03.03.2025 18:36
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OCA_Shader
Sortie #294323

 
Tour Wargrounds December 2013 Statistics
Mission NW - Spring - Beaucamp
Type Bristol F2B (F.III)
Payload 7.69 x 973 + Add.Guns + 12 x 20 lb
Modifications
  • Twin Lewis Overwing
Fuel 60%
Coalition Triple Entente
Country France
Date start 30.12.2013 19:07
Date end 30.12.2013 19:20
Flight time 10 minutes 32 seconds
Ratio 0.99
Status crashed (wounded)
Bullets fired 438
Bullets hits 10
Gun Accuracy 2.3%
Rockets fired 0
Rockets hits 0
Rockets Accuracy 0%
Dropped bombs 12
Hits Bombs 0
Bomb Accuracy 0%
Score 3
Fighters 0
Fighters (static) 0
TwoSeats 0
Bombers 0
Pilots 0
Gunners 0
Assisted 0
Unconfirmed AK 0
AI Fighters 0
AI TwoSeats 0
AI Bombers 0
AI Pilots 0
AI Gunners 0
Friendly planes 0
Friendly pilots 0
Friendly gunners 0
Aerostats 0
Light tanks 0
Heavy tanks 0
Tanks (static) 0
Locomotives 0
Wagons 0
Light ships 1
Middle ships 0
Heavy ships 0
Ships (static) 0
Submarines 0
Vehicles 0
Vehicles (static) 0
Planes no TO 0
Artillery 0
Artillery (static) 0
Infantry 0
MachineGuns 0
AAA 0
AA MachineGuns 0
Friendly Ground Units 0
Bridges 0
Airfields 0
Railway Stations 0
Factories 0
Firing Point 0
Friendly Buildings 0
30.12.2013 19:07:01
OCA_Shader [Bristol F2B (F.III)] was respawned
30.12.2013 19:08:57
OCA_Shader [Bristol F2B (F.III)] take off
30.12.2013 19:17:14
OCA_Shader [Bristol F2B (F.III)] has damaged (0.006) BH Dutch [Fokker D.VIIF]
30.12.2013 19:17:16
OCA_LoneStar [Bristol F2B (F.III)] has damaged (0.005) OCA_Shader [Bristol F2B (F.III)]
30.12.2013 19:17:41
OCA_Shader [Bristol F2B (F.III)] has damaged (0.09) AI [GERpenicheAAA]
30.12.2013 19:17:41
OCA_Shader [Bristol F2B (F.III)] has destroyed AI [GERpenicheAAA]
30.12.2013 19:18:05
AI [LMG08AAA] has damaged (0.005) OCA_Shader [Bristol F2B (F.III)]
30.12.2013 19:18:05
AI [LMG08AAA] has damaged (0.006) OCA_Shader [Bristol F2B (F.III)]
30.12.2013 19:18:05
AI [LMG08AAA] has damaged (0.005) OCA_Shader [Bristol F2B (F.III)]
30.12.2013 19:18:05
AI [LMG08AAA] has damaged (0.009) OCA_Shader [Bristol F2B (F.III)]
30.12.2013 19:18:13
BH Dutch [Fokker D.VIIF] has damaged (0.005) OCA_Shader [Bristol F2B (F.III)]
30.12.2013 19:19:19
AI [LMG08AAA] has damaged (0.012) OCA_Shader [Bristol F2B (F.III)]
30.12.2013 19:19:19
AI [LMG08AAA] has damaged (0.005) OCA_Shader [Bristol F2B (F.III)]
30.12.2013 19:19:28
AI [LMG08AAA] has damaged (0.019) OCA_Shader [Bristol F2B (F.III)]
30.12.2013 19:19:28
AI [LMG08AAA] has damaged (0.035) OCA_Shader [Bristol F2B (F.III)]
30.12.2013 19:19:29
AI [LMG08AAA] has damaged (0.886) OCA_Shader [Bristol F2B (F.III)]
30.12.2013 19:19:29
AI [LMG08AAA] has shotdown OCA_Shader [Bristol F2B (F.III)]
30.12.2013 19:19:30
OCA_Shader [Bristol F2B (F.III)] crashed on the ground
30.12.2013 19:20:15
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:15
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:16
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:16
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:16
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:16
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:16
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:16
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:16
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:17
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:17
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:17
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:17
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:17
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:17
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:17
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:18
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:18
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:18
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:18
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:18
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:18
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:18
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:19
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:19
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:19
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:19
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:19
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:19
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:20
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:20
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:20
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:20
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:20
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:20
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:21
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:21
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:21
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:21
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:21
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:21
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:21
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:22
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:22
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:22
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:22
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:22
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:22
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:23
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:23
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:23
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:23
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:23
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:23
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:24
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:24
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:24
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:24
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:24
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:24
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:25
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:25
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:25
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:25
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:25
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:26
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:26
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:26
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:26
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:26
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:26
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:26
OCA_Shader [Bristol F2B (F.III)] has wounded (0.005)
30.12.2013 19:20:27
OCA_Shader [Bristol F2B (F.III)] has finished