Tour | Wargrounds August 2013 Statistics |
Mission | NW - Summer - Verdun |
Type | R.E.8 |
Payload | 7.69 x 973 + Add.Gun + 12 x 20 lb |
Modifications
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|
Fuel | 50% |
Coalition | Triple Entente |
Country | France |
Date start | 14.08.2013 16:57 |
Date end | 14.08.2013 17:29 |
Flight time | 30 minutes 21 seconds |
Ratio | 0.83 |
Status | crashed (killed) |
Bullets fired | 700 |
Bullets hits | 101 |
Gun Accuracy | 14.4% |
Rockets fired | 0 |
Rockets hits | 0 |
Rockets Accuracy | 0% |
Dropped bombs | 12 |
Hits Bombs | 2 |
Bomb Accuracy | 16.7% |
Score | 13 |
Fighters | 0 |
Fighters (static) | 0 |
TwoSeats | 0 |
Bombers | 0 |
Pilots | 1 |
Gunners | 0 |
Assisted | 0 |
Unconfirmed AK | 0 |
AI Fighters | 0 |
AI TwoSeats | 0 |
AI Bombers | 0 |
AI Pilots | 0 |
AI Gunners | 0 |
Friendly planes | 0 |
Friendly pilots | 0 |
Friendly gunners | 0 |
Aerostats | 0 |
Light tanks | 0 |
Heavy tanks | 0 |
Tanks (static) | 0 |
Locomotives | 1 |
Wagons | 6 |
Light ships | 0 |
Middle ships | 0 |
Heavy ships | 0 |
Ships (static) | 0 |
Submarines | 0 |
Vehicles | 0 |
Vehicles (static) | 0 |
Planes no TO | 0 |
Artillery | 0 |
Artillery (static) | 0 |
Infantry | 0 |
MachineGuns | 0 |
AAA | 0 |
AA MachineGuns | 0 |
Friendly Ground Units | 0 |
Bridges | 0 |
Airfields | 0 |
Railway Stations | 0 |
Factories | 0 |
Firing Point | 0 |
Friendly Buildings | 0 |
14.08.2013 16:57:59
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Ditch [R.E.8] was respawned |
14.08.2013 16:59:18
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Ditch [R.E.8] take off |
14.08.2013 17:19:53
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Ditch [R.E.8] has damaged (0.214) AI [G8] |
14.08.2013 17:20:56
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Ditch [R.E.8] has damaged (0.307) AI [Wagon_G8T] |
14.08.2013 17:20:56
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Ditch [R.E.8] has damaged (1.0) AI [Wagon_PassC] |
14.08.2013 17:20:56
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Ditch [R.E.8] has destroyed AI [Wagon_PassC] |
14.08.2013 17:20:56
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Ditch [R.E.8] has damaged (0.929) AI [Wagon_PassC] |
14.08.2013 17:20:56
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Ditch [R.E.8] has damaged (0.472) AI [Wagon_PassC] |
14.08.2013 17:20:56
|
Ditch [R.E.8] has damaged (0.071) AI [Wagon_PassC] |
14.08.2013 17:20:56
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Ditch [R.E.8] has destroyed AI [Wagon_PassC] |
14.08.2013 17:20:56
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Ditch [R.E.8] has damaged (0.528) AI [Wagon_PassC] |
14.08.2013 17:20:56
|
Ditch [R.E.8] has destroyed AI [Wagon_PassC] |
14.08.2013 17:20:56
|
Ditch [R.E.8] has damaged (0.533) AI [Wagon_PassA] |
14.08.2013 17:20:56
|
Ditch [R.E.8] has damaged (0.467) AI [Wagon_PassA] |
14.08.2013 17:20:56
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Ditch [R.E.8] has destroyed AI [Wagon_PassA] |
14.08.2013 17:20:56
|
Ditch [R.E.8] has damaged (0.85) AI [Wagon_TankB] |
14.08.2013 17:20:57
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Ditch [R.E.8] has damaged (0.15) AI [Wagon_TankB] |
14.08.2013 17:20:57
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Ditch [R.E.8] has destroyed AI [Wagon_TankB] |
14.08.2013 17:20:57
|
Ditch [R.E.8] has damaged (0.627) AI [Wagon_TankB] |
14.08.2013 17:20:57
|
Ditch [R.E.8] has damaged (0.929) AI [Wagon_TankB] |
14.08.2013 17:20:57
|
Ditch [R.E.8] has damaged (0.071) AI [Wagon_TankB] |
14.08.2013 17:20:57
|
Ditch [R.E.8] has destroyed AI [Wagon_TankB] |
14.08.2013 17:21:32
|
Ditch [R.E.8] has damaged (0.012) AI [G8] |
14.08.2013 17:21:32
|
Ditch [R.E.8] has damaged (0.009) AI [G8] |
14.08.2013 17:22:45
|
Ditch [R.E.8] has damaged (0.009) AI [G8] |
14.08.2013 17:22:45
|
Ditch [R.E.8] has damaged (0.021) AI [G8] |
14.08.2013 17:22:46
|
Ditch [R.E.8] has damaged (0.021) AI [G8] |
14.08.2013 17:22:46
|
Ditch [R.E.8] has damaged (0.012) AI [G8] |
14.08.2013 17:22:46
|
Ditch [R.E.8] has damaged (0.033) AI [G8] |
14.08.2013 17:22:46
|
Ditch [R.E.8] has damaged (0.021) AI [G8] |
14.08.2013 17:22:47
|
Ditch [R.E.8] has damaged (0.03) AI [G8] |
14.08.2013 17:23:17
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Ditch [R.E.8] has damaged (0.009) AI [G8] |
14.08.2013 17:23:17
|
Ditch [R.E.8] has damaged (0.021) AI [G8] |
14.08.2013 17:23:17
|
Ditch [R.E.8] has damaged (0.012) AI [G8] |
14.08.2013 17:23:17
|
Ditch [R.E.8] has damaged (0.021) AI [G8] |
14.08.2013 17:23:18
|
Ditch [R.E.8] has damaged (0.021) AI [G8] |
14.08.2013 17:23:18
|
Ditch [R.E.8] has damaged (0.006) AI [Wagon_G8T] |
14.08.2013 17:23:19
|
Ditch [R.E.8] has damaged (0.009) AI [G8] |
14.08.2013 17:23:19
|
Ditch [R.E.8] has damaged (0.005) AI [Wagon_G8T] |
14.08.2013 17:23:19
|
Ditch [R.E.8] has damaged (0.01) AI [G8] |
14.08.2013 17:23:19
|
Ditch [R.E.8] has damaged (0.011) AI [Wagon_G8T] |
14.08.2013 17:23:19
|
Ditch [R.E.8] has damaged (0.024) AI [Wagon_G8T] |
14.08.2013 17:24:05
|
Ditch [R.E.8] has damaged (0.008) AI [Wagon_G8T] |
14.08.2013 17:24:06
|
Ditch [R.E.8] has damaged (0.006) AI [Wagon_G8T] |
14.08.2013 17:24:06
|
Ditch [R.E.8] has damaged (0.011) AI [G8] |
14.08.2013 17:24:06
|
Ditch [R.E.8] has damaged (0.016) AI [G8] |
14.08.2013 17:24:08
|
Ditch [R.E.8] has damaged (0.009) AI [G8] |
14.08.2013 17:24:08
|
Ditch [R.E.8] has damaged (0.012) AI [G8] |
14.08.2013 17:24:08
|
Ditch [R.E.8] has damaged (0.012) AI [G8] |
14.08.2013 17:24:08
|
Ditch [R.E.8] has damaged (0.009) AI [G8] |
14.08.2013 17:24:08
|
Ditch [R.E.8] has damaged (0.021) AI [G8] |
14.08.2013 17:24:09
|
Ditch [R.E.8] has damaged (0.012) AI [G8] |
14.08.2013 17:24:09
|
Ditch [R.E.8] has damaged (0.021) AI [G8] |
14.08.2013 17:24:46
|
Ditch [R.E.8] has damaged (0.012) AI [G8] |
14.08.2013 17:24:47
|
Ditch [R.E.8] has damaged (0.005) AI [G8] |
14.08.2013 17:24:48
|
Ditch [R.E.8] has damaged (0.007) AI [G8] |
14.08.2013 17:24:48
|
Ditch [R.E.8] has damaged (0.008) AI [G8] |
14.08.2013 17:24:48
|
Ditch [R.E.8] has damaged (0.017) AI [G8] |
14.08.2013 17:24:49
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Ditch [R.E.8] has damaged (0.009) AI [G8] |
14.08.2013 17:24:49
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Ditch [R.E.8] has damaged (0.012) AI [G8] |
14.08.2013 17:24:49
|
Ditch [R.E.8] has damaged (0.009) AI [G8] |
14.08.2013 17:24:49
|
Ditch [R.E.8] has damaged (0.012) AI [G8] |
14.08.2013 17:24:49
|
Ditch [R.E.8] has damaged (0.009) AI [G8] |
14.08.2013 17:24:49
|
Ditch [R.E.8] has damaged (0.007) AI [G8] |
14.08.2013 17:24:49
|
Ditch [R.E.8] has damaged (0.009) AI [G8] |
14.08.2013 17:24:49
|
Ditch [R.E.8] has damaged (0.024) AI [Wagon_G8T] |
14.08.2013 17:24:50
|
Ditch [R.E.8] has damaged (0.011) AI [Wagon_G8T] |
14.08.2013 17:24:50
|
Ditch [R.E.8] has damaged (0.011) AI [Wagon_G8T] |
14.08.2013 17:24:50
|
Ditch [R.E.8] has damaged (0.024) AI [Wagon_G8T] |
14.08.2013 17:25:22
|
Ditch [R.E.8] has damaged (0.008) AI [G8] |
14.08.2013 17:25:22
|
Ditch [R.E.8] has damaged (0.012) AI [G8] |
14.08.2013 17:25:22
|
Ditch [R.E.8] has damaged (0.021) AI [G8] |
14.08.2013 17:25:22
|
Ditch [R.E.8] has damaged (0.013) AI [Wagon_G8T] |
14.08.2013 17:25:22
|
Ditch [R.E.8] has damaged (0.011) AI [Wagon_G8T] |
14.08.2013 17:25:22
|
Ditch [R.E.8] has damaged (0.013) AI [Wagon_G8T] |
14.08.2013 17:25:23
|
Ditch [R.E.8] has damaged (0.009) AI [G8] |
14.08.2013 17:25:23
|
Ditch [R.E.8] has damaged (0.013) AI [Wagon_G8T] |
14.08.2013 17:25:23
|
Ditch [R.E.8] has damaged (0.009) AI [G8] |
14.08.2013 17:25:23
|
Ditch [R.E.8] has damaged (0.021) AI [G8] |
14.08.2013 17:25:24
|
Ditch [R.E.8] has damaged (0.012) AI [G8] |
14.08.2013 17:25:24
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Ditch [R.E.8] has damaged (0.009) AI [G8] |
14.08.2013 17:25:24
|
Ditch [R.E.8] has damaged (0.009) AI [G8] |
14.08.2013 17:25:24
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Ditch [R.E.8] has damaged (0.012) AI [G8] |
14.08.2013 17:26:11
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Ditch [R.E.8] has damaged (0.014) AI [G8] |
14.08.2013 17:26:13
|
Ditch [R.E.8] has damaged (0.012) AI [Wagon_G8T] |
14.08.2013 17:26:13
|
Ditch [R.E.8] has damaged (0.013) AI [G8] |
14.08.2013 17:26:13
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Ditch [R.E.8] has damaged (0.008) AI [G8] |
14.08.2013 17:26:14
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Ditch [R.E.8] has damaged (0.012) AI [G8] |
14.08.2013 17:26:14
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Ditch [R.E.8] has damaged (0.012) AI [G8] |
14.08.2013 17:26:14
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Ditch [R.E.8] has damaged (0.005) AI [G8] |
14.08.2013 17:26:15
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Ditch [R.E.8] has damaged (0.014) AI [G8] |
14.08.2013 17:26:16
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Ditch [R.E.8] has damaged (0.005) AI [G8] |
14.08.2013 17:26:16
|
Ditch [R.E.8] has damaged (0.011) AI [G8] |
14.08.2013 17:26:16
|
Ditch [R.E.8] has damaged (0.023) AI [G8] |
14.08.2013 17:26:17
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Ditch [R.E.8] has damaged (0.014) AI [G8] |
14.08.2013 17:26:17
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Ditch [R.E.8] has damaged (0.009) AI [G8] |
14.08.2013 17:26:17
|
Ditch [R.E.8] has damaged (0.009) AI [G8] |
14.08.2013 17:26:17
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Ditch [R.E.8] has destroyed AI [G8] |
14.08.2013 17:27:03
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AI [Turret R.E.8] has damaged (0.01) =CAM= Stoppani [Halberstadt D.II] |
14.08.2013 17:27:03
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AI [Turret R.E.8] has damaged (0.007) =CAM= Stoppani [Halberstadt D.II] |
14.08.2013 17:27:12
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=CAM= Stoppani [Halberstadt D.II] has damaged (0.012) Ditch [R.E.8] |
14.08.2013 17:27:12
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=CAM= Stoppani [Halberstadt D.II] has damaged (0.005) Ditch [R.E.8] |
14.08.2013 17:27:13
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=CAM= Stoppani [Halberstadt D.II] has damaged (0.007) Ditch [R.E.8] |
14.08.2013 17:27:54
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AI [LMG08AAA] has wounded (0.25) Ditch [R.E.8] |
14.08.2013 17:27:54
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AI [LMG08AAA] has damaged (0.036) Ditch [R.E.8] |
14.08.2013 17:27:56
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AI [LMG08AAA] has damaged (0.005) Ditch [R.E.8] |
14.08.2013 17:27:59
|
BH_loopy [Halberstadt D.II] has damaged (0.005) Ditch [R.E.8] |
14.08.2013 17:28:11
|
BH_loopy [Halberstadt D.II] has damaged (0.005) Ditch [R.E.8] |
14.08.2013 17:28:21
|
AI [LMG08AAA] has damaged (0.005) Ditch [R.E.8] |
14.08.2013 17:28:22
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BH_loopy [Halberstadt D.II] has damaged (0.005) Ditch [R.E.8] |
14.08.2013 17:28:22
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BH_loopy [Halberstadt D.II] has wounded (0.25) Ditch [R.E.8] |
14.08.2013 17:28:22
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BH_loopy [Halberstadt D.II] has damaged (0.032) Ditch [R.E.8] |
14.08.2013 17:28:24
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BH_loopy [Halberstadt D.II] has damaged (0.005) Ditch [R.E.8] |
14.08.2013 17:28:33
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BH_loopy [Halberstadt D.II] has damaged (0.006) Ditch [R.E.8] |
14.08.2013 17:28:34
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BH_loopy [Halberstadt D.II] has damaged (0.005) Ditch [R.E.8] |
14.08.2013 17:28:34
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AI [Turret R.E.8] has damaged (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:28:34
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AI [Turret R.E.8] has damaged (0.008) BH_loopy [Halberstadt D.II] |
14.08.2013 17:28:42
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BH_loopy [Halberstadt D.II] has damaged (0.008) Ditch [R.E.8] |
14.08.2013 17:28:43
|
BH_loopy [Halberstadt D.II] has damaged (0.005) Ditch [R.E.8] |
14.08.2013 17:28:43
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BH_loopy [Halberstadt D.II] has damaged (0.005) Ditch [R.E.8] |
14.08.2013 17:28:45
|
BH_loopy [Halberstadt D.II] has damaged (0.005) Ditch [R.E.8] |
14.08.2013 17:28:45
|
BH_loopy [Halberstadt D.II] has damaged (0.006) Ditch [R.E.8] |
14.08.2013 17:28:48
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AI [Turret R.E.8] has damaged (0.013) BH_loopy [Halberstadt D.II] |
14.08.2013 17:28:48
|
AI [Turret R.E.8] has damaged (0.009) BH_loopy [Halberstadt D.II] |
14.08.2013 17:28:48
|
AI [Turret R.E.8] has damaged (0.007) BH_loopy [Halberstadt D.II] |
14.08.2013 17:28:48
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AI [Turret R.E.8] has damaged (0.007) BH_loopy [Halberstadt D.II] |
14.08.2013 17:28:48
|
AI [Turret R.E.8] has damaged (0.008) BH_loopy [Halberstadt D.II] |
14.08.2013 17:28:48
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AI [Turret R.E.8] has damaged (0.007) BH_loopy [Halberstadt D.II] |
14.08.2013 17:28:48
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AI [Turret R.E.8] has damaged (0.007) BH_loopy [Halberstadt D.II] |
14.08.2013 17:28:49
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AI [Turret R.E.8] has damaged (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:28:57
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AI [Turret R.E.8] has damaged (0.009) BH_loopy [Halberstadt D.II] |
14.08.2013 17:28:58
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AI [Turret R.E.8] has damaged (0.007) BH_loopy [Halberstadt D.II] |
14.08.2013 17:28:58
|
AI [Turret R.E.8] has wounded (0.25) BH_loopy [Halberstadt D.II] |
14.08.2013 17:28:58
|
AI [Turret R.E.8] has damaged (0.051) BH_loopy [Halberstadt D.II] |
14.08.2013 17:28:58
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AI [Turret R.E.8] has damaged (0.85) BH_loopy [Halberstadt D.II] |
14.08.2013 17:28:58
|
AI [Turret R.E.8] has shotdown BH_loopy [Halberstadt D.II] |
14.08.2013 17:28:58
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AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:28:58
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AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:28:58
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:28:59
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AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:28:59
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AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:28:59
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:28:59
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:28:59
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:28:59
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:00
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:00
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:00
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:00
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:00
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:00
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:01
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:01
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:01
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:01
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:01
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:01
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:02
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:02
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:02
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:02
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:02
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:02
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:02
|
AI [Turret R.E.8] has wounded (0.447) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:03
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:03
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:03
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:03
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AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:03
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:03
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:04
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:04
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:04
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:04
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:04
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:04
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:04
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:05
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:05
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:05
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:05
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:05
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:05
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:06
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:06
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:06
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:06
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:06
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:06
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:07
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:07
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:07
|
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:07
|
AI [Turret R.E.8] has wounded (0.009) BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:07
|
AI [Turret R.E.8] has killed BH_loopy [Halberstadt D.II] |
14.08.2013 17:29:11
|
AI [LMG08AAA] has damaged (0.011) Ditch [R.E.8] |
14.08.2013 17:29:11
|
AI [LMG08AAA] has damaged (0.005) Ditch [R.E.8] |
14.08.2013 17:29:26
|
AI [LMG08AAA] has damaged (0.799) Ditch [R.E.8] |
14.08.2013 17:29:26
|
AI [LMG08AAA] has shotdown Ditch [R.E.8] |
14.08.2013 17:29:26
|
AI [LMG08AAA] has wounded (0.5) Ditch [R.E.8] |
14.08.2013 17:29:26
|
AI [LMG08AAA] has killed Ditch [R.E.8] |
14.08.2013 17:29:26
|
Ditch [R.E.8] has finished |
14.08.2013 17:29:39
|
Ditch [R.E.8] crashed on the ground |