24.11.2024 21:54
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SeaW0lf
Sortie #383868

 
Tour Wargrounds April 2014 Statistics
Mission NW - Summer - Verdun
Type R.E.8
Payload Photo + 7.69 x 973
Fuel 50%
Coalition Triple Entente
Country France
Date start 04.04.2014 04:31
Date end 04.04.2014 04:52
Flight time 19 minutes 27 seconds
Ratio 0.99
Status crashed (wounded) captured
Bullets fired 200
Bullets hits 6
Gun Accuracy 3%
Rockets fired 0
Rockets hits 0
Rockets Accuracy 0%
Dropped bombs 0
Hits Bombs 0
Bomb Accuracy 0%
Score 0
Fighters 0
Fighters (static) 0
TwoSeats 0
Bombers 0
Pilots 0
Gunners 0
Assisted 0
Unconfirmed AK 0
AI Fighters 0
AI TwoSeats 0
AI Bombers 0
AI Pilots 0
AI Gunners 0
Friendly planes 0
Friendly pilots 0
Friendly gunners 0
Aerostats 0
Light tanks 0
Heavy tanks 0
Tanks (static) 0
Locomotives 0
Wagons 0
Light ships 0
Middle ships 0
Heavy ships 0
Ships (static) 0
Submarines 0
Vehicles 0
Vehicles (static) 0
Planes no TO 0
Artillery 0
Artillery (static) 0
Infantry 0
MachineGuns 0
AAA 0
AA MachineGuns 0
Friendly Ground Units 0
Bridges 0
Airfields 0
Railway Stations 0
Factories 0
Firing Point 0
Friendly Buildings 0
04.04.2014 04:31:50
SeaW0lf [R.E.8] was respawned
04.04.2014 04:32:24
SeaW0lf [R.E.8] take off
04.04.2014 04:48:42
JG1_Vikner_J10 [Roland C.IIa] has damaged (0.005) SeaW0lf [R.E.8]
04.04.2014 04:50:03
AI [Turret R.E.8] has wounded (0.25) JG1_Vikner_J10 [Roland C.IIa]
04.04.2014 04:50:03
AI [Turret R.E.8] has damaged (0.032) JG1_Vikner_J10 [Roland C.IIa]
04.04.2014 04:51:34
AI [Turret Roland C.IIa] has damaged (0.007) SeaW0lf [R.E.8]
04.04.2014 04:51:34
AI [Turret Roland C.IIa] has damaged (0.006) SeaW0lf [R.E.8]
04.04.2014 04:51:34
AI [Turret Roland C.IIa] has damaged (0.006) SeaW0lf [R.E.8]
04.04.2014 04:51:50
SeaW0lf [R.E.8] has damaged (0.015)
04.04.2014 04:51:50
SeaW0lf [R.E.8] has damaged (0.015)
04.04.2014 04:51:50
SeaW0lf [R.E.8] has damaged (0.008)
04.04.2014 04:51:50
SeaW0lf [R.E.8] has damaged (0.013)
04.04.2014 04:51:51
SeaW0lf [R.E.8] has damaged (0.005)
04.04.2014 04:51:51
SeaW0lf [R.E.8] has damaged (0.162)
04.04.2014 04:51:51
SeaW0lf [R.E.8] has damaged (0.753)
04.04.2014 04:51:51
SeaW0lf [R.E.8] was disabled
04.04.2014 04:51:51
SeaW0lf [R.E.8] has wounded (0.334)
04.04.2014 04:51:51
SeaW0lf [R.E.8] has wounded (0.199)
04.04.2014 04:51:51
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:51
SeaW0lf [R.E.8] crashed on the ground
04.04.2014 04:51:51
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:51
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:52
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:52
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:52
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:52
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:52
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:52
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:53
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:53
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:53
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:53
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:53
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:53
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:54
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:54
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:54
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:54
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:54
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:54
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:54
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:55
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:55
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:55
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:55
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:55
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:55
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:56
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:56
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:56
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:56
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:56
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:56
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:57
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:57
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:57
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:57
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:57
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:57
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:58
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:58
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:58
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:58
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:58
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:58
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:58
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:59
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:59
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:59
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:59
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:59
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:51:59
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:52:00
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:52:00
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:52:00
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:52:00
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:52:00
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:52:00
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:52:01
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:52:01
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:52:01
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:52:01
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:52:01
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:52:01
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:52:02
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:52:02
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:52:02
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:52:02
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:52:02
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:52:02
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:52:02
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:52:03
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:52:03
SeaW0lf [R.E.8] has wounded (0.005)
04.04.2014 04:52:03
SeaW0lf [R.E.8] has finished