07.02.2026 00:13
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=TM=Theo
Sortie #391733
Squad: =TM=

 
Tour Wargrounds April 2014 Statistics
Mission NW - Autumn - Reims
Type Halberstadt CL.II
Gunners jacgarrettt
Payload 7.92 x 1000 + 12 x 12,5 kg
Modifications
  • Twin Spandau MG
  • Twin Parabellum MG Turret
Fuel 55%
Coalition Central Powers
Country Germany
Date start 13.04.2014 11:31
Date end 13.04.2014 11:53
Flight time 20 minutes 43 seconds
Ratio 0.80
Status crashed (wounded)
Bullets fired 477
Bullets hits 10
Gun Accuracy 2.1%
Rockets fired 0
Rockets hits 0
Rockets Accuracy 0%
Dropped bombs 12
Hits Bombs 8
Bomb Accuracy 66.7%
Score 8
Fighters 0
Fighters (static) 0
TwoSeats 0
Bombers 0
Pilots 0
Gunners 0
Assisted 0
Unconfirmed AK 0
AI Fighters 0
AI TwoSeats 0
AI Bombers 0
AI Pilots 0
AI Gunners 0
Friendly planes 0
Friendly pilots 0
Friendly gunners 0
Aerostats 0
Light tanks 0
Heavy tanks 0
Tanks (static) 0
Locomotives 0
Wagons 0
Light ships 0
Middle ships 0
Heavy ships 0
Ships (static) 0
Submarines 0
Vehicles 0
Vehicles (static) 0
Planes no TO 0
Artillery 0
Artillery (static) 0
Infantry 0
MachineGuns 0
AAA 0
AA MachineGuns 0
Friendly Ground Units 0
Bridges 0
Airfields 0
Railway Stations 0
Factories 1
Firing Point 0
Friendly Buildings 0
13.04.2014 11:31:12
=TM=Theo [Halberstadt CL.II] was respawned
13.04.2014 11:32:14
=TM=Theo [Halberstadt CL.II] take off
13.04.2014 11:44:49
=TM=Theo [Halberstadt CL.II] has wounded (0.062)
13.04.2014 11:44:49
=TM=Theo [Halberstadt CL.II] has damaged (0.009)
13.04.2014 11:44:49
=TM=Theo [Halberstadt CL.II] has wounded (0.097)
13.04.2014 11:44:49
=TM=Theo [Halberstadt CL.II] has damaged (0.014)
13.04.2014 11:44:49
=TM=Theo [Halberstadt CL.II] has wounded (0.124)
13.04.2014 11:44:49
=TM=Theo [Halberstadt CL.II] has damaged (0.018)
13.04.2014 11:44:50
=TM=Theo [Halberstadt CL.II] has damaged (0.046) AI [factory_06]
13.04.2014 11:44:51
=TM=Theo [Halberstadt CL.II] has damaged (0.036) AI [factory_06]
13.04.2014 11:44:52
=TM=Theo [Halberstadt CL.II] has damaged (0.138) AI [factory_06]
13.04.2014 11:44:53
=TM=Theo [Halberstadt CL.II] has damaged (0.058) AI [factory_06]
13.04.2014 11:44:54
=TM=Theo [Halberstadt CL.II] has damaged (0.635) AI [factory_06]
13.04.2014 11:44:54
=TM=Theo [Halberstadt CL.II] has destroyed AI [factory_06]
13.04.2014 11:46:36
=TM=Theo [Halberstadt CL.II] has damaged (0.05) AI [LeylandS]
13.04.2014 11:46:36
=TM=Theo [Halberstadt CL.II] has damaged (0.102) AI [LeylandS]
13.04.2014 11:46:36
=TM=Theo [Halberstadt CL.II] has damaged (0.037) AI [LeylandS]
13.04.2014 11:46:36
=TM=Theo [Halberstadt CL.II] has damaged (0.053) AI [LeylandS]
13.04.2014 11:46:36
=TM=Theo [Halberstadt CL.II] has damaged (0.1) AI [LeylandS]
13.04.2014 11:46:36
=TM=Theo [Halberstadt CL.II] has damaged (0.053) AI [LeylandS]
13.04.2014 11:46:36
=TM=Theo [Halberstadt CL.II] has damaged (0.053) AI [LeylandS]
13.04.2014 11:47:31
Kodamcity [SPAD 7.C1 150hp] has damaged (0.007) =TM=Theo [Halberstadt CL.II]
13.04.2014 11:47:46
SeaW0lf [Sopwith Pup] has damaged (0.005) =TM=Theo [Halberstadt CL.II]
13.04.2014 11:47:46
SeaW0lf [Sopwith Pup] has damaged (0.006) =TM=Theo [Halberstadt CL.II]
13.04.2014 11:47:46
SeaW0lf [Sopwith Pup] has damaged (0.007) =TM=Theo [Halberstadt CL.II]
13.04.2014 11:48:46
OCA_LoneStar [SPAD 7.C1 150hp] has wounded (0.25) =TM=Theo [Halberstadt CL.II]
13.04.2014 11:48:46
OCA_LoneStar [SPAD 7.C1 150hp] has damaged (0.038) =TM=Theo [Halberstadt CL.II]
13.04.2014 11:48:47
OCA_LoneStar [SPAD 7.C1 150hp] has damaged (0.006) =TM=Theo [Halberstadt CL.II]
13.04.2014 11:52:57
=TM=Theo [Halberstadt CL.II] has damaged (0.884)
13.04.2014 11:52:57
=TM=Theo [Halberstadt CL.II] was disabled
13.04.2014 11:52:58
=TM=Theo [Halberstadt CL.II] crashed on the ground
13.04.2014 11:53:13
=TM=Theo [Halberstadt CL.II] has finished