Tour | Wargrounds March 2014 Statistics |
Mission | NW - Summer - Channel |
Type | S.E.5a |
Payload | 7.69 x 788 |
Fuel | 60% |
Coalition | Triple Entente |
Country | France |
Date start | 10.03.2014 04:46 |
Date end | 10.03.2014 05:03 |
Flight time | 16 minutes 30 seconds |
Ratio | 1.16 |
Status | shotdown (dead) |
Bullets fired | 691 |
Bullets hits | 94 |
Gun Accuracy | 13.6% |
Rockets fired | 0 |
Rockets hits | 0 |
Rockets Accuracy | 0% |
Dropped bombs | 0 |
Hits Bombs | 0 |
Bomb Accuracy | 0% |
Score | 0 |
Fighters | 0 |
Fighters (static) | 0 |
TwoSeats | 0 |
Bombers | 0 |
Pilots | 0 |
Gunners | 0 |
Assisted | 0 |
Unconfirmed AK | 0 |
AI Fighters | 0 |
AI TwoSeats | 0 |
AI Bombers | 0 |
AI Pilots | 0 |
AI Gunners | 0 |
Friendly planes | 0 |
Friendly pilots | 0 |
Friendly gunners | 0 |
Aerostats | 0 |
Light tanks | 0 |
Heavy tanks | 0 |
Tanks (static) | 0 |
Locomotives | 0 |
Wagons | 0 |
Light ships | 0 |
Middle ships | 0 |
Heavy ships | 0 |
Ships (static) | 0 |
Submarines | 0 |
Vehicles | 0 |
Vehicles (static) | 0 |
Planes no TO | 0 |
Artillery | 0 |
Artillery (static) | 0 |
Infantry | 0 |
MachineGuns | 0 |
AAA | 0 |
AA MachineGuns | 0 |
Friendly Ground Units | 0 |
Bridges | 0 |
Airfields | 0 |
Railway Stations | 0 |
Factories | 0 |
Firing Point | 0 |
Friendly Buildings | 0 |
10.03.2014 04:46:37
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_VR_Stele [S.E.5a] was respawned |
10.03.2014 04:47:20
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_VR_Stele [S.E.5a] take off |
10.03.2014 04:54:06
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_VR_Stele [S.E.5a] has damaged (0.02) =J13=Dancer=Rus= [Gotha G.V] |
10.03.2014 04:58:11
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BH_Hawkeye [Fokker D.VIIF] has damaged (0.006) _VR_Stele [S.E.5a] |
10.03.2014 04:58:13
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BH_Hawkeye [Fokker D.VIIF] has damaged (0.009) _VR_Stele [S.E.5a] |
10.03.2014 04:58:14
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BH_Hawkeye [Fokker D.VIIF] has damaged (0.011) _VR_Stele [S.E.5a] |
10.03.2014 04:58:14
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BH_Hawkeye [Fokker D.VIIF] has damaged (0.005) _VR_Stele [S.E.5a] |
10.03.2014 04:58:15
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BH_Hawkeye [Fokker D.VIIF] has damaged (0.006) _VR_Stele [S.E.5a] |
10.03.2014 04:58:43
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BH_Hook [Fokker D.VIIF] has damaged (0.012) _VR_Stele [S.E.5a] |
10.03.2014 05:01:18
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_VR_Stele [S.E.5a] has damaged (0.006) Keen_64 [DFW C.V] |
10.03.2014 05:01:23
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_VR_Stele [S.E.5a] has damaged (0.005) Keen_64 [DFW C.V] |
10.03.2014 05:01:32
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_VR_Stele [S.E.5a] has damaged (0.006) Keen_64 [DFW C.V] |
10.03.2014 05:01:33
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_VR_Stele [S.E.5a] has damaged (0.005) Keen_64 [DFW C.V] |
10.03.2014 05:01:33
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_VR_Stele [S.E.5a] has wounded (0.25) AI [BotGunnerG5_2] |
10.03.2014 05:01:33
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_VR_Stele [S.E.5a] has wounded (0.25) AI [BotGunnerG5_2] |
10.03.2014 05:01:34
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_VR_Stele [S.E.5a] has damaged (0.006) Keen_64 [DFW C.V] |
10.03.2014 05:01:46
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AI [Turret DFW C.V] has damaged (0.007) _VR_Stele [S.E.5a] |
10.03.2014 05:03:07
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_VR_Stele [S.E.5a] has damaged (0.008) =TM= I Got Shot [Gotha G.V] |
10.03.2014 05:03:09
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_VR_Stele [S.E.5a] has damaged (0.008) =TM= I Got Shot [Gotha G.V] |
10.03.2014 05:03:28
|
_VR_Stele [S.E.5a] has wounded (0.25) AI [BotGunnerG5_2] |
10.03.2014 05:03:31
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AI [Tail turret Gotha G.V] has damaged (0.01) _VR_Stele [S.E.5a] |
10.03.2014 05:03:32
|
AI [Tail turret Gotha G.V] has damaged (0.009) _VR_Stele [S.E.5a] |
10.03.2014 05:03:38
|
AI [Nose turret Gotha G.V] has damaged (0.009) _VR_Stele [S.E.5a] |
10.03.2014 05:03:38
|
AI [Nose turret Gotha G.V] has damaged (0.009) _VR_Stele [S.E.5a] |
10.03.2014 05:03:38
|
AI [Nose turret Gotha G.V] has damaged (0.009) _VR_Stele [S.E.5a] |
10.03.2014 05:03:38
|
AI [Nose turret Gotha G.V] has damaged (0.009) _VR_Stele [S.E.5a] |
10.03.2014 05:03:38
|
AI [Nose turret Gotha G.V] has damaged (0.008) _VR_Stele [S.E.5a] |
10.03.2014 05:03:38
|
AI [Nose turret Gotha G.V] has damaged (0.009) _VR_Stele [S.E.5a] |
10.03.2014 05:03:39
|
AI [Nose turret Gotha G.V] has damaged (0.863) _VR_Stele [S.E.5a] |
10.03.2014 05:03:39
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AI [Nose turret Gotha G.V] has shotdown _VR_Stele [S.E.5a] |
10.03.2014 05:03:39
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:39
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:39
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:39
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:39
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:40
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:40
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:40
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:40
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:40
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:40
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:41
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:41
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:41
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:41
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:41
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:41
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:41
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:42
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:42
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:42
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:42
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:42
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:42
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:43
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:43
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:43
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:43
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:43
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:43
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:44
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:44
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:44
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:44
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:44
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:44
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:45
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:45
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:45
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:45
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:45
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:45
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:45
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:46
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:46
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:46
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:46
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:46
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:46
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:47
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:47
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:47
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:47
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:47
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:47
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:48
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:48
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:48
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:48
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:48
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:48
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:49
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:49
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:49
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:49
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:49
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:49
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:49
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:50
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:50
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:50
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:50
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:50
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:50
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:51
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:51
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_VR_Stele [S.E.5a] has wounded (0.209) |
10.03.2014 05:03:51
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_VR_Stele [S.E.5a] has wounded (0.117) |
10.03.2014 05:03:51
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:51
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_VR_Stele [S.E.5a] crashed on the ground |
10.03.2014 05:03:51
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:51
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:51
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:52
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:52
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:52
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:52
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:52
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:52
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:52
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:53
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:53
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:53
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:53
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:53
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:53
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:54
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:54
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:54
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:54
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:54
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:54
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:55
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:55
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:55
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:55
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:55
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:55
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:56
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:56
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:56
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:56
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:56
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:56
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:56
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:57
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:57
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:57
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:57
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:57
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:57
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:58
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:58
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:58
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:58
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:58
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:58
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:59
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_VR_Stele [S.E.5a] has wounded (0.005) |
10.03.2014 05:03:59
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_VR_Stele [S.E.5a] has finished |
10.03.2014 05:03:59
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_VR_Stele [S.E.5a] has wounded (0.013) |
10.03.2014 05:03:59
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_VR_Stele [S.E.5a] has died |