Tour | Wargrounds March 2014 Statistics |
Mission | NW - Winter - Cappy |
Type | Halberstadt CL.II |
Payload | 7.92 x 500 + 12 x 12,5 kg |
Fuel | 50% |
Coalition | Central Powers |
Country | Germany |
Date start | 23.03.2014 16:12 |
Date end | 23.03.2014 16:25 |
Flight time | 10 minutes 59 seconds |
Ratio | 1.14 |
Status | crashed (wounded) captured |
Bullets fired | 45 |
Bullets hits | 6 |
Gun Accuracy | 13.3% |
Rockets fired | 0 |
Rockets hits | 0 |
Rockets Accuracy | 0% |
Dropped bombs | 12 |
Hits Bombs | 7 |
Bomb Accuracy | 58.3% |
Score | 11 |
Fighters | 0 |
Fighters (static) | 0 |
TwoSeats | 0 |
Bombers | 0 |
Pilots | 0 |
Gunners | 0 |
Assisted | 0 |
Unconfirmed AK | 0 |
AI Fighters | 0 |
AI TwoSeats | 0 |
AI Bombers | 0 |
AI Pilots | 0 |
AI Gunners | 0 |
Friendly planes | 0 |
Friendly pilots | 0 |
Friendly gunners | 0 |
Aerostats | 0 |
Light tanks | 0 |
Heavy tanks | 0 |
Tanks (static) | 0 |
Locomotives | 0 |
Wagons | 0 |
Light ships | 0 |
Middle ships | 0 |
Heavy ships | 0 |
Ships (static) | 0 |
Submarines | 0 |
Vehicles | 0 |
Vehicles (static) | 0 |
Planes no TO | 0 |
Artillery | 0 |
Artillery (static) | 0 |
Infantry | 0 |
MachineGuns | 0 |
AAA | 0 |
AA MachineGuns | 0 |
Friendly Ground Units | 0 |
Bridges | 0 |
Airfields | 0 |
Railway Stations | 0 |
Factories | 1 |
Firing Point | 0 |
Friendly Buildings | 0 |
23.03.2014 16:12:41
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=TM= I Got Shot [Halberstadt CL.II] was respawned |
23.03.2014 16:13:59
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=TM= I Got Shot [Halberstadt CL.II] take off |
23.03.2014 16:20:34
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.048) AI [factory_06] |
23.03.2014 16:20:36
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.041) AI [factory_06] |
23.03.2014 16:20:37
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.07) AI [factory_06] |
23.03.2014 16:23:09
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.023) |
23.03.2014 16:23:09
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.036) AI [factory_06] |
23.03.2014 16:23:11
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.625) AI [factory_06] |
23.03.2014 16:23:11
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=TM= I Got Shot [Halberstadt CL.II] has destroyed AI [factory_06] |
23.03.2014 16:24:50
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.08) AI [Crossley] |
23.03.2014 16:24:51
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.116) AI [Crossley] |
23.03.2014 16:24:52
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.075) AI [Crossley] |
23.03.2014 16:24:52
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.075) AI [Crossley] |
23.03.2014 16:24:53
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.155) AI [Crossley] |
23.03.2014 16:24:54
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.05) AI [LeylandS] |
23.03.2014 16:24:54
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.015) |
23.03.2014 16:24:54
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.025) |
23.03.2014 16:24:55
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.026) |
23.03.2014 16:24:55
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.908) |
23.03.2014 16:24:55
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=TM= I Got Shot [Halberstadt CL.II] was disabled |
23.03.2014 16:24:57
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=TM= I Got Shot [Halberstadt CL.II] has wounded (0.07) |
23.03.2014 16:24:57
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=TM= I Got Shot [Halberstadt CL.II] has wounded (0.291) |
23.03.2014 16:24:59
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=TM= I Got Shot [Halberstadt CL.II] crashed on the ground |
23.03.2014 16:25:11
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=TM= I Got Shot [Halberstadt CL.II] has finished |