Tour | Wargrounds February 2014 Statistics |
Mission | NW - Autumn - Reims |
Type | R.E.8 |
Payload | 7.69 x 973 + 12 x 20 lb |
Fuel | 50% |
Coalition | Triple Entente |
Country | France |
Date start | 19.02.2014 23:57 |
Date end | 20.02.2014 00:09 |
Flight time | 10 minutes 23 seconds |
Ratio | 0.96 |
Status | shotdown (dead) |
Bullets fired | 24 |
Bullets hits | 0 |
Gun Accuracy | 0% |
Rockets fired | 0 |
Rockets hits | 0 |
Rockets Accuracy | 0% |
Dropped bombs | 12 |
Hits Bombs | 8 |
Bomb Accuracy | 66.7% |
Score | 6 |
Fighters | 0 |
Fighters (static) | 0 |
TwoSeats | 0 |
Bombers | 0 |
Pilots | 0 |
Gunners | 0 |
Assisted | 0 |
Unconfirmed AK | 0 |
AI Fighters | 1 |
AI TwoSeats | 0 |
AI Bombers | 0 |
AI Pilots | 1 |
AI Gunners | 0 |
Friendly planes | 0 |
Friendly pilots | 0 |
Friendly gunners | 0 |
Aerostats | 0 |
Light tanks | 0 |
Heavy tanks | 0 |
Tanks (static) | 0 |
Locomotives | 0 |
Wagons | 0 |
Light ships | 0 |
Middle ships | 0 |
Heavy ships | 0 |
Ships (static) | 0 |
Submarines | 0 |
Vehicles | 0 |
Vehicles (static) | 0 |
Planes no TO | 0 |
Artillery | 0 |
Artillery (static) | 0 |
Infantry | 0 |
MachineGuns | 0 |
AAA | 1 |
AA MachineGuns | 0 |
Friendly Ground Units | 0 |
Bridges | 0 |
Airfields | 0 |
Railway Stations | 0 |
Factories | 0 |
Firing Point | 0 |
Friendly Buildings | 0 |
19.02.2014 23:57:35
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=TM= I Got Shot [R.E.8] was respawned |
19.02.2014 23:58:43
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=TM= I Got Shot [R.E.8] take off |
20.02.2014 00:06:23
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=TM= I Got Shot [R.E.8] has damaged (1.0) AI [DaimlerAAA] |
20.02.2014 00:06:23
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=TM= I Got Shot [R.E.8] has destroyed AI [DaimlerAAA] |
20.02.2014 00:06:40
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=TM= I Got Shot [R.E.8] has damaged (0.012) AI [Pfalz D.IIIa] |
20.02.2014 00:06:40
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=TM= I Got Shot [R.E.8] has damaged (0.988) AI [Pfalz D.IIIa] |
20.02.2014 00:06:40
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=TM= I Got Shot [R.E.8] has shotdown AI [Pfalz D.IIIa] |
20.02.2014 00:06:40
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=TM= I Got Shot [R.E.8] has wounded (1.0) AI [Common Bot] |
20.02.2014 00:06:40
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=TM= I Got Shot [R.E.8] has killed AI [Common Bot] |
20.02.2014 00:07:21
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=TM= I Got Shot [R.E.8] has damaged (0.047) AI [factory_06] |
20.02.2014 00:07:34
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AI [LMG08AAA] has wounded (0.25) =TM= I Got Shot [R.E.8] |
20.02.2014 00:07:34
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AI [LMG08AAA] has damaged (0.035) =TM= I Got Shot [R.E.8] |
20.02.2014 00:07:34
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AI [LMG08AAA] has damaged (0.009) =TM= I Got Shot [R.E.8] |
20.02.2014 00:07:49
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=TM= I Got Shot [R.E.8] has damaged (0.035) AI [factory_06] |
20.02.2014 00:07:50
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=TM= I Got Shot [R.E.8] has damaged (0.09) AI [factory_06] |
20.02.2014 00:08:10
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=TM= I Got Shot [R.E.8] has damaged (0.063) AI [factory_06] |
20.02.2014 00:08:28
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J5_Goettel [Pfalz D.IIIa] has damaged (0.006) =TM= I Got Shot [R.E.8] |
20.02.2014 00:08:30
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J5_Goettel [Pfalz D.IIIa] has damaged (0.006) =TM= I Got Shot [R.E.8] |
20.02.2014 00:08:31
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J5_Goettel [Pfalz D.IIIa] has damaged (0.008) =TM= I Got Shot [R.E.8] |
20.02.2014 00:08:37
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J5_Goettel [Pfalz D.IIIa] has damaged (0.005) =TM= I Got Shot [R.E.8] |
20.02.2014 00:08:37
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J5_Goettel [Pfalz D.IIIa] has damaged (0.005) =TM= I Got Shot [R.E.8] |
20.02.2014 00:08:38
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J5_Goettel [Pfalz D.IIIa] has damaged (0.007) =TM= I Got Shot [R.E.8] |
20.02.2014 00:08:38
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J5_Goettel [Pfalz D.IIIa] has damaged (0.006) =TM= I Got Shot [R.E.8] |
20.02.2014 00:08:39
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J5_Goettel [Pfalz D.IIIa] has damaged (0.005) =TM= I Got Shot [R.E.8] |
20.02.2014 00:08:40
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J5_Goettel [Pfalz D.IIIa] has damaged (0.008) =TM= I Got Shot [R.E.8] |
20.02.2014 00:08:48
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J5_Goettel [Pfalz D.IIIa] has damaged (0.01) =TM= I Got Shot [R.E.8] |
20.02.2014 00:08:51
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J5_Goettel [Pfalz D.IIIa] has damaged (0.005) =TM= I Got Shot [R.E.8] |
20.02.2014 00:08:58
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J5_Goettel [Pfalz D.IIIa] has damaged (0.887) =TM= I Got Shot [R.E.8] |
20.02.2014 00:08:58
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J5_Goettel [Pfalz D.IIIa] has shotdown =TM= I Got Shot [R.E.8] |
20.02.2014 00:08:58
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
20.02.2014 00:08:59
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
20.02.2014 00:08:59
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
20.02.2014 00:08:59
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
20.02.2014 00:08:59
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
20.02.2014 00:08:59
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
20.02.2014 00:08:59
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
20.02.2014 00:09:00
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
20.02.2014 00:09:00
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
20.02.2014 00:09:00
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
20.02.2014 00:09:00
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
20.02.2014 00:09:00
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
20.02.2014 00:09:00
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
20.02.2014 00:09:01
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
20.02.2014 00:09:01
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
20.02.2014 00:09:01
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
20.02.2014 00:09:01
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
20.02.2014 00:09:01
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
20.02.2014 00:09:01
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
20.02.2014 00:09:02
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
20.02.2014 00:09:02
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
20.02.2014 00:09:02
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
20.02.2014 00:09:02
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
20.02.2014 00:09:02
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
20.02.2014 00:09:02
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
20.02.2014 00:09:02
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
20.02.2014 00:09:03
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
20.02.2014 00:09:03
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
20.02.2014 00:09:03
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
20.02.2014 00:09:03
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
20.02.2014 00:09:03
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
20.02.2014 00:09:03
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
20.02.2014 00:09:04
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
20.02.2014 00:09:04
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
20.02.2014 00:09:04
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
20.02.2014 00:09:04
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
20.02.2014 00:09:04
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
20.02.2014 00:09:04
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
20.02.2014 00:09:05
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
20.02.2014 00:09:05
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
20.02.2014 00:09:05
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
20.02.2014 00:09:05
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
20.02.2014 00:09:05
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
20.02.2014 00:09:05
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
20.02.2014 00:09:06
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=TM= I Got Shot [R.E.8] has wounded (0.005) |
20.02.2014 00:09:06
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=TM= I Got Shot [R.E.8] has wounded (0.51) |
20.02.2014 00:09:06
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=TM= I Got Shot [R.E.8] has died |
20.02.2014 00:09:06
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=TM= I Got Shot [R.E.8] has finished |
20.02.2014 00:09:07
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=TM= I Got Shot [R.E.8] crashed on the ground |