03.04.2026 08:09
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BH_loopy
Sortie #173475

 
Tour Wargrounds August 2013 Statistics
Mission NW - Summer - Verdun
Type Halberstadt D.II
Payload 7.92 x 500
Fuel 60%
Coalition Central Powers
Country Germany
Date start 15.08.2013 06:26
Date end 15.08.2013 06:29
Flight time 1 minute 53 seconds
Ratio 0.84
Status shotdown (killed)
Bullets fired 220
Bullets hits 57
Gun Accuracy 25.9%
Rockets fired 0
Rockets hits 0
Rockets Accuracy 0%
Dropped bombs 0
Hits Bombs 0
Bomb Accuracy 0%
Score 0
Fighters 0
Fighters (static) 0
TwoSeats 0
Bombers 0
Pilots 0
Gunners 0
Assisted 0
Unconfirmed AK 0
AI Fighters 0
AI TwoSeats 0
AI Bombers 0
AI Pilots 0
AI Gunners 0
Friendly planes 0
Friendly pilots 0
Friendly gunners 0
Aerostats 0
Light tanks 0
Heavy tanks 0
Tanks (static) 0
Locomotives 0
Wagons 0
Light ships 0
Middle ships 0
Heavy ships 0
Ships (static) 0
Submarines 0
Vehicles 0
Vehicles (static) 0
Planes no TO 0
Artillery 0
Artillery (static) 0
Infantry 0
MachineGuns 0
AAA 0
AA MachineGuns 0
Friendly Ground Units 0
Bridges 0
Airfields 0
Railway Stations 0
Factories 0
Firing Point 0
Friendly Buildings 0
15.08.2013 06:26:20
BH_loopy [Halberstadt D.II] was respawned
15.08.2013 06:27:10
BH_loopy [Halberstadt D.II] take off
15.08.2013 06:27:59
BH_loopy [Halberstadt D.II] has damaged (0.005) Ditch [R.E.8]
15.08.2013 06:28:11
BH_loopy [Halberstadt D.II] has damaged (0.005) Ditch [R.E.8]
15.08.2013 06:28:22
BH_loopy [Halberstadt D.II] has damaged (0.005) Ditch [R.E.8]
15.08.2013 06:28:22
BH_loopy [Halberstadt D.II] has wounded (0.25) Ditch [R.E.8]
15.08.2013 06:28:22
BH_loopy [Halberstadt D.II] has damaged (0.032) Ditch [R.E.8]
15.08.2013 06:28:24
BH_loopy [Halberstadt D.II] has damaged (0.005) Ditch [R.E.8]
15.08.2013 06:28:33
BH_loopy [Halberstadt D.II] has damaged (0.006) Ditch [R.E.8]
15.08.2013 06:28:34
BH_loopy [Halberstadt D.II] has damaged (0.005) Ditch [R.E.8]
15.08.2013 06:28:34
BH_loopy [Halberstadt D.II] has wounded (0.25) AI [BotGunnerBreguet14]
15.08.2013 06:28:34
AI [Turret R.E.8] has damaged (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:28:34
AI [Turret R.E.8] has damaged (0.008) BH_loopy [Halberstadt D.II]
15.08.2013 06:28:42
BH_loopy [Halberstadt D.II] has damaged (0.008) Ditch [R.E.8]
15.08.2013 06:28:43
BH_loopy [Halberstadt D.II] has damaged (0.005) Ditch [R.E.8]
15.08.2013 06:28:43
BH_loopy [Halberstadt D.II] has damaged (0.005) Ditch [R.E.8]
15.08.2013 06:28:45
BH_loopy [Halberstadt D.II] has damaged (0.005) Ditch [R.E.8]
15.08.2013 06:28:45
BH_loopy [Halberstadt D.II] has damaged (0.006) Ditch [R.E.8]
15.08.2013 06:28:46
BH_loopy [Halberstadt D.II] has wounded (0.25) AI [BotGunnerBreguet14]
15.08.2013 06:28:48
AI [Turret R.E.8] has damaged (0.013) BH_loopy [Halberstadt D.II]
15.08.2013 06:28:48
AI [Turret R.E.8] has damaged (0.009) BH_loopy [Halberstadt D.II]
15.08.2013 06:28:48
AI [Turret R.E.8] has damaged (0.007) BH_loopy [Halberstadt D.II]
15.08.2013 06:28:48
AI [Turret R.E.8] has damaged (0.007) BH_loopy [Halberstadt D.II]
15.08.2013 06:28:48
AI [Turret R.E.8] has damaged (0.008) BH_loopy [Halberstadt D.II]
15.08.2013 06:28:48
AI [Turret R.E.8] has damaged (0.007) BH_loopy [Halberstadt D.II]
15.08.2013 06:28:48
AI [Turret R.E.8] has damaged (0.007) BH_loopy [Halberstadt D.II]
15.08.2013 06:28:49
AI [Turret R.E.8] has damaged (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:28:57
AI [Turret R.E.8] has damaged (0.009) BH_loopy [Halberstadt D.II]
15.08.2013 06:28:58
AI [Turret R.E.8] has damaged (0.007) BH_loopy [Halberstadt D.II]
15.08.2013 06:28:58
AI [Turret R.E.8] has wounded (0.25) BH_loopy [Halberstadt D.II]
15.08.2013 06:28:58
AI [Turret R.E.8] has damaged (0.051) BH_loopy [Halberstadt D.II]
15.08.2013 06:28:58
AI [Turret R.E.8] has damaged (0.85) BH_loopy [Halberstadt D.II]
15.08.2013 06:28:58
AI [Turret R.E.8] has shotdown BH_loopy [Halberstadt D.II]
15.08.2013 06:28:58
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:28:58
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:28:58
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:28:59
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:28:59
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:28:59
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:28:59
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:28:59
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:28:59
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:00
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:00
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:00
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:00
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:00
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:00
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:01
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:01
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:01
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:01
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:01
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:01
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:02
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:02
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:02
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:02
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:02
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:02
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:02
AI [Turret R.E.8] has wounded (0.447) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:03
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:03
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:03
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:03
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:03
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:03
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:04
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:04
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:04
BH_loopy [Halberstadt D.II] crashed on the ground
15.08.2013 06:29:04
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:04
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:04
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:04
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:04
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:05
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:05
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:05
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:05
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:05
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:05
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:06
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:06
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:06
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:06
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:06
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:06
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:07
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:07
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:07
AI [Turret R.E.8] has wounded (0.005) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:07
BH_loopy [Halberstadt D.II] has finished
15.08.2013 06:29:07
AI [Turret R.E.8] has wounded (0.009) BH_loopy [Halberstadt D.II]
15.08.2013 06:29:07
AI [Turret R.E.8] has killed BH_loopy [Halberstadt D.II]