Tour | Wargrounds December Statistics |
Mission | NW CG - Summer - Foucaucourt |
Type | Halberstadt CL.II |
Payload | 7.92 x 1000 |
Modifications
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Fuel | 50% |
Coalition | Central Powers |
Country | Germany |
Date start | 29.12.2012 19:19 |
Date end | 29.12.2012 19:44 |
Flight time | 23 minutes 38 seconds |
Ratio | 1.12 |
Status | crashed (dead) |
Bullets fired | 1791 |
Bullets hits | 242 |
Gun Accuracy | 13.5% |
Rockets fired | 0 |
Rockets hits | 0 |
Rockets Accuracy | 0% |
Dropped bombs | 0 |
Hits Bombs | 0 |
Bomb Accuracy | 0% |
Score | 38 |
Fighters | 2 |
Fighters (static) | 0 |
TwoSeats | 0 |
Bombers | 0 |
Pilots | 1 |
Gunners | 0 |
Assisted | 0 |
Unconfirmed AK | 0 |
AI Fighters | 0 |
AI TwoSeats | 0 |
AI Bombers | 0 |
AI Pilots | 0 |
AI Gunners | 0 |
Friendly planes | 0 |
Friendly pilots | 0 |
Friendly gunners | 0 |
Aerostats | 0 |
Light tanks | 0 |
Heavy tanks | 0 |
Tanks (static) | 0 |
Locomotives | 1 |
Wagons | 4 |
Light ships | 0 |
Middle ships | 0 |
Heavy ships | 0 |
Ships (static) | 0 |
Submarines | 0 |
Vehicles | 0 |
Vehicles (static) | 0 |
Planes no TO | 0 |
Artillery | 0 |
Artillery (static) | 0 |
Infantry | 0 |
MachineGuns | 0 |
AAA | 0 |
AA MachineGuns | 0 |
Friendly Ground Units | 0 |
Bridges | 0 |
Airfields | 0 |
Railway Stations | 0 |
Factories | 0 |
Firing Point | 0 |
Friendly Buildings | 0 |
29.12.2012 19:19:46
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=TM= I Got Shot [Halberstadt CL.II] was respawned |
29.12.2012 19:20:22
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=TM= I Got Shot [Halberstadt CL.II] take off |
29.12.2012 19:38:28
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.009) AI [G8] |
29.12.2012 19:38:28
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.033) AI [G8] |
29.12.2012 19:38:28
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.009) AI [G8] |
29.12.2012 19:38:28
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.012) AI [G8] |
29.12.2012 19:38:28
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.009) AI [G8] |
29.12.2012 19:38:28
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.033) AI [G8] |
29.12.2012 19:38:28
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.009) AI [G8] |
29.12.2012 19:38:29
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.021) AI [G8] |
29.12.2012 19:38:50
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.012) AI [G8] |
29.12.2012 19:38:50
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.018) AI [G8] |
29.12.2012 19:38:50
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.024) AI [G8] |
29.12.2012 19:38:50
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.009) AI [G8] |
29.12.2012 19:38:50
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.012) AI [G8] |
29.12.2012 19:38:50
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.021) AI [G8] |
29.12.2012 19:38:51
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.012) AI [G8] |
29.12.2012 19:38:51
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.007) AI [G8] |
29.12.2012 19:38:51
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.012) AI [G8] |
29.12.2012 19:38:51
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.016) AI [G8] |
29.12.2012 19:38:52
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.016) AI [G8] |
29.12.2012 19:38:52
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.007) AI [G8] |
29.12.2012 19:38:52
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.012) AI [G8] |
29.12.2012 19:38:52
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.018) AI [G8] |
29.12.2012 19:38:52
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.024) AI [G8] |
29.12.2012 19:38:52
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.018) AI [G8] |
29.12.2012 19:38:52
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.012) AI [G8] |
29.12.2012 19:38:52
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.012) AI [G8] |
29.12.2012 19:38:52
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.009) AI [G8] |
29.12.2012 19:38:52
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.009) AI [G8] |
29.12.2012 19:38:53
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.024) AI [G8] |
29.12.2012 19:38:53
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.009) AI [G8] |
29.12.2012 19:38:53
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.021) AI [G8] |
29.12.2012 19:38:53
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.012) AI [G8] |
29.12.2012 19:38:53
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.009) AI [G8] |
29.12.2012 19:38:53
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.033) AI [G8] |
29.12.2012 19:38:54
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.009) AI [G8] |
29.12.2012 19:38:54
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.021) AI [G8] |
29.12.2012 19:38:54
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.012) AI [G8] |
29.12.2012 19:38:54
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.009) AI [G8] |
29.12.2012 19:38:54
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.012) AI [G8] |
29.12.2012 19:38:55
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.009) AI [G8] |
29.12.2012 19:38:55
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.012) AI [G8] |
29.12.2012 19:38:55
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.03) AI [G8] |
29.12.2012 19:38:55
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.021) AI [G8] |
29.12.2012 19:38:55
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.021) AI [G8] |
29.12.2012 19:38:55
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.03) AI [G8] |
29.12.2012 19:38:55
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.024) AI [G8] |
29.12.2012 19:39:16
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.007) AI [G8] |
29.12.2012 19:39:16
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.022) AI [G8] |
29.12.2012 19:39:16
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.012) AI [G8] |
29.12.2012 19:39:16
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.011) AI [G8] |
29.12.2012 19:39:16
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.012) AI [G8] |
29.12.2012 19:39:17
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.015) AI [Wagon_PassC] |
29.12.2012 19:39:17
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.016) AI [Wagon_PassC] |
29.12.2012 19:39:17
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.009) AI [G8] |
29.12.2012 19:39:17
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.029) AI [Wagon_PassC] |
29.12.2012 19:39:17
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.012) AI [G8] |
29.12.2012 19:39:18
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.021) AI [G8] |
29.12.2012 19:39:18
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.021) AI [G8] |
29.12.2012 19:39:18
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.032) AI [Wagon_PassC] |
29.12.2012 19:39:18
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.03) AI [Wagon_PassC] |
29.12.2012 19:39:18
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.032) AI [Wagon_PassC] |
29.12.2012 19:39:18
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.032) AI [Wagon_PassC] |
29.12.2012 19:39:18
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.03) AI [Wagon_PassA] |
29.12.2012 19:39:18
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.009) AI [G8] |
29.12.2012 19:39:18
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.03) AI [Wagon_PassC] |
29.12.2012 19:39:18
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.094) AI [Wagon_PassC] |
29.12.2012 19:39:19
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.022) AI [Wagon_TankB] |
29.12.2012 19:39:19
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.029) AI [Wagon_PassC] |
29.12.2012 19:39:19
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.009) AI [Wagon_G8T] |
29.12.2012 19:39:19
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.029) AI [Wagon_PassC] |
29.12.2012 19:39:19
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.012) AI [G8] |
29.12.2012 19:39:19
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.009) AI [G8] |
29.12.2012 19:39:19
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.019) AI [Wagon_PassC] |
29.12.2012 19:39:19
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.012) AI [G8] |
29.12.2012 19:39:19
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.013) AI [G8] |
29.12.2012 19:39:19
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.032) AI [Wagon_PassC] |
29.12.2012 19:39:19
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.022) AI [G8] |
29.12.2012 19:39:20
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.019) AI [G8] |
29.12.2012 19:39:20
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.018) AI [Wagon_PassC] |
29.12.2012 19:39:20
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.033) AI [G8] |
29.12.2012 19:39:20
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.007) AI [G8] |
29.12.2012 19:39:20
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=TM= I Got Shot [Halberstadt CL.II] has destroyed AI [G8] |
29.12.2012 19:39:20
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.032) AI [Wagon_PassC] |
29.12.2012 19:39:20
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.062) AI [Wagon_PassC] |
29.12.2012 19:39:40
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.05) AI [Wagon_PassC] |
29.12.2012 19:39:40
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.048) AI [Wagon_PassC] |
29.12.2012 19:39:40
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.051) AI [Wagon_PassC] |
29.12.2012 19:39:40
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.124) AI [Wagon_PassC] |
29.12.2012 19:39:40
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.124) AI [Wagon_PassC] |
29.12.2012 19:39:40
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.094) AI [Wagon_PassC] |
29.12.2012 19:39:40
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.062) AI [Wagon_PassC] |
29.12.2012 19:39:40
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.062) AI [Wagon_PassC] |
29.12.2012 19:39:41
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.092) AI [Wagon_PassC] |
29.12.2012 19:39:41
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.062) AI [Wagon_PassC] |
29.12.2012 19:39:41
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.032) AI [Wagon_PassC] |
29.12.2012 19:39:41
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.064) AI [Wagon_PassC] |
29.12.2012 19:39:41
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.094) AI [Wagon_PassC] |
29.12.2012 19:39:41
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.03) AI [Wagon_PassC] |
29.12.2012 19:39:41
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.062) AI [Wagon_PassC] |
29.12.2012 19:39:41
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.03) AI [Wagon_PassC] |
29.12.2012 19:39:41
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.032) AI [Wagon_PassC] |
29.12.2012 19:39:42
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.03) AI [Wagon_PassC] |
29.12.2012 19:39:42
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.126) AI [Wagon_PassC] |
29.12.2012 19:39:42
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.03) AI [Wagon_PassC] |
29.12.2012 19:39:42
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.092) AI [Wagon_PassC] |
29.12.2012 19:39:42
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.032) AI [Wagon_PassC] |
29.12.2012 19:39:42
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.011) AI [Wagon_G8T] |
29.12.2012 19:39:42
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.03) AI [Wagon_PassC] |
29.12.2012 19:40:03
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.03) AI [Wagon_PassC] |
29.12.2012 19:40:03
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.032) AI [Wagon_PassC] |
29.12.2012 19:40:03
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.03) AI [Wagon_PassC] |
29.12.2012 19:40:03
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.064) AI [Wagon_PassC] |
29.12.2012 19:40:03
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.03) AI [Wagon_PassC] |
29.12.2012 19:40:03
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.032) AI [Wagon_PassC] |
29.12.2012 19:40:03
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.032) AI [Wagon_PassC] |
29.12.2012 19:40:04
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.03) AI [Wagon_PassC] |
29.12.2012 19:40:04
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.03) AI [Wagon_PassC] |
29.12.2012 19:40:04
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.032) AI [Wagon_PassC] |
29.12.2012 19:40:04
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.03) AI [Wagon_PassA] |
29.12.2012 19:40:04
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.036) AI [Wagon_TankB] |
29.12.2012 19:40:04
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.017) AI [Wagon_PassA] |
29.12.2012 19:40:04
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.03) AI [Wagon_PassC] |
29.12.2012 19:40:04
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.03) AI [Wagon_PassA] |
29.12.2012 19:40:05
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.032) AI [Wagon_PassC] |
29.12.2012 19:40:05
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.03) AI [Wagon_PassA] |
29.12.2012 19:40:05
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.036) AI [Wagon_TankB] |
29.12.2012 19:40:05
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.032) AI [Wagon_PassC] |
29.12.2012 19:40:06
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.06) AI [Wagon_PassC] |
29.12.2012 19:40:06
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.064) AI [Wagon_PassC] |
29.12.2012 19:40:06
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.032) AI [Wagon_PassC] |
29.12.2012 19:40:06
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [Wagon_PassC] |
29.12.2012 19:40:06
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.06) AI [Wagon_PassC] |
29.12.2012 19:40:06
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.065) AI [Wagon_PassC] |
29.12.2012 19:40:06
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.02) AI [Wagon_PassC] |
29.12.2012 19:40:06
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=TM= I Got Shot [Halberstadt CL.II] has destroyed AI [Wagon_PassC] |
29.12.2012 19:40:06
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.032) AI [Wagon_PassA] |
29.12.2012 19:40:06
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.062) AI [Wagon_PassA] |
29.12.2012 19:40:06
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.038) AI [Wagon_TankB] |
29.12.2012 19:40:06
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.04) AI [Wagon_TankB] |
29.12.2012 19:40:06
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.04) AI [Wagon_TankB] |
29.12.2012 19:40:06
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.075) AI [Wagon_TankB] |
29.12.2012 19:40:07
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.04) AI [Wagon_TankB] |
29.12.2012 19:40:07
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.115) AI [Wagon_TankB] |
29.12.2012 19:40:07
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.04) AI [Wagon_TankB] |
29.12.2012 19:40:28
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.015) AI [Wagon_TankB] |
29.12.2012 19:40:28
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.015) AI [Wagon_TankB] |
29.12.2012 19:40:28
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.04) AI [Wagon_TankB] |
29.12.2012 19:40:28
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.04) AI [Wagon_TankB] |
29.12.2012 19:40:28
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.04) AI [Wagon_TankB] |
29.12.2012 19:40:28
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.078) AI [Wagon_TankB] |
29.12.2012 19:40:28
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.038) AI [Wagon_TankB] |
29.12.2012 19:40:28
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.038) AI [Wagon_TankB] |
29.12.2012 19:40:28
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.038) AI [Wagon_TankB] |
29.12.2012 19:40:29
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.038) AI [Wagon_TankB] |
29.12.2012 19:40:29
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.038) AI [Wagon_TankB] |
29.12.2012 19:40:29
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.036) AI [Wagon_TankB] |
29.12.2012 19:40:29
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.032) AI [Wagon_PassA] |
29.12.2012 19:40:29
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.016) AI [Wagon_TankB] |
29.12.2012 19:40:29
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.04) AI [Wagon_TankB] |
29.12.2012 19:40:29
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.03) AI [Wagon_PassA] |
29.12.2012 19:40:30
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.04) AI [Wagon_TankB] |
29.12.2012 19:40:30
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.115) AI [Wagon_TankB] |
29.12.2012 19:40:30
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.028) AI [Wagon_PassA] |
29.12.2012 19:40:30
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.019) AI [Wagon_TankB] |
29.12.2012 19:40:30
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.036) AI [Wagon_TankB] |
29.12.2012 19:40:30
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.073) AI [Wagon_TankB] |
29.12.2012 19:40:30
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.037) AI [Wagon_TankB] |
29.12.2012 19:40:30
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.04) AI [Wagon_TankB] |
29.12.2012 19:40:31
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.077) AI [Wagon_TankB] |
29.12.2012 19:40:31
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.032) AI [Wagon_PassA] |
29.12.2012 19:40:31
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.06) AI [Wagon_PassA] |
29.12.2012 19:40:31
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.064) AI [Wagon_PassA] |
29.12.2012 19:40:31
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.03) AI [Wagon_PassA] |
29.12.2012 19:40:31
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.03) AI [Wagon_PassA] |
29.12.2012 19:40:31
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.032) AI [Wagon_PassC] |
29.12.2012 19:40:32
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.032) AI [Wagon_PassC] |
29.12.2012 19:40:32
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.08) AI [Wagon_PassC] |
29.12.2012 19:40:32
|
=TM= I Got Shot [Halberstadt CL.II] has destroyed AI [Wagon_PassC] |
29.12.2012 19:40:32
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.062) AI [Wagon_PassC] |
29.12.2012 19:40:32
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.065) AI [Wagon_PassC] |
29.12.2012 19:40:33
|
=TM= I Got Shot [Halberstadt CL.II] has destroyed AI [Wagon_PassC] |
29.12.2012 19:40:54
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.04) AI [Wagon_TankB] |
29.12.2012 19:40:54
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.058) AI [Wagon_TankB] |
29.12.2012 19:40:54
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.074) AI [Wagon_TankB] |
29.12.2012 19:40:54
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.04) AI [Wagon_TankB] |
29.12.2012 19:40:55
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.037) AI [Wagon_TankB] |
29.12.2012 19:40:55
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.038) AI [Wagon_TankB] |
29.12.2012 19:40:55
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.077) AI [Wagon_TankB] |
29.12.2012 19:40:55
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.077) AI [Wagon_TankB] |
29.12.2012 19:40:56
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.036) AI [Wagon_TankB] |
29.12.2012 19:40:56
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.037) AI [Wagon_TankB] |
29.12.2012 19:40:56
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.077) AI [Wagon_TankB] |
29.12.2012 19:40:56
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.078) AI [Wagon_TankB] |
29.12.2012 19:40:57
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.04) AI [Wagon_TankB] |
29.12.2012 19:40:57
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.077) AI [Wagon_TankB] |
29.12.2012 19:40:57
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.037) AI [Wagon_TankB] |
29.12.2012 19:40:57
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [Wagon_TankB] |
29.12.2012 19:40:58
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [Wagon_TankB] |
29.12.2012 19:40:59
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [Wagon_TankB] |
29.12.2012 19:41:00
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [Wagon_TankB] |
29.12.2012 19:41:01
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [Wagon_TankB] |
29.12.2012 19:41:02
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [Wagon_TankB] |
29.12.2012 19:41:03
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [Wagon_TankB] |
29.12.2012 19:41:04
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [Wagon_TankB] |
29.12.2012 19:41:05
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [Wagon_TankB] |
29.12.2012 19:41:06
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [Wagon_TankB] |
29.12.2012 19:41:07
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [Wagon_TankB] |
29.12.2012 19:41:08
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [Wagon_TankB] |
29.12.2012 19:41:09
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [Wagon_TankB] |
29.12.2012 19:41:10
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [Wagon_TankB] |
29.12.2012 19:41:11
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [Wagon_TankB] |
29.12.2012 19:41:12
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [Wagon_TankB] |
29.12.2012 19:41:13
|
=TM= I Got Shot [Halberstadt CL.II] has destroyed AI [Wagon_TankB] |
29.12.2012 19:41:19
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.006) =TM=MaxVonKuntz [Sopwith Dolphin] |
29.12.2012 19:41:19
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.015) =TM=MaxVonKuntz [Sopwith Dolphin] |
29.12.2012 19:41:20
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.007) =TM=MaxVonKuntz [Sopwith Dolphin] |
29.12.2012 19:41:21
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.007) =TM=MaxVonKuntz [Sopwith Dolphin] |
29.12.2012 19:41:21
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.008) =TM=MaxVonKuntz [Sopwith Dolphin] |
29.12.2012 19:41:22
|
=TM= I Got Shot [Halberstadt CL.II] has wounded (0.25) =TM=MaxVonKuntz [Sopwith Dolphin] |
29.12.2012 19:41:22
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.034) =TM=MaxVonKuntz [Sopwith Dolphin] |
29.12.2012 19:41:22
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.008) =TM=MaxVonKuntz [Sopwith Dolphin] |
29.12.2012 19:41:49
|
=TM=MaxVonKuntz [Sopwith Dolphin] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II] |
29.12.2012 19:41:50
|
AI [Turret Halberstadt CL.II] has damaged (0.005) =TM=MaxVonKuntz [Sopwith Dolphin] |
29.12.2012 19:41:56
|
AI [Turret Halberstadt CL.II] has damaged (0.012) =TM=MaxVonKuntz [Sopwith Dolphin] |
29.12.2012 19:42:29
|
No.42_Bandy [Sopwith Camel] has damaged (0.007) =TM= I Got Shot [Halberstadt CL.II] |
29.12.2012 19:42:38
|
AI [Turret Halberstadt CL.II] has damaged (0.009) No.42_Bandy [Sopwith Camel] |
29.12.2012 19:42:39
|
AI [Turret Halberstadt CL.II] has damaged (0.016) No.42_Bandy [Sopwith Camel] |
29.12.2012 19:42:41
|
AI [Turret Halberstadt CL.II] has damaged (0.011) No.42_Bandy [Sopwith Camel] |
29.12.2012 19:42:41
|
AI [Turret Halberstadt CL.II] has damaged (0.009) No.42_Bandy [Sopwith Camel] |
29.12.2012 19:42:41
|
AI [Turret Halberstadt CL.II] has damaged (0.016) No.42_Bandy [Sopwith Camel] |
29.12.2012 19:42:41
|
AI [Turret Halberstadt CL.II] has damaged (0.01) No.42_Bandy [Sopwith Camel] |
29.12.2012 19:42:41
|
AI [Turret Halberstadt CL.II] has damaged (0.01) No.42_Bandy [Sopwith Camel] |
29.12.2012 19:42:42
|
AI [Turret Halberstadt CL.II] has damaged (0.92) No.42_Bandy [Sopwith Camel] |
29.12.2012 19:42:42
|
AI [Turret Halberstadt CL.II] has shotdown No.42_Bandy [Sopwith Camel] |
29.12.2012 19:42:42
|
AI [Turret Halberstadt CL.II] has wounded (0.25) No.42_Bandy [Sopwith Camel] |
29.12.2012 19:42:50
|
AI [Turret Halberstadt CL.II] has damaged (0.005) =TM= I Got Shot [Halberstadt CL.II] |
29.12.2012 19:43:04
|
AI [Turret Halberstadt CL.II] has damaged (0.007) =TM=MaxVonKuntz [Sopwith Dolphin] |
29.12.2012 19:43:07
|
AI [Turret Halberstadt CL.II] has damaged (0.009) =TM=MaxVonKuntz [Sopwith Dolphin] |
29.12.2012 19:43:08
|
=TM=MaxVonKuntz [Sopwith Dolphin] has wounded (0.25) =TM= I Got Shot [Halberstadt CL.II] |
29.12.2012 19:43:08
|
=TM=MaxVonKuntz [Sopwith Dolphin] has damaged (0.035) =TM= I Got Shot [Halberstadt CL.II] |
29.12.2012 19:43:09
|
=TM=MaxVonKuntz [Sopwith Dolphin] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II] |
29.12.2012 19:43:49
|
AI [Turret Halberstadt CL.II] has damaged (0.015) =TM= I Got Shot [Halberstadt CL.II] |
29.12.2012 19:43:49
|
AI [Turret Halberstadt CL.II] has damaged (0.014) =TM= I Got Shot [Halberstadt CL.II] |
29.12.2012 19:43:49
|
AI [Turret Halberstadt CL.II] has damaged (0.005) =TM= I Got Shot [Halberstadt CL.II] |
29.12.2012 19:43:50
|
AI [Turret Halberstadt CL.II] has damaged (0.018) =TM= I Got Shot [Halberstadt CL.II] |
29.12.2012 19:43:50
|
AI [Turret Halberstadt CL.II] has damaged (0.012) =TM= I Got Shot [Halberstadt CL.II] |
29.12.2012 19:43:50
|
AI [Turret Halberstadt CL.II] has damaged (0.009) =TM=MaxVonKuntz [Sopwith Dolphin] |
29.12.2012 19:43:50
|
AI [Turret Halberstadt CL.II] has wounded (0.25) =TM=MaxVonKuntz [Sopwith Dolphin] |
29.12.2012 19:43:50
|
AI [Turret Halberstadt CL.II] has damaged (0.035) =TM=MaxVonKuntz [Sopwith Dolphin] |
29.12.2012 19:43:50
|
AI [Turret Halberstadt CL.II] has wounded (0.25) =TM=MaxVonKuntz [Sopwith Dolphin] |
29.12.2012 19:43:50
|
AI [Turret Halberstadt CL.II] has damaged (0.035) =TM=MaxVonKuntz [Sopwith Dolphin] |
29.12.2012 19:43:52
|
AI [Turret Halberstadt CL.II] has damaged (0.844) =TM= I Got Shot [Halberstadt CL.II] |
29.12.2012 19:43:52
|
=TM= I Got Shot [Halberstadt CL.II] was disabled |
29.12.2012 19:43:53
|
AI [Turret Halberstadt CL.II] has damaged (0.006) =TM=MaxVonKuntz [Sopwith Dolphin] |
29.12.2012 19:43:55
|
AI [Turret Halberstadt CL.II] has damaged (0.009) =TM=MaxVonKuntz [Sopwith Dolphin] |
29.12.2012 19:43:56
|
AI [Turret Halberstadt CL.II] has damaged (0.778) =TM=MaxVonKuntz [Sopwith Dolphin] |
29.12.2012 19:43:56
|
AI [Turret Halberstadt CL.II] has shotdown =TM=MaxVonKuntz [Sopwith Dolphin] |
29.12.2012 19:43:57
|
AI [Turret Halberstadt CL.II] has wounded (0.25) =TM=MaxVonKuntz [Sopwith Dolphin] |
29.12.2012 19:43:57
|
AI [Turret Halberstadt CL.II] has killed =TM=MaxVonKuntz [Sopwith Dolphin] |
29.12.2012 19:44:00
|
=TM= I Got Shot [Halberstadt CL.II] has wounded (0.054) |
29.12.2012 19:44:00
|
=TM= I Got Shot [Halberstadt CL.II] has wounded (0.141) |
29.12.2012 19:44:00
|
=TM= I Got Shot [Halberstadt CL.II] has wounded (0.208) |
29.12.2012 19:44:00
|
=TM= I Got Shot [Halberstadt CL.II] has wounded (0.347) |
29.12.2012 19:44:00
|
=TM= I Got Shot [Halberstadt CL.II] has died |
29.12.2012 19:44:00
|
=TM= I Got Shot [Halberstadt CL.II] has finished |
29.12.2012 19:44:01
|
=TM= I Got Shot [Halberstadt CL.II] crashed on the ground |