25.11.2024 03:44
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=J13=Dancer=Rus=
Sortie #214346

 
Tour Wargrounds October 2013 Statistics
Mission Defend Bruay
Type Gotha G.V
Payload 1 x 300 kg + 4 x 100 kg
Modifications
  • Twin Parabellum MG Nose Turret
  • Twin Parabellum MG Tail Turret
Fuel 50%
Coalition Central Powers
Country Germany
Date start 02.10.2013 14:43
Date end 02.10.2013 15:11
Flight time 26 minutes 19 seconds
Ratio 1.17
Status shotdown (dead)
Bullets fired 477
Bullets hits 42
Gun Accuracy 8.8%
Rockets fired 0
Rockets hits 0
Rockets Accuracy 0%
Dropped bombs 5
Hits Bombs 1
Bomb Accuracy 20%
Score 68
Fighters 1
Fighters (static) 0
TwoSeats 0
Bombers 0
Pilots 1
Gunners 0
Assisted 0
Unconfirmed AK 0
AI Fighters 0
AI TwoSeats 0
AI Bombers 0
AI Pilots 0
AI Gunners 0
Friendly planes 0
Friendly pilots 0
Friendly gunners 0
Aerostats 0
Light tanks 0
Heavy tanks 0
Tanks (static) 0
Locomotives 0
Wagons 0
Light ships 0
Middle ships 0
Heavy ships 0
Ships (static) 0
Submarines 0
Vehicles 0
Vehicles (static) 0
Planes no TO 0
Artillery 0
Artillery (static) 0
Infantry 0
MachineGuns 0
AAA 0
AA MachineGuns 0
Friendly Ground Units 0
Bridges 0
Airfields 0
Railway Stations 0
Factories 5
Firing Point 0
Friendly Buildings 0
02.10.2013 14:43:42
=J13=Dancer=Rus= [Gotha G.V] was respawned
02.10.2013 14:44:41
=J13=Dancer=Rus= [Gotha G.V] take off
02.10.2013 14:53:36
=J13=Dancer=Rus= [Gotha G.V] has damaged (0.148) AI [factory_08]
02.10.2013 14:53:38
=J13=Dancer=Rus= [Gotha G.V] has damaged (1.0) AI [factory_03]
02.10.2013 14:53:38
=J13=Dancer=Rus= [Gotha G.V] has destroyed AI [factory_03]
02.10.2013 14:53:38
=J13=Dancer=Rus= [Gotha G.V] has damaged (1.0) AI [factory_07]
02.10.2013 14:53:38
=J13=Dancer=Rus= [Gotha G.V] has destroyed AI [factory_07]
02.10.2013 14:53:38
=J13=Dancer=Rus= [Gotha G.V] has damaged (1.0) AI [factory_07]
02.10.2013 14:53:38
=J13=Dancer=Rus= [Gotha G.V] has destroyed AI [factory_07]
02.10.2013 14:53:38
=J13=Dancer=Rus= [Gotha G.V] has damaged (1.0) AI [factory_07]
02.10.2013 14:53:38
=J13=Dancer=Rus= [Gotha G.V] has destroyed AI [factory_07]
02.10.2013 14:54:39
=J13=Dancer=Rus= [Gotha G.V] has damaged (0.208) AI [factory_08]
02.10.2013 14:55:36
=J13=Dancer=Rus= [Gotha G.V] has damaged (0.17) AI [factory_08]
02.10.2013 14:55:38
=J13=Dancer=Rus= [Gotha G.V] has damaged (0.473) AI [factory_08]
02.10.2013 14:55:38
=J13=Dancer=Rus= [Gotha G.V] has destroyed AI [factory_08]
02.10.2013 15:08:35
=TM= I Got Shot [Sopwith Camel] has damaged (0.006) =J13=Dancer=Rus= [Gotha G.V]
02.10.2013 15:08:35
=TM= I Got Shot [Sopwith Camel] has wounded (0.25) =J13=Dancer=Rus= [Gotha G.V]
02.10.2013 15:08:35
=TM= I Got Shot [Sopwith Camel] has damaged (0.031) =J13=Dancer=Rus= [Gotha G.V]
02.10.2013 15:08:36
=TM= I Got Shot [Sopwith Camel] has damaged (0.007) =J13=Dancer=Rus= [Gotha G.V]
02.10.2013 15:08:36
=TM= I Got Shot [Sopwith Camel] has damaged (0.008) =J13=Dancer=Rus= [Gotha G.V]
02.10.2013 15:08:46
=TM= I Got Shot [Sopwith Camel] has damaged (0.006) =J13=Dancer=Rus= [Gotha G.V]
02.10.2013 15:08:49
AI [Tail turret Gotha G.V] has damaged (0.008) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:08:49
AI [Nose turret Gotha G.V] has damaged (0.008) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:08:50
=TM= I Got Shot [Sopwith Camel] has damaged (0.005) =J13=Dancer=Rus= [Gotha G.V]
02.10.2013 15:08:50
=TM= I Got Shot [Sopwith Camel] has damaged (0.006) =J13=Dancer=Rus= [Gotha G.V]
02.10.2013 15:08:54
=TM= I Got Shot [Sopwith Camel] has damaged (0.005) =J13=Dancer=Rus= [Gotha G.V]
02.10.2013 15:08:55
AI [Nose turret Gotha G.V] has damaged (0.895) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:08:55
AI [Nose turret Gotha G.V] has shotdown =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:08:57
=TM= I Got Shot [Sopwith Camel] has damaged (0.005) =J13=Dancer=Rus= [Gotha G.V]
02.10.2013 15:08:59
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:08:59
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:00
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:00
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:00
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:00
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:00
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:00
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:00
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:01
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:01
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:01
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:01
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:01
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:01
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:02
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:02
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:02
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:02
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:02
=TM= I Got Shot [Sopwith Camel] has damaged (0.005) =J13=Dancer=Rus= [Gotha G.V]
02.10.2013 15:09:02
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:02
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:03
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:03
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:03
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:03
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:03
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:03
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:04
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:04
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:04
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:04
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:04
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:04
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:04
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:05
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:05
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:05
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:05
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:05
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:05
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:06
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:06
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:06
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:06
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:06
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:06
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:07
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:07
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:07
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:07
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:07
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:07
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:08
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:08
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:08
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:08
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:08
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:08
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:08
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:09
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:09
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:09
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:09
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:09
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:09
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:10
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:10
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:10
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:10
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:10
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:10
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:11
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:11
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:11
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:11
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:11
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:11
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:12
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:12
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:12
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:12
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:12
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:12
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:12
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:13
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:13
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:13
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:13
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:13
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:13
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:14
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:14
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:14
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:14
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:14
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:14
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:15
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:15
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:15
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:15
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:15
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:15
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:16
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:16
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:16
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:16
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:16
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:16
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:16
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:17
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:17
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:17
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:17
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.005) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:17
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.015) =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:09:17
=J13=Dancer=Rus= [Gotha G.V] has killed =TM= I Got Shot [Sopwith Camel]
02.10.2013 15:10:53
=J13=Dancer=Rus= [Gotha G.V] has damaged (0.026)
02.10.2013 15:11:00
=J13=Dancer=Rus= [Gotha G.V] has damaged (0.856)
02.10.2013 15:11:00
=J13=Dancer=Rus= [Gotha G.V] was disabled
02.10.2013 15:11:00
=J13=Dancer=Rus= [Gotha G.V] has wounded (0.75)
02.10.2013 15:11:00
=J13=Dancer=Rus= [Gotha G.V] has died
02.10.2013 15:11:00
=J13=Dancer=Rus= [Gotha G.V] has finished
02.10.2013 15:11:00
=J13=Dancer=Rus= [Gotha G.V] crashed on the ground