:00:21
AI [LMG08AAA] has wounded (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 13:00:21
AI [LMG08AAA] has wounded (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 13:00:21
AI [LMG08AAA] has wounded (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 13:00:22
AI [LMG08AAA] has wounded (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 13:00:22
AI [LMG08AAA] has wounded (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 13:00:22
=TM=Hunt [Bristol F2B (F.II)] crashed on the ground
16.12.2012 13:00:22
AI [LMG08AAA] has wounded (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 13:00:22
AI [LMG08AAA] has wounded (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 13:00:22
AI [LMG08AAA] has wounded (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 13:00:22
AI [LMG08AAA] has wounded (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 13:00:22
AI [LMG08AAA] has wounded (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 13:00:23
AI [LMG08AAA] has wounded (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 13:00:23
AI [LMG08AAA] has wounded (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 13:00:23
AI [LMG08AAA] has wounded (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 13:00:23
AI [LMG08AAA] has wounded (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 13:00:23
AI [LMG08AAA] has wounded (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 13:00:23
AI [LMG08AAA] has wounded (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 13:00:24
AI [LMG08AAA] has wounded (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 13:00:24
AI [LMG08AAA] has wounded (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 13:00:24
AI [LMG08AAA] has wounded (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 13:00:24
AI [LMG08AAA] has wounded (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 13:00:24
AI [LMG08AAA] has wounded (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 13:00:24
AI [LMG08AAA] has wounded (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 13:00:25
AI [LMG08AAA] has wounded (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 13:00:25
AI [LMG08AAA] has wounded (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 13:00:25
AI [LMG08AAA] has wounded (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 13:00:25
AI [LMG08AAA] has wounded (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 13:00:25
AI [LMG08AAA] has wounded (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 13:00:25
AI [LMG08AAA] has wounded (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 13:00:26
AI [LMG08AAA] has wounded (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 13:00:26
AI [LMG08AAA] has wounded (0.005) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 13:00:26
=TM=Hunt [Bristol F2B (F.II)] has finished
16.12.2012 13:00:26
AI [LMG08AAA] has wounded (0.013) =TM=Hunt [Bristol F2B (F.II)]
16.12.2012 13:00:26
AI [LMG08AAA] has killed =TM=Hunt [Bristol F2B (F.II)]