03.12.2024 14:27
en
ru
cn

=TM= I Got Shot
Sortie #41857
Squad: =TM=

 
Tour Wargrounds January 2013 Statistics
Mission NW CG - Summer - Channel v1.0.0
Type Halberstadt CL.II
Payload 7.92 x 1000 + 12 x 12,5 kg
Modifications
  • Twin Spandau MG
  • Twin Parabellum MG Turret
Fuel 50%
Coalition Central Powers
Country Germany
Date start 09.01.2013 01:19
Date end 09.01.2013 01:30
Flight time 10 minutes 18 seconds
Ratio 1.55
Status shotdown (killed)
Bullets fired 182
Bullets hits 18
Gun Accuracy 9.9%
Rockets fired 0
Rockets hits 0
Rockets Accuracy 0%
Dropped bombs 7
Hits Bombs 4
Bomb Accuracy 57.1%
Score 42
Fighters 0
Fighters (static) 0
TwoSeats 0
Bombers 0
Pilots 0
Gunners 0
Assisted 0
Unconfirmed AK 0
AI Fighters 1
AI TwoSeats 0
AI Bombers 0
AI Pilots 1
AI Gunners 0
Friendly planes 0
Friendly pilots 0
Friendly gunners 0
Aerostats 0
Light tanks 0
Heavy tanks 0
Tanks (static) 0
Locomotives 0
Wagons 0
Light ships 0
Middle ships 0
Heavy ships 0
Ships (static) 0
Submarines 0
Vehicles 0
Vehicles (static) 0
Planes no TO 0
Artillery 0
Artillery (static) 0
Infantry 0
MachineGuns 0
AAA 0
AA MachineGuns 0
Friendly Ground Units 0
Bridges 0
Airfields 0
Railway Stations 0
Factories 1
Firing Point 0
Friendly Buildings 0
09.01.2013 01:19:42
=TM= I Got Shot [Halberstadt CL.II] was respawned
09.01.2013 01:20:29
=TM= I Got Shot [Halberstadt CL.II] take off
09.01.2013 01:29:57
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.06) AI [factory_02]
09.01.2013 01:29:58
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.067) AI [factory_02]
09.01.2013 01:30:04
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.066) AI [factory_01]
09.01.2013 01:30:30
=TM= I Got Shot [Halberstadt CL.II] has damaged (1.0) AI [factory_07]
09.01.2013 01:30:30
=TM= I Got Shot [Halberstadt CL.II] has destroyed AI [factory_07]
09.01.2013 01:30:33
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.011) AI [Sopwith Camel]
09.01.2013 01:30:37
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.946) AI [Sopwith Camel]
09.01.2013 01:30:37
=TM= I Got Shot [Halberstadt CL.II] has shotdown AI [Sopwith Camel]
09.01.2013 01:30:37
=TM= I Got Shot [Halberstadt CL.II] has wounded (0.75) AI [Common Bot]
09.01.2013 01:30:37
=TM= I Got Shot [Halberstadt CL.II] has killed AI [Common Bot]
09.01.2013 01:30:39
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.024) AI [factory_01]
09.01.2013 01:30:43
BSS_Vidar [SPAD 13.C1] has damaged (0.01) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 01:30:43
BSS_Vidar [SPAD 13.C1] has damaged (0.005) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 01:30:43
BSS_Vidar [SPAD 13.C1] has wounded (0.5) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 01:30:43
BSS_Vidar [SPAD 13.C1] has damaged (0.065) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 01:30:43
BSS_Vidar [SPAD 13.C1] has damaged (0.008) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 01:30:43
BSS_Vidar [SPAD 13.C1] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 01:30:43
BSS_Vidar [SPAD 13.C1] has wounded (0.25) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 01:30:44
BSS_Vidar [SPAD 13.C1] has damaged (0.033) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 01:30:44
BSS_Vidar [SPAD 13.C1] has damaged (0.016) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 01:30:44
BSS_Vidar [SPAD 13.C1] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 01:30:44
BSS_Vidar [SPAD 13.C1] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 01:30:44
BSS_Vidar [SPAD 13.C1] has damaged (0.838) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 01:30:44
BSS_Vidar [SPAD 13.C1] has shotdown =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 01:30:44
BSS_Vidar [SPAD 13.C1] has wounded (0.25) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 01:30:44
BSS_Vidar [SPAD 13.C1] has killed =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 01:30:44
=TM= I Got Shot [Halberstadt CL.II] has finished
09.01.2013 01:30:47
=TM= I Got Shot [Halberstadt CL.II] crashed on the ground