Tour | Wargrounds January 2014 Statistics |
Mission | NW - Summer - Channel |
Type | Halberstadt CL.II |
Payload | 7.92 x 500 + 12 x 12,5 kg |
Modifications
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Fuel | 50% |
Coalition | Central Powers |
Country | Germany |
Date start | 03.01.2014 20:40 |
Date end | 03.01.2014 21:05 |
Flight time | 23 minutes 47 seconds |
Ratio | 0.91 |
Status | crashed (wounded) captured |
Bullets fired | 484 |
Bullets hits | 39 |
Gun Accuracy | 8.1% |
Rockets fired | 0 |
Rockets hits | 0 |
Rockets Accuracy | 0% |
Dropped bombs | 12 |
Hits Bombs | 3 |
Bomb Accuracy | 25% |
Score | 0 |
Fighters | 0 |
Fighters (static) | 0 |
TwoSeats | 0 |
Bombers | 0 |
Pilots | 0 |
Gunners | 0 |
Assisted | 0 |
Unconfirmed AK | 0 |
AI Fighters | 0 |
AI TwoSeats | 0 |
AI Bombers | 0 |
AI Pilots | 0 |
AI Gunners | 0 |
Friendly planes | 0 |
Friendly pilots | 0 |
Friendly gunners | 0 |
Aerostats | 0 |
Light tanks | 0 |
Heavy tanks | 0 |
Tanks (static) | 0 |
Locomotives | 0 |
Wagons | 0 |
Light ships | 0 |
Middle ships | 0 |
Heavy ships | 0 |
Ships (static) | 0 |
Submarines | 0 |
Vehicles | 0 |
Vehicles (static) | 0 |
Planes no TO | 0 |
Artillery | 0 |
Artillery (static) | 0 |
Infantry | 0 |
MachineGuns | 0 |
AAA | 0 |
AA MachineGuns | 0 |
Friendly Ground Units | 0 |
Bridges | 0 |
Airfields | 0 |
Railway Stations | 0 |
Factories | 0 |
Firing Point | 0 |
Friendly Buildings | 0 |
03.01.2014 20:40:07
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BH_NavyJake [Halberstadt CL.II] was respawned |
03.01.2014 20:41:14
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BH_NavyJake [Halberstadt CL.II] take off |
03.01.2014 21:02:16
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BH_NavyJake [Halberstadt CL.II] has damaged (0.014) AI [factory_01] |
03.01.2014 21:02:18
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BH_NavyJake [Halberstadt CL.II] has damaged (0.094) AI [factory_01] |
03.01.2014 21:02:42
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BH_NavyJake [Halberstadt CL.II] has damaged (0.054) AI [factory_01] |
03.01.2014 21:02:44
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BH_NavyJake [Halberstadt CL.II] has damaged (0.04) AI [factory_01] |
03.01.2014 21:03:44
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BH_NavyJake [Halberstadt CL.II] has wounded (0.049) |
03.01.2014 21:03:44
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BH_NavyJake [Halberstadt CL.II] has wounded (0.029) AI [BotGunnerHCL2] |
03.01.2014 21:03:44
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BH_NavyJake [Halberstadt CL.II] has damaged (0.007) |
03.01.2014 21:03:45
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BH_NavyJake [Halberstadt CL.II] has damaged (0.073) AI [factory_01] |
03.01.2014 21:03:46
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BH_NavyJake [Halberstadt CL.II] has damaged (0.064) AI [factory_01] |
03.01.2014 21:03:55
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AI [Turret Halberstadt CL.II] has damaged (0.007) =TM= I Got Shot [Sopwith Camel] |
03.01.2014 21:04:46
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=TM=MaxVonKuntz [Sopwith Camel] has damaged (0.007) BH_NavyJake [Halberstadt CL.II] |
03.01.2014 21:04:59
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BH_NavyJake [Halberstadt CL.II] has damaged (0.058) |
03.01.2014 21:04:59
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BH_NavyJake [Halberstadt CL.II] has damaged (0.924) |
03.01.2014 21:04:59
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BH_NavyJake [Halberstadt CL.II] was disabled |
03.01.2014 21:04:59
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BH_NavyJake [Halberstadt CL.II] has wounded (0.205) |
03.01.2014 21:04:59
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BH_NavyJake [Halberstadt CL.II] has wounded (0.075) |
03.01.2014 21:04:59
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BH_NavyJake [Halberstadt CL.II] has wounded (0.499) |
03.01.2014 21:05:00
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BH_NavyJake [Halberstadt CL.II] has wounded (0.035) |
03.01.2014 21:05:01
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BH_NavyJake [Halberstadt CL.II] crashed on the ground |
03.01.2014 21:05:36
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BH_NavyJake [Halberstadt CL.II] has finished |