09.12.2025 19:01
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=TM= I Got Shot
Sortie #354104
Squad: =TM=

 
Tour Wargrounds February 2014 Statistics
Mission NW - Summer - Verdun
Type R.E.8
Gunners =TM= FritzFliptz,
=TM= FritzFliptz
Payload Photo + 7.69 x 973
Fuel 50%
Coalition Triple Entente
Country France
Date start 26.02.2014 16:49
Date end 26.02.2014 17:37
Flight time 45 minutes 44 seconds
Ratio 1.17
Status shotdown (wounded)
Bullets fired 260
Bullets hits 86
Gun Accuracy 33.1%
Rockets fired 0
Rockets hits 0
Rockets Accuracy 0%
Dropped bombs 0
Hits Bombs 0
Bomb Accuracy 0%
Score 9
Fighters 1
Fighters (static) 0
TwoSeats 0
Bombers 0
Pilots 1
Gunners 0
Assisted 0
Unconfirmed AK 0
AI Fighters 0
AI TwoSeats 0
AI Bombers 0
AI Pilots 0
AI Gunners 0
Friendly planes 0
Friendly pilots 0
Friendly gunners 0
Aerostats 0
Light tanks 0
Heavy tanks 0
Tanks (static) 0
Locomotives 0
Wagons 0
Light ships 0
Middle ships 0
Heavy ships 0
Ships (static) 0
Submarines 0
Vehicles 0
Vehicles (static) 0
Planes no TO 0
Artillery 0
Artillery (static) 0
Infantry 0
MachineGuns 0
AAA 0
AA MachineGuns 0
Friendly Ground Units 0
Bridges 0
Airfields 0
Railway Stations 0
Factories 0
Firing Point 0
Friendly Buildings 0
26.02.2014 16:49:50
=TM= I Got Shot [R.E.8] was respawned
26.02.2014 16:50:58
=TM= I Got Shot [R.E.8] take off
26.02.2014 17:26:02
Landsberg [Halberstadt D.II] has damaged (0.006) =TM= I Got Shot [R.E.8]
26.02.2014 17:26:03
Landsberg [Halberstadt D.II] has damaged (0.007) =TM= I Got Shot [R.E.8]
26.02.2014 17:26:03
Landsberg [Halberstadt D.II] has damaged (0.007) =TM= I Got Shot [R.E.8]
26.02.2014 17:26:04
Landsberg [Halberstadt D.II] has wounded (0.25) =TM= I Got Shot [R.E.8]
26.02.2014 17:26:04
Landsberg [Halberstadt D.II] has damaged (0.033) =TM= I Got Shot [R.E.8]
26.02.2014 17:26:04
Landsberg [Halberstadt D.II] has wounded (0.5) =TM= I Got Shot [R.E.8]
26.02.2014 17:26:04
Landsberg [Halberstadt D.II] has damaged (0.073) =TM= I Got Shot [R.E.8]
26.02.2014 17:26:04
Landsberg [Halberstadt D.II] has damaged (0.009) =TM= I Got Shot [R.E.8]
26.02.2014 17:26:05
Landsberg [Halberstadt D.II] has damaged (0.011) =TM= I Got Shot [R.E.8]
26.02.2014 17:26:05
Landsberg [Halberstadt D.II] has damaged (0.005) =TM= I Got Shot [R.E.8]
26.02.2014 17:26:06
Landsberg [Halberstadt D.II] has damaged (0.005) =TM= I Got Shot [R.E.8]
26.02.2014 17:26:06
Landsberg [Halberstadt D.II] has damaged (0.005) =TM= I Got Shot [R.E.8]
26.02.2014 17:26:21
Landsberg [Halberstadt D.II] has damaged (0.01) =TM= I Got Shot [R.E.8]
26.02.2014 17:26:27
Landsberg [Halberstadt D.II] has damaged (0.012) =TM= I Got Shot [R.E.8]
26.02.2014 17:26:31
AI [Turret R.E.8] has wounded (0.25) Landsberg [Halberstadt D.II]
26.02.2014 17:26:31
AI [Turret R.E.8] has damaged (0.038) Landsberg [Halberstadt D.II]
26.02.2014 17:26:31
AI [Turret R.E.8] has damaged (0.005) Landsberg [Halberstadt D.II]
26.02.2014 17:27:04
Landsberg [Halberstadt D.II] has damaged (0.006) =TM= I Got Shot [R.E.8]
26.02.2014 17:27:25
Landsberg [Halberstadt D.II] has damaged (0.011) =TM= I Got Shot [R.E.8]
26.02.2014 17:27:25
Landsberg [Halberstadt D.II] has damaged (0.008) =TM= I Got Shot [R.E.8]
26.02.2014 17:27:26
Landsberg [Halberstadt D.II] has damaged (0.006) =TM= I Got Shot [R.E.8]
26.02.2014 17:27:36
AI [Turret R.E.8] has damaged (0.006) Landsberg [Halberstadt D.II]
26.02.2014 17:27:36
AI [Turret R.E.8] has damaged (0.008) Landsberg [Halberstadt D.II]
26.02.2014 17:27:37
Landsberg [Halberstadt D.II] has damaged (0.011) =TM= I Got Shot [R.E.8]
26.02.2014 17:27:39
AI [Turret R.E.8] has damaged (0.005) Landsberg [Halberstadt D.II]
26.02.2014 17:27:40
Landsberg [Halberstadt D.II] has damaged (0.01) =TM= I Got Shot [R.E.8]
26.02.2014 17:27:42
AI [Turret R.E.8] has damaged (0.007) Landsberg [Halberstadt D.II]
26.02.2014 17:27:43
Landsberg [Halberstadt D.II] has damaged (0.005) =TM= I Got Shot [R.E.8]
26.02.2014 17:27:44
AI [Turret R.E.8] has damaged (0.005) Landsberg [Halberstadt D.II]
26.02.2014 17:27:46
AI [Turret R.E.8] has damaged (0.007) Landsberg [Halberstadt D.II]
26.02.2014 17:27:46
Landsberg [Halberstadt D.II] has damaged (0.005) =TM= I Got Shot [R.E.8]
26.02.2014 17:27:46
AI [Turret R.E.8] has damaged (0.006) Landsberg [Halberstadt D.II]
26.02.2014 17:27:51
Landsberg [Halberstadt D.II] has damaged (0.005) =TM= I Got Shot [R.E.8]
26.02.2014 17:27:54
Landsberg [Halberstadt D.II] has damaged (0.005) =TM= I Got Shot [R.E.8]
26.02.2014 17:27:55
AI [Turret R.E.8] has damaged (0.006) Landsberg [Halberstadt D.II]
26.02.2014 17:27:55
AI [Turret R.E.8] has damaged (0.005) Landsberg [Halberstadt D.II]
26.02.2014 17:27:56
AI [Turret R.E.8] has damaged (0.005) Landsberg [Halberstadt D.II]
26.02.2014 17:27:56
AI [Turret R.E.8] has wounded (0.5) Landsberg [Halberstadt D.II]
26.02.2014 17:27:56
AI [Turret R.E.8] has damaged (0.067) Landsberg [Halberstadt D.II]
26.02.2014 17:27:56
AI [Turret R.E.8] has damaged (0.009) Landsberg [Halberstadt D.II]
26.02.2014 17:27:56
AI [Turret R.E.8] has damaged (0.816) Landsberg [Halberstadt D.II]
26.02.2014 17:27:56
AI [Turret R.E.8] has shotdown Landsberg [Halberstadt D.II]
26.02.2014 17:27:56
AI [Turret R.E.8] has wounded (0.25) Landsberg [Halberstadt D.II]
26.02.2014 17:27:56
AI [Turret R.E.8] has killed Landsberg [Halberstadt D.II]
26.02.2014 17:27:57
Landsberg [Halberstadt D.II] has damaged (0.005) =TM= I Got Shot [R.E.8]
26.02.2014 17:27:59
Landsberg [Halberstadt D.II] has damaged (0.005) =TM= I Got Shot [R.E.8]
26.02.2014 17:28:01
Landsberg [Halberstadt D.II] has damaged (0.005) =TM= I Got Shot [R.E.8]
26.02.2014 17:28:03
Landsberg [Halberstadt D.II] has damaged (0.005) =TM= I Got Shot [R.E.8]
26.02.2014 17:28:04
Landsberg [Halberstadt D.II] has damaged (0.005) =TM= I Got Shot [R.E.8]
26.02.2014 17:28:06
Landsberg [Halberstadt D.II] has damaged (0.005) =TM= I Got Shot [R.E.8]
26.02.2014 17:28:07
Landsberg [Halberstadt D.II] has damaged (0.005) =TM= I Got Shot [R.E.8]
26.02.2014 17:28:08
Landsberg [Halberstadt D.II] has damaged (0.687) =TM= I Got Shot [R.E.8]
26.02.2014 17:28:08
Landsberg [Halberstadt D.II] has shotdown =TM= I Got Shot [R.E.8]
26.02.2014 17:36:43
=TM= I Got Shot [R.E.8] crashed on the ground
26.02.2014 17:37:33
=TM= I Got Shot [R.E.8] has finished