| Tour | Wargrounds January 2014 Statistics |
| Mission | NW - Summer - Verdun |
| Type | R.E.8 |
| Payload | 7.69 x 973 + 12 x 20 lb |
| Fuel | 50% |
| Coalition | Triple Entente |
| Country | France |
| Date start | 15.01.2014 06:45 |
| Date end | 15.01.2014 07:03 |
| Flight time | 15 minutes 46 seconds |
| Ratio | 1.55 |
| Status | crashed (dead) |
| Bullets fired | 396 |
| Bullets hits | 76 |
| Gun Accuracy | 19.2% |
| Rockets fired | 0 |
| Rockets hits | 0 |
| Rockets Accuracy | 0% |
| Dropped bombs | 12 |
| Hits Bombs | 0 |
| Bomb Accuracy | 0% |
| Score | 26 |
| Fighters | 0 |
| Fighters (static) | 0 |
| TwoSeats | 1 |
| Bombers | 0 |
| Pilots | 0 |
| Gunners | 0 |
| Assisted | 0 |
| Unconfirmed AK | 0 |
| AI Fighters | 0 |
| AI TwoSeats | 0 |
| AI Bombers | 0 |
| AI Pilots | 0 |
| AI Gunners | 0 |
| Friendly planes | 0 |
| Friendly pilots | 0 |
| Friendly gunners | 0 |
| Aerostats | 0 |
| Light tanks | 3 |
| Heavy tanks | 0 |
| Tanks (static) | 0 |
| Locomotives | 0 |
| Wagons | 0 |
| Light ships | 0 |
| Middle ships | 0 |
| Heavy ships | 0 |
| Ships (static) | 0 |
| Submarines | 0 |
| Vehicles | 0 |
| Vehicles (static) | 0 |
| Planes no TO | 0 |
| Artillery | 0 |
| Artillery (static) | 0 |
| Infantry | 0 |
| MachineGuns | 0 |
| AAA | 0 |
| AA MachineGuns | 0 |
| Friendly Ground Units | 0 |
| Bridges | 0 |
| Airfields | 0 |
| Railway Stations | 0 |
| Factories | 0 |
| Firing Point | 0 |
| Friendly Buildings | 0 |
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15.01.2014 06:45:59
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=TM= I Got Shot [R.E.8] was respawned |
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15.01.2014 06:47:17
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=TM= I Got Shot [R.E.8] take off |
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15.01.2014 06:56:08
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=TM= I Got Shot [R.E.8] has damaged (0.159) AI [A7V] |
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15.01.2014 06:56:08
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=TM= I Got Shot [R.E.8] has damaged (0.529) AI [A7V] |
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15.01.2014 06:56:08
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=TM= I Got Shot [R.E.8] has damaged (0.624) AI [A7V] |
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15.01.2014 06:56:08
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=TM= I Got Shot [R.E.8] has damaged (0.765) AI [A7V] |
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15.01.2014 06:56:08
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=TM= I Got Shot [R.E.8] has damaged (0.409) AI [A7V] |
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15.01.2014 06:56:08
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=TM= I Got Shot [R.E.8] has damaged (0.102) AI [A7V] |
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15.01.2014 06:56:08
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=TM= I Got Shot [R.E.8] has damaged (0.077) AI [A7V] |
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15.01.2014 06:56:08
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=TM= I Got Shot [R.E.8] has destroyed AI [A7V] |
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15.01.2014 06:56:08
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=TM= I Got Shot [R.E.8] has damaged (0.063) AI [A7V] |
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15.01.2014 06:56:08
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=TM= I Got Shot [R.E.8] has destroyed AI [A7V] |
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15.01.2014 06:56:36
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=TM= I Got Shot [R.E.8] has damaged (0.194) AI [A7V] |
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15.01.2014 06:56:37
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=TM= I Got Shot [R.E.8] has damaged (0.005) AI [A7V] |
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15.01.2014 06:56:38
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=TM= I Got Shot [R.E.8] has damaged (0.005) AI [A7V] |
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15.01.2014 06:56:39
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=TM= I Got Shot [R.E.8] has damaged (0.005) AI [A7V] |
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15.01.2014 06:56:40
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=TM= I Got Shot [R.E.8] has damaged (0.005) AI [A7V] |
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15.01.2014 06:56:41
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=TM= I Got Shot [R.E.8] has damaged (0.005) AI [A7V] |
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15.01.2014 06:56:42
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=TM= I Got Shot [R.E.8] has damaged (0.005) AI [A7V] |
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15.01.2014 06:56:43
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=TM= I Got Shot [R.E.8] has damaged (0.005) AI [A7V] |
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15.01.2014 06:56:44
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=TM= I Got Shot [R.E.8] has damaged (0.005) AI [A7V] |
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15.01.2014 06:56:45
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=TM= I Got Shot [R.E.8] has damaged (0.005) AI [A7V] |
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15.01.2014 06:56:46
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=TM= I Got Shot [R.E.8] has damaged (0.005) AI [A7V] |
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15.01.2014 06:56:47
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=TM= I Got Shot [R.E.8] has damaged (0.005) AI [A7V] |
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15.01.2014 06:56:48
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=TM= I Got Shot [R.E.8] has damaged (0.005) AI [A7V] |
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15.01.2014 06:56:49
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=TM= I Got Shot [R.E.8] has damaged (0.005) AI [A7V] |
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15.01.2014 06:56:50
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=TM= I Got Shot [R.E.8] has damaged (0.005) AI [A7V] |
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15.01.2014 06:56:51
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=TM= I Got Shot [R.E.8] has damaged (0.005) AI [A7V] |
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15.01.2014 06:56:52
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=TM= I Got Shot [R.E.8] has destroyed AI [A7V] |
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15.01.2014 07:00:54
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J2_Adam [DFW C.V] has damaged (0.006) =TM= I Got Shot [R.E.8] |
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15.01.2014 07:00:55
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J2_Adam [DFW C.V] has damaged (0.006) =TM= I Got Shot [R.E.8] |
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15.01.2014 07:01:03
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J2_Adam [DFW C.V] has damaged (0.005) =TM= I Got Shot [R.E.8] |
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15.01.2014 07:01:03
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J2_Adam [DFW C.V] has damaged (0.006) =TM= I Got Shot [R.E.8] |
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15.01.2014 07:01:03
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J2_Adam [DFW C.V] has wounded (0.25) =TM= I Got Shot [R.E.8] |
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15.01.2014 07:01:03
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J2_Adam [DFW C.V] has damaged (0.036) =TM= I Got Shot [R.E.8] |
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15.01.2014 07:01:03
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J2_Adam [DFW C.V] has damaged (0.005) =TM= I Got Shot [R.E.8] |
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15.01.2014 07:01:03
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J2_Adam [DFW C.V] has wounded (0.25) =TM= I Got Shot [R.E.8] |
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15.01.2014 07:01:03
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J2_Adam [DFW C.V] has damaged (0.032) =TM= I Got Shot [R.E.8] |
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15.01.2014 07:01:03
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J2_Adam [DFW C.V] has damaged (0.007) =TM= I Got Shot [R.E.8] |
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15.01.2014 07:01:04
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J2_Adam [DFW C.V] has damaged (0.006) =TM= I Got Shot [R.E.8] |
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15.01.2014 07:01:25
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AI [Turret R.E.8] has wounded (0.25) AI [BotGunnerG5_2] |
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15.01.2014 07:02:03
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AI [Turret R.E.8] has damaged (0.006) J2_Adam [DFW C.V] |
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15.01.2014 07:02:06
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J2_Adam [DFW C.V] has damaged (0.01) =TM= I Got Shot [R.E.8] |
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15.01.2014 07:02:06
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J2_Adam [DFW C.V] has damaged (0.005) =TM= I Got Shot [R.E.8] |
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15.01.2014 07:02:06
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AI [Turret R.E.8] has wounded (0.25) J2_Adam [DFW C.V] |
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15.01.2014 07:02:06
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AI [Turret R.E.8] has damaged (0.035) J2_Adam [DFW C.V] |
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15.01.2014 07:02:06
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J2_Adam [DFW C.V] has damaged (0.005) =TM= I Got Shot [R.E.8] |
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15.01.2014 07:02:06
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AI [Turret R.E.8] has damaged (0.006) J2_Adam [DFW C.V] |
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15.01.2014 07:02:07
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AI [Turret R.E.8] has damaged (0.005) J2_Adam [DFW C.V] |
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15.01.2014 07:02:07
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AI [Turret R.E.8] has damaged (0.005) J2_Adam [DFW C.V] |
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15.01.2014 07:02:08
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AI [Turret R.E.8] has damaged (0.005) J2_Adam [DFW C.V] |
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15.01.2014 07:02:08
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J2_Adam [DFW C.V] has damaged (0.005) =TM= I Got Shot [R.E.8] |
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15.01.2014 07:02:08
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AI [Turret R.E.8] has damaged (0.005) J2_Adam [DFW C.V] |
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15.01.2014 07:02:12
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AI [Turret R.E.8] has damaged (0.023) J2_Adam [DFW C.V] |
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15.01.2014 07:02:13
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AI [Turret R.E.8] has damaged (0.006) J2_Adam [DFW C.V] |
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15.01.2014 07:02:14
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AI [Turret R.E.8] has damaged (0.022) J2_Adam [DFW C.V] |
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15.01.2014 07:02:15
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AI [Turret R.E.8] has damaged (0.005) J2_Adam [DFW C.V] |
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15.01.2014 07:02:25
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AI [Turret R.E.8] has damaged (0.005) J2_Adam [DFW C.V] |
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15.01.2014 07:02:26
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AI [Turret R.E.8] has damaged (0.006) J2_Adam [DFW C.V] |
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15.01.2014 07:02:27
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AI [Turret R.E.8] has damaged (0.006) J2_Adam [DFW C.V] |
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15.01.2014 07:02:33
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AI [Turret R.E.8] has damaged (0.005) J2_Adam [DFW C.V] |
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15.01.2014 07:02:33
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AI [Turret R.E.8] has wounded (0.25) AI [BotGunnerG5_2] |
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15.01.2014 07:02:35
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AI [Turret R.E.8] has wounded (0.25) AI [BotGunnerG5_2] |
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15.01.2014 07:02:39
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AI [Turret R.E.8] has damaged (0.863) =TM= I Got Shot [R.E.8] |
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15.01.2014 07:02:39
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=TM= I Got Shot [R.E.8] was disabled |
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15.01.2014 07:03:02
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=TM= I Got Shot [R.E.8] has wounded (0.049) |
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15.01.2014 07:03:02
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=TM= I Got Shot [R.E.8] has wounded (0.215) |
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15.01.2014 07:03:02
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
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15.01.2014 07:03:03
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
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15.01.2014 07:03:03
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
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15.01.2014 07:03:03
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
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15.01.2014 07:03:03
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=TM= I Got Shot [R.E.8] crashed on the ground |
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15.01.2014 07:03:03
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
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15.01.2014 07:03:03
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
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15.01.2014 07:03:03
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
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15.01.2014 07:03:03
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
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15.01.2014 07:03:04
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
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15.01.2014 07:03:04
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
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15.01.2014 07:03:04
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
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15.01.2014 07:03:04
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
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15.01.2014 07:03:04
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
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15.01.2014 07:03:04
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
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15.01.2014 07:03:04
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
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15.01.2014 07:03:05
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
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15.01.2014 07:03:05
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
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15.01.2014 07:03:05
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
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15.01.2014 07:03:05
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
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15.01.2014 07:03:05
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
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15.01.2014 07:03:05
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
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15.01.2014 07:03:06
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
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15.01.2014 07:03:06
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
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15.01.2014 07:03:06
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
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15.01.2014 07:03:06
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
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15.01.2014 07:03:06
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
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15.01.2014 07:03:06
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
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15.01.2014 07:03:07
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
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15.01.2014 07:03:07
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
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15.01.2014 07:03:07
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
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15.01.2014 07:03:07
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
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15.01.2014 07:03:07
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
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15.01.2014 07:03:07
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
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15.01.2014 07:03:08
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
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15.01.2014 07:03:08
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
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15.01.2014 07:03:08
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
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15.01.2014 07:03:08
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
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15.01.2014 07:03:08
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
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15.01.2014 07:03:08
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
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15.01.2014 07:03:08
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
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15.01.2014 07:03:09
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
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15.01.2014 07:03:09
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
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15.01.2014 07:03:09
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=TM= I Got Shot [R.E.8] has finished |
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15.01.2014 07:03:09
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=TM= I Got Shot [R.E.8] has wounded (0.012) |
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15.01.2014 07:03:09
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=TM= I Got Shot [R.E.8] has died |