| Tour | Wargrounds July 2013 Statistics |
| Mission | NW - Summer - Verdun |
| Type | Nieuport 11.C1 |
| Payload | 7.69 x 388 |
| Fuel | 60% |
| Coalition | Triple Entente |
| Country | France |
| Date start | 30.07.2013 20:38 |
| Date end | 30.07.2013 20:54 |
| Flight time | 16 minutes 5 seconds |
| Ratio | 1.04 |
| Status | shotdown (dead) |
| Bullets fired | 246 |
| Bullets hits | 31 |
| Gun Accuracy | 12.6% |
| Rockets fired | 0 |
| Rockets hits | 0 |
| Rockets Accuracy | 0% |
| Dropped bombs | 0 |
| Hits Bombs | 0 |
| Bomb Accuracy | 0% |
| Score | 0 |
| Fighters | 0 |
| Fighters (static) | 0 |
| TwoSeats | 0 |
| Bombers | 0 |
| Pilots | 0 |
| Gunners | 0 |
| Assisted | 0 |
| Unconfirmed AK | 0 |
| AI Fighters | 0 |
| AI TwoSeats | 0 |
| AI Bombers | 0 |
| AI Pilots | 0 |
| AI Gunners | 0 |
| Friendly planes | 0 |
| Friendly pilots | 0 |
| Friendly gunners | 0 |
| Aerostats | 0 |
| Light tanks | 0 |
| Heavy tanks | 0 |
| Tanks (static) | 0 |
| Locomotives | 0 |
| Wagons | 0 |
| Light ships | 0 |
| Middle ships | 0 |
| Heavy ships | 0 |
| Ships (static) | 0 |
| Submarines | 0 |
| Vehicles | 0 |
| Vehicles (static) | 0 |
| Planes no TO | 0 |
| Artillery | 0 |
| Artillery (static) | 0 |
| Infantry | 0 |
| MachineGuns | 0 |
| AAA | 0 |
| AA MachineGuns | 0 |
| Friendly Ground Units | 0 |
| Bridges | 0 |
| Airfields | 0 |
| Railway Stations | 0 |
| Factories | 0 |
| Firing Point | 0 |
| Friendly Buildings | 0 |
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30.07.2013 20:38:08
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OCA_Shader [Nieuport 11.C1] was respawned |
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30.07.2013 20:38:53
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OCA_Shader [Nieuport 11.C1] take off |
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30.07.2013 20:53:06
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OCA_Shader [Nieuport 11.C1] has damaged (0.007) Leermeister [DFW C.V] |
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30.07.2013 20:53:06
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OCA_Shader [Nieuport 11.C1] has wounded (0.25) AI [BotGunnerG5_2] |
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30.07.2013 20:53:06
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OCA_Shader [Nieuport 11.C1] has damaged (0.008) Leermeister [DFW C.V] |
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30.07.2013 20:53:51
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OCA_Shader [Nieuport 11.C1] has wounded (0.25) AI [BotGunnerG5_2] |
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30.07.2013 20:53:53
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AI [Turret DFW C.V] has damaged (0.018) OCA_Shader [Nieuport 11.C1] |
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30.07.2013 20:53:53
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AI [Turret DFW C.V] has damaged (0.01) OCA_Shader [Nieuport 11.C1] |
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30.07.2013 20:53:54
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AI [Turret DFW C.V] has damaged (0.01) OCA_Shader [Nieuport 11.C1] |
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30.07.2013 20:53:54
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AI [Turret DFW C.V] has damaged (0.01) OCA_Shader [Nieuport 11.C1] |
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30.07.2013 20:54:18
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AI [Turret DFW C.V] has damaged (0.008) OCA_Shader [Nieuport 11.C1] |
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30.07.2013 20:54:19
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AI [Turret DFW C.V] has damaged (0.017) OCA_Shader [Nieuport 11.C1] |
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30.07.2013 20:54:28
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AI [Turret DFW C.V] has damaged (0.924) OCA_Shader [Nieuport 11.C1] |
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30.07.2013 20:54:28
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AI [Turret DFW C.V] has shotdown OCA_Shader [Nieuport 11.C1] |
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30.07.2013 20:54:29
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:29
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:29
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:29
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:29
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:29
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:30
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:30
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:30
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:30
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:30
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:30
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:30
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:31
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:31
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:31
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:31
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:31
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:31
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:32
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:32
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:32
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:32
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:32
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:32
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:33
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:33
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:33
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:33
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:33
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:33
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:34
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:34
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:34
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:34
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:34
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:34
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:34
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:35
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:35
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:35
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:35
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:35
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:35
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:36
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:36
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:36
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:36
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:36
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:36
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:37
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:37
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:37
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:37
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:37
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:37
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:38
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:38
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:38
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:38
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:38
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:38
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:38
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:39
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:39
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:39
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:39
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:39
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:39
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:40
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:40
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:40
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:40
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:40
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:40
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:41
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:41
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:41
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:41
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:41
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:41
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:42
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:42
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:42
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:42
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:42
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:42
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:42
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:43
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:43
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:43
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:43
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:43
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:43
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:44
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:44
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:44
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:44
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:44
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:44
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:45
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:45
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:45
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:45
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:45
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:45
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:46
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:46
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:46
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:46
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:46
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:46
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:46
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:47
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:47
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:47
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:47
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:47
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:47
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:48
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:48
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:48
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:48
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:48
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:49
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:49
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:49
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:49
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:49
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:49
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:50
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:50
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:50
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:51
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:51
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:51
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:51
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:51
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:52
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:52
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:52
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:52
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:53
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:53
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:53
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:53
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:53
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:54
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:54
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:54
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:54
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:55
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:55
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:55
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:55
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:55
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:55
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:56
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:56
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:56
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:56
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:56
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:56
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:57
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:57
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:57
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:57
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:57
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:57
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:58
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:58
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:58
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OCA_Shader [Nieuport 11.C1] has wounded (0.005) |
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30.07.2013 20:54:58
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OCA_Shader [Nieuport 11.C1] has wounded (0.019) |
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30.07.2013 20:54:58
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OCA_Shader [Nieuport 11.C1] has died |
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30.07.2013 20:54:58
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OCA_Shader [Nieuport 11.C1] has finished |
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30.07.2013 20:54:58
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OCA_Shader [Nieuport 11.C1] crashed on the ground |