27.09.2024 14:21
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=IRFC=Gamecock
Sortie #227690

 
Tour Wargrounds October 2013 Statistics
Mission Defend Bruay
Type SPAD 13.C1
Payload 11.43 x 400
Modifications
  • Twin Balloon Guns
Fuel 50%
Coalition Triple Entente
Country France
Date start 18.10.2013 23:05
Date end 18.10.2013 23:08
Flight time 2 minutes 41 seconds
Ratio 1.30
Status shotdown (killed)
Bullets fired 283
Bullets hits 58
Gun Accuracy 20.5%
Rockets fired 0
Rockets hits 0
Rockets Accuracy 0%
Dropped bombs 0
Hits Bombs 0
Bomb Accuracy 0%
Score 14
Fighters 0
Fighters (static) 0
TwoSeats 1
Bombers 0
Pilots 1
Gunners 0
Assisted 0
Unconfirmed AK 0
AI Fighters 0
AI TwoSeats 0
AI Bombers 0
AI Pilots 0
AI Gunners 1
Friendly planes 0
Friendly pilots 0
Friendly gunners 0
Aerostats 0
Light tanks 0
Heavy tanks 0
Tanks (static) 0
Locomotives 0
Wagons 0
Light ships 0
Middle ships 0
Heavy ships 0
Ships (static) 0
Submarines 0
Vehicles 0
Vehicles (static) 0
Planes no TO 0
Artillery 0
Artillery (static) 0
Infantry 0
MachineGuns 0
AAA 0
AA MachineGuns 0
Friendly Ground Units 0
Bridges 0
Airfields 0
Railway Stations 0
Factories 0
Firing Point 0
Friendly Buildings 0
18.10.2013 23:05:39
=IRFC=Gamecock [SPAD 13.C1] was respawned
18.10.2013 23:06:06
=IRFC=Gamecock [SPAD 13.C1] take off
18.10.2013 23:07:59
=IRFC=Gamecock [SPAD 13.C1] has damaged (0.009) cubancoverunner [DFW C.V]
18.10.2013 23:07:59
=IRFC=Gamecock [SPAD 13.C1] has damaged (0.005) cubancoverunner [DFW C.V]
18.10.2013 23:07:59
=IRFC=Gamecock [SPAD 13.C1] has damaged (0.011) cubancoverunner [DFW C.V]
18.10.2013 23:07:59
=IRFC=Gamecock [SPAD 13.C1] has wounded (0.25) AI [BotGunnerG5_2]
18.10.2013 23:08:21
AI [Turret DFW C.V] has wounded (0.25) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:21
AI [Turret DFW C.V] has damaged (0.031) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:22
AI [Turret DFW C.V] has damaged (0.011) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:25
AI [Turret DFW C.V] has damaged (0.007) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:26
AI [Turret DFW C.V] has damaged (0.008) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:26
AI [Turret DFW C.V] has damaged (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:27
=IRFC=Gamecock [SPAD 13.C1] has damaged (0.011) cubancoverunner [DFW C.V]
18.10.2013 23:08:27
=IRFC=Gamecock [SPAD 13.C1] has wounded (0.25) AI [BotGunnerG5_2]
18.10.2013 23:08:28
=IRFC=Gamecock [SPAD 13.C1] has damaged (0.009) cubancoverunner [DFW C.V]
18.10.2013 23:08:28
=IRFC=Gamecock [SPAD 13.C1] has wounded (0.25) cubancoverunner [DFW C.V]
18.10.2013 23:08:28
=IRFC=Gamecock [SPAD 13.C1] has damaged (0.033) cubancoverunner [DFW C.V]
18.10.2013 23:08:30
=IRFC=Gamecock [SPAD 13.C1] has damaged (0.009) cubancoverunner [DFW C.V]
18.10.2013 23:08:30
=IRFC=Gamecock [SPAD 13.C1] has wounded (0.25) cubancoverunner [DFW C.V]
18.10.2013 23:08:30
=IRFC=Gamecock [SPAD 13.C1] has damaged (0.034) cubancoverunner [DFW C.V]
18.10.2013 23:08:33
=IRFC=Gamecock [SPAD 13.C1] has damaged (0.005) cubancoverunner [DFW C.V]
18.10.2013 23:08:33
=IRFC=Gamecock [SPAD 13.C1] has damaged (0.006) cubancoverunner [DFW C.V]
18.10.2013 23:08:34
=IRFC=Gamecock [SPAD 13.C1] has damaged (0.013) cubancoverunner [DFW C.V]
18.10.2013 23:08:34
AI [Turret DFW C.V] has wounded (0.25) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:34
AI [Turret DFW C.V] has damaged (0.031) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:34
=IRFC=Gamecock [SPAD 13.C1] has damaged (0.011) cubancoverunner [DFW C.V]
18.10.2013 23:08:34
AI [Turret DFW C.V] has damaged (0.008) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:35
AI [Turret DFW C.V] has damaged (0.898) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:35
AI [Turret DFW C.V] has shotdown =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:35
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:35
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:35
=IRFC=Gamecock [SPAD 13.C1] has damaged (0.008) cubancoverunner [DFW C.V]
18.10.2013 23:08:35
=IRFC=Gamecock [SPAD 13.C1] has wounded (0.25) AI [BotGunnerG5_2]
18.10.2013 23:08:35
=IRFC=Gamecock [SPAD 13.C1] has killed AI [BotGunnerG5_2]
18.10.2013 23:08:35
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:35
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:35
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:35
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:36
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:36
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:36
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:36
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:36
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:36
=IRFC=Gamecock [SPAD 13.C1] has damaged (0.008) cubancoverunner [DFW C.V]
18.10.2013 23:08:36
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:37
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:37
=IRFC=Gamecock [SPAD 13.C1] has damaged (0.014) cubancoverunner [DFW C.V]
18.10.2013 23:08:37
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:37
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:37
=IRFC=Gamecock [SPAD 13.C1] has damaged (0.01) cubancoverunner [DFW C.V]
18.10.2013 23:08:37
=IRFC=Gamecock [SPAD 13.C1] has damaged (0.76) cubancoverunner [DFW C.V]
18.10.2013 23:08:37
=IRFC=Gamecock [SPAD 13.C1] has shotdown cubancoverunner [DFW C.V]
18.10.2013 23:08:37
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:37
=IRFC=Gamecock [SPAD 13.C1] has wounded (0.25) cubancoverunner [DFW C.V]
18.10.2013 23:08:37
=IRFC=Gamecock [SPAD 13.C1] has killed cubancoverunner [DFW C.V]
18.10.2013 23:08:37
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:37
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:38
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:38
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:38
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:38
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:38
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:38
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:38
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:39
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:39
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:39
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:39
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:39
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:39
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:40
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:40
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:40
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:40
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:40
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:40
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:41
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:41
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:41
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:41
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:41
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:41
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:42
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:42
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:42
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:42
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:42
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:42
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:42
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:43
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:43
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:43
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:43
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:43
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:43
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:44
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:44
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:44
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:44
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:44
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:44
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:45
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:45
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:45
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:45
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:45
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:45
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:46
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:46
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:46
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:46
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:46
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:46
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:46
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:47
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:47
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:47
AI [Turret DFW C.V] has wounded (0.005) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:47
AI [Turret DFW C.V] has wounded (0.084) =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:47
AI [Turret DFW C.V] has killed =IRFC=Gamecock [SPAD 13.C1]
18.10.2013 23:08:47
=IRFC=Gamecock [SPAD 13.C1] has finished
18.10.2013 23:08:48
=IRFC=Gamecock [SPAD 13.C1] crashed on the ground