Tour | Wargrounds April 2014 Statistics |
Mission | NW - Summer - Verdun |
Type | R.E.8 |
Payload | 7.69 x 973 + 12 x 20 lb |
Fuel | 50% |
Coalition | Triple Entente |
Country | France |
Date start | 12.04.2014 01:06 |
Date end | 12.04.2014 01:16 |
Flight time | 8 minutes 23 seconds |
Ratio | 1.02 |
Status | shotdown (wounded) |
Bullets fired | 227 |
Bullets hits | 21 |
Gun Accuracy | 9.3% |
Rockets fired | 0 |
Rockets hits | 0 |
Rockets Accuracy | 0% |
Dropped bombs | 12 |
Hits Bombs | 7 |
Bomb Accuracy | 58.3% |
Score | 10 |
Fighters | 0 |
Fighters (static) | 0 |
TwoSeats | 0 |
Bombers | 0 |
Pilots | 0 |
Gunners | 0 |
Assisted | 0 |
Unconfirmed AK | 0 |
AI Fighters | 0 |
AI TwoSeats | 0 |
AI Bombers | 0 |
AI Pilots | 0 |
AI Gunners | 0 |
Friendly planes | 0 |
Friendly pilots | 0 |
Friendly gunners | 0 |
Aerostats | 0 |
Light tanks | 0 |
Heavy tanks | 0 |
Tanks (static) | 0 |
Locomotives | 0 |
Wagons | 0 |
Light ships | 0 |
Middle ships | 0 |
Heavy ships | 0 |
Ships (static) | 0 |
Submarines | 0 |
Vehicles | 0 |
Vehicles (static) | 0 |
Planes no TO | 0 |
Artillery | 0 |
Artillery (static) | 0 |
Infantry | 0 |
MachineGuns | 0 |
AAA | 0 |
AA MachineGuns | 0 |
Friendly Ground Units | 0 |
Bridges | 0 |
Airfields | 1 |
Railway Stations | 0 |
Factories | 0 |
Firing Point | 0 |
Friendly Buildings | 0 |
12.04.2014 01:06:52
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=TM= I Got Shot [R.E.8] was respawned |
12.04.2014 01:08:21
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=TM= I Got Shot [R.E.8] take off |
12.04.2014 01:14:32
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Kodamcity [Fokker E.III] has damaged (0.027) =TM= I Got Shot [R.E.8] |
12.04.2014 01:14:54
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=TM= I Got Shot [R.E.8] has damaged (0.039) AI [ger_med] |
12.04.2014 01:14:54
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Kodamcity [Fokker E.III] has damaged (0.007) =TM= I Got Shot [R.E.8] |
12.04.2014 01:14:55
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=TM= I Got Shot [R.E.8] has damaged (0.041) AI [ger_med] |
12.04.2014 01:14:56
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=TM= I Got Shot [R.E.8] has damaged (0.589) AI [ger_med] |
12.04.2014 01:14:56
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=TM= I Got Shot [R.E.8] has destroyed AI [ger_med] |
12.04.2014 01:15:01
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Kodamcity [Fokker E.III] has damaged (0.017) =TM= I Got Shot [R.E.8] |
12.04.2014 01:15:05
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Kodamcity [Fokker E.III] has wounded (0.25) =TM= I Got Shot [R.E.8] |
12.04.2014 01:15:05
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Kodamcity [Fokker E.III] has damaged (0.032) =TM= I Got Shot [R.E.8] |
12.04.2014 01:15:05
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Kodamcity [Fokker E.III] has damaged (0.009) =TM= I Got Shot [R.E.8] |
12.04.2014 01:15:05
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Kodamcity [Fokker E.III] has damaged (0.005) =TM= I Got Shot [R.E.8] |
12.04.2014 01:15:06
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Kodamcity [Fokker E.III] has damaged (0.007) =TM= I Got Shot [R.E.8] |
12.04.2014 01:15:07
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Kodamcity [Fokker E.III] has wounded (0.25) =TM= I Got Shot [R.E.8] |
12.04.2014 01:15:07
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Kodamcity [Fokker E.III] has damaged (0.032) =TM= I Got Shot [R.E.8] |
12.04.2014 01:15:08
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Kodamcity [Fokker E.III] has damaged (0.005) =TM= I Got Shot [R.E.8] |
12.04.2014 01:15:08
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Kodamcity [Fokker E.III] has damaged (0.006) =TM= I Got Shot [R.E.8] |
12.04.2014 01:15:10
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Kodamcity [Fokker E.III] has damaged (0.005) =TM= I Got Shot [R.E.8] |
12.04.2014 01:15:15
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Kodamcity [Fokker E.III] has damaged (0.008) =TM= I Got Shot [R.E.8] |
12.04.2014 01:15:16
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Kodamcity [Fokker E.III] has damaged (0.007) =TM= I Got Shot [R.E.8] |
12.04.2014 01:15:17
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AI [Turret R.E.8] has wounded (0.25) Kodamcity [Fokker E.III] |
12.04.2014 01:15:17
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AI [Turret R.E.8] has damaged (0.035) Kodamcity [Fokker E.III] |
12.04.2014 01:15:17
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AI [Turret R.E.8] has damaged (0.005) Kodamcity [Fokker E.III] |
12.04.2014 01:15:19
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AI [Turret R.E.8] has damaged (0.011) Kodamcity [Fokker E.III] |
12.04.2014 01:15:21
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AI [Turret R.E.8] has damaged (0.009) Kodamcity [Fokker E.III] |
12.04.2014 01:15:21
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Kodamcity [Fokker E.III] has damaged (0.007) =TM= I Got Shot [R.E.8] |
12.04.2014 01:15:21
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Kodamcity [Fokker E.III] has damaged (0.007) =TM= I Got Shot [R.E.8] |
12.04.2014 01:15:26
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AI [Turret R.E.8] has damaged (0.006) Von Nabee [Halberstadt D.II] |
12.04.2014 01:15:33
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Kodamcity [Fokker E.III] has damaged (0.009) =TM= I Got Shot [R.E.8] |
12.04.2014 01:15:34
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Kodamcity [Fokker E.III] has damaged (0.006) =TM= I Got Shot [R.E.8] |
12.04.2014 01:16:09
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=TM= I Got Shot [R.E.8] has damaged (0.026) |
12.04.2014 01:16:19
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Von Nabee [Halberstadt D.II] has wounded (0.25) =TM= I Got Shot [R.E.8] |
12.04.2014 01:16:19
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Von Nabee [Halberstadt D.II] has damaged (0.037) =TM= I Got Shot [R.E.8] |
12.04.2014 01:16:42
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Von Nabee [Halberstadt D.II] has damaged (0.722) =TM= I Got Shot [R.E.8] |
12.04.2014 01:16:42
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Von Nabee [Halberstadt D.II] has shotdown =TM= I Got Shot [R.E.8] |
12.04.2014 01:16:44
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=TM= I Got Shot [R.E.8] crashed on the ground |
12.04.2014 01:16:54
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=TM= I Got Shot [R.E.8] has finished |