Tour | Wargrounds January 2014 Statistics |
Mission | NW - Summer - Verdun |
Type | R.E.8 |
Payload | 7.69 x 973 + 12 x 20 lb |
Fuel | 50% |
Coalition | Triple Entente |
Country | France |
Date start | 25.01.2014 19:12 |
Date end | 25.01.2014 19:37 |
Flight time | 23 minutes 1 second |
Ratio | 1.03 |
Status | crashed (wounded) |
Bullets fired | 275 |
Bullets hits | 36 |
Gun Accuracy | 13.1% |
Rockets fired | 0 |
Rockets hits | 0 |
Rockets Accuracy | 0% |
Dropped bombs | 12 |
Hits Bombs | 7 |
Bomb Accuracy | 58.3% |
Score | 8 |
Fighters | 1 |
Fighters (static) | 0 |
TwoSeats | 0 |
Bombers | 0 |
Pilots | 0 |
Gunners | 0 |
Assisted | 0 |
Unconfirmed AK | 0 |
AI Fighters | 0 |
AI TwoSeats | 0 |
AI Bombers | 0 |
AI Pilots | 0 |
AI Gunners | 0 |
Friendly planes | 0 |
Friendly pilots | 0 |
Friendly gunners | 0 |
Aerostats | 0 |
Light tanks | 0 |
Heavy tanks | 0 |
Tanks (static) | 0 |
Locomotives | 0 |
Wagons | 0 |
Light ships | 0 |
Middle ships | 0 |
Heavy ships | 0 |
Ships (static) | 0 |
Submarines | 0 |
Vehicles | 0 |
Vehicles (static) | 0 |
Planes no TO | 0 |
Artillery | 0 |
Artillery (static) | 0 |
Infantry | 0 |
MachineGuns | 0 |
AAA | 1 |
AA MachineGuns | 0 |
Friendly Ground Units | 0 |
Bridges | 0 |
Airfields | 0 |
Railway Stations | 0 |
Factories | 0 |
Firing Point | 0 |
Friendly Buildings | 0 |
25.01.2014 19:12:42
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=TM= I Got Shot [R.E.8] was respawned |
25.01.2014 19:13:47
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=TM= I Got Shot [R.E.8] take off |
25.01.2014 19:29:56
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=TM= I Got Shot [R.E.8] has damaged (0.616) AI [DaimlerAAA] |
25.01.2014 19:29:56
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=TM= I Got Shot [R.E.8] has damaged (0.384) AI [DaimlerAAA] |
25.01.2014 19:29:56
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=TM= I Got Shot [R.E.8] has destroyed AI [DaimlerAAA] |
25.01.2014 19:32:13
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AI [Turret R.E.8] has damaged (0.005) StatWhore [Albatros D.III] |
25.01.2014 19:32:26
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AI [Turret R.E.8] has wounded (0.25) StatWhore [Albatros D.III] |
25.01.2014 19:32:26
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AI [Turret R.E.8] has damaged (0.031) StatWhore [Albatros D.III] |
25.01.2014 19:32:28
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AI [Turret R.E.8] has damaged (0.005) StatWhore [Albatros D.III] |
25.01.2014 19:34:10
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=TM= I Got Shot [R.E.8] has damaged (0.006) =IRFC=Gamecock [Halberstadt D.II] |
25.01.2014 19:34:24
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=TM= I Got Shot [R.E.8] has wounded (0.25) =IRFC=Gamecock [Halberstadt D.II] |
25.01.2014 19:34:24
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=TM= I Got Shot [R.E.8] has damaged (0.034) =IRFC=Gamecock [Halberstadt D.II] |
25.01.2014 19:34:24
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=TM= I Got Shot [R.E.8] has damaged (0.006) =IRFC=Gamecock [Halberstadt D.II] |
25.01.2014 19:34:24
|
=TM= I Got Shot [R.E.8] has wounded (0.25) =IRFC=Gamecock [Halberstadt D.II] |
25.01.2014 19:34:24
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=TM= I Got Shot [R.E.8] has damaged (0.034) =IRFC=Gamecock [Halberstadt D.II] |
25.01.2014 19:34:24
|
=TM= I Got Shot [R.E.8] has damaged (0.005) =IRFC=Gamecock [Halberstadt D.II] |
25.01.2014 19:34:25
|
=TM= I Got Shot [R.E.8] has damaged (0.006) =IRFC=Gamecock [Halberstadt D.II] |
25.01.2014 19:34:30
|
=TM= I Got Shot [R.E.8] has damaged (0.005) =IRFC=Gamecock [Halberstadt D.II] |
25.01.2014 19:34:30
|
=TM= I Got Shot [R.E.8] has damaged (0.008) =IRFC=Gamecock [Halberstadt D.II] |
25.01.2014 19:34:32
|
=TM= I Got Shot [R.E.8] has damaged (0.007) =IRFC=Gamecock [Halberstadt D.II] |
25.01.2014 19:34:32
|
=TM= I Got Shot [R.E.8] has wounded (0.25) =IRFC=Gamecock [Halberstadt D.II] |
25.01.2014 19:34:32
|
=TM= I Got Shot [R.E.8] has damaged (0.034) =IRFC=Gamecock [Halberstadt D.II] |
25.01.2014 19:34:32
|
=TM= I Got Shot [R.E.8] has damaged (0.005) =IRFC=Gamecock [Halberstadt D.II] |
25.01.2014 19:34:37
|
AI [LMG08AAA] has damaged (0.026) =TM= I Got Shot [R.E.8] |
25.01.2014 19:34:41
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AI [LMG08AAA] has damaged (0.009) =TM= I Got Shot [R.E.8] |
25.01.2014 19:34:44
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=TM= I Got Shot [R.E.8] has damaged (0.012) AI [ger_med] |
25.01.2014 19:34:45
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=TM= I Got Shot [R.E.8] has damaged (0.039) AI [ger_med] |
25.01.2014 19:34:46
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=TM= I Got Shot [R.E.8] has damaged (0.074) AI [ger_med] |
25.01.2014 19:34:46
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AI [LMG08AAA] has damaged (0.005) =TM= I Got Shot [R.E.8] |
25.01.2014 19:34:47
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=TM= I Got Shot [R.E.8] has damaged (0.067) AI [ger_med] |
25.01.2014 19:35:33
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AI [LMG08AAA] has damaged (0.006) =TM= I Got Shot [R.E.8] |
25.01.2014 19:36:47
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=TM= I Got Shot [R.E.8] has damaged (0.006) |
25.01.2014 19:36:47
|
=TM= I Got Shot [R.E.8] has damaged (0.028) |
25.01.2014 19:36:48
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=TM= I Got Shot [R.E.8] has damaged (0.908) |
25.01.2014 19:36:48
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=TM= I Got Shot [R.E.8] was disabled |
25.01.2014 19:36:48
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=TM= I Got Shot [R.E.8] has wounded (0.045) |
25.01.2014 19:36:49
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=TM= I Got Shot [R.E.8] crashed on the ground |
25.01.2014 19:37:00
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=TM= I Got Shot [R.E.8] has finished |