30.11.2024 11:57
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=TM= I Got Shot
Sortie #324014
Squad: =TM=

 
Tour Wargrounds January 2014 Statistics
Mission NW - Summer - Channel
Type Halberstadt CL.II
Gunners =TM=Kleist
Payload 7.92 x 1000
Modifications
  • Twin Spandau MG
  • Twin Parabellum MG Turret
Fuel 50%
Coalition Central Powers
Country Germany
Date start 24.01.2014 19:49
Date end 24.01.2014 20:30
Flight time 40 minutes 26 seconds
Ratio 0.99
Status shotdown (wounded)
Bullets fired 534
Bullets hits 26
Gun Accuracy 4.9%
Rockets fired 0
Rockets hits 0
Rockets Accuracy 0%
Dropped bombs 0
Hits Bombs 0
Bomb Accuracy 0%
Score 2
Fighters 0
Fighters (static) 0
TwoSeats 0
Bombers 0
Pilots 0
Gunners 0
Assisted 1
Unconfirmed AK 0
AI Fighters 0
AI TwoSeats 0
AI Bombers 0
AI Pilots 0
AI Gunners 0
Friendly planes 0
Friendly pilots 0
Friendly gunners 0
Aerostats 0
Light tanks 0
Heavy tanks 0
Tanks (static) 0
Locomotives 0
Wagons 0
Light ships 0
Middle ships 0
Heavy ships 0
Ships (static) 0
Submarines 0
Vehicles 0
Vehicles (static) 0
Planes no TO 0
Artillery 0
Artillery (static) 0
Infantry 0
MachineGuns 0
AAA 0
AA MachineGuns 0
Friendly Ground Units 0
Bridges 0
Airfields 0
Railway Stations 0
Factories 0
Firing Point 0
Friendly Buildings 0
24.01.2014 19:49:12
=TM= I Got Shot [Halberstadt CL.II] was respawned
24.01.2014 19:49:46
=TM= I Got Shot [Halberstadt CL.II] take off
24.01.2014 20:26:26
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.006) OCA_Shader [Sopwith Camel]
24.01.2014 20:26:26
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) OCA_Shader [Sopwith Camel]
24.01.2014 20:26:26
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.009) OCA_Shader [Sopwith Camel]
24.01.2014 20:27:00
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.013) OCA_Shader [Sopwith Camel]
24.01.2014 20:27:01
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) OCA_Shader [Sopwith Camel]
24.01.2014 20:27:02
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.01) OCA_Shader [Sopwith Camel]
24.01.2014 20:27:02
=TM=Kleist [Turret Halberstadt CL.II] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II]
24.01.2014 20:27:02
=TM=Kleist [Turret Halberstadt CL.II] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II]
24.01.2014 20:27:02
=TM=Kleist [Turret Halberstadt CL.II] has damaged (0.005) =TM= I Got Shot [Halberstadt CL.II]
24.01.2014 20:27:02
=TM=Kleist [Turret Halberstadt CL.II] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II]
24.01.2014 20:27:02
=TM=Kleist [Turret Halberstadt CL.II] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II]
24.01.2014 20:27:02
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.011) OCA_Shader [Sopwith Camel]
24.01.2014 20:27:02
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.013) OCA_Shader [Sopwith Camel]
24.01.2014 20:29:26
=AxA=V.Alexx [SPAD 13.C1] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II]
24.01.2014 20:29:26
=AxA=V.Alexx [SPAD 13.C1] has damaged (0.009) =TM= I Got Shot [Halberstadt CL.II]
24.01.2014 20:29:27
=AxA=V.Alexx [SPAD 13.C1] has damaged (0.005) =TM= I Got Shot [Halberstadt CL.II]
24.01.2014 20:30:03
=AxA=V.Alexx [SPAD 13.C1] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II]
24.01.2014 20:30:05
=AxA=V.Alexx [SPAD 13.C1] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II]
24.01.2014 20:30:08
=AxA=V.Alexx [SPAD 13.C1] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II]
24.01.2014 20:30:08
=AxA=V.Alexx [SPAD 13.C1] has damaged (0.014) =TM= I Got Shot [Halberstadt CL.II]
24.01.2014 20:30:08
=AxA=V.Alexx [SPAD 13.C1] has damaged (0.011) =TM= I Got Shot [Halberstadt CL.II]
24.01.2014 20:30:08
=AxA=V.Alexx [SPAD 13.C1] has wounded (0.25) =TM= I Got Shot [Halberstadt CL.II]
24.01.2014 20:30:08
=AxA=V.Alexx [SPAD 13.C1] has damaged (0.037) =TM= I Got Shot [Halberstadt CL.II]
24.01.2014 20:30:09
=AxA=V.Alexx [SPAD 13.C1] has damaged (0.013) =TM= I Got Shot [Halberstadt CL.II]
24.01.2014 20:30:09
=AxA=V.Alexx [SPAD 13.C1] has damaged (0.056) =TM= I Got Shot [Halberstadt CL.II]
24.01.2014 20:30:09
=AxA=V.Alexx [SPAD 13.C1] has damaged (0.094) =TM= I Got Shot [Halberstadt CL.II]
24.01.2014 20:30:09
=AxA=V.Alexx [SPAD 13.C1] has damaged (0.03) =TM= I Got Shot [Halberstadt CL.II]
24.01.2014 20:30:09
=AxA=V.Alexx [SPAD 13.C1] has damaged (0.033) =TM= I Got Shot [Halberstadt CL.II]
24.01.2014 20:30:09
=AxA=V.Alexx [SPAD 13.C1] has damaged (0.036) =TM= I Got Shot [Halberstadt CL.II]
24.01.2014 20:30:10
=AxA=V.Alexx [SPAD 13.C1] has damaged (0.597) =TM= I Got Shot [Halberstadt CL.II]
24.01.2014 20:30:10
=AxA=V.Alexx [SPAD 13.C1] has shotdown =TM= I Got Shot [Halberstadt CL.II]
24.01.2014 20:30:12
=AxA=V.Alexx [SPAD 13.C1] has wounded (0.52) =TM= I Got Shot [Halberstadt CL.II]
24.01.2014 20:30:12
=AxA=V.Alexx [SPAD 13.C1] has wounded (0.137) =TM= I Got Shot [Halberstadt CL.II]
24.01.2014 20:30:12
=AxA=V.Alexx [SPAD 13.C1] has wounded (0.059) =TM= I Got Shot [Halberstadt CL.II]
24.01.2014 20:30:13
=TM= I Got Shot [Halberstadt CL.II] crashed on the ground
24.01.2014 20:30:25
=TM= I Got Shot [Halberstadt CL.II] has finished