Tour | Wargrounds January 2013 Statistics |
Mission | NW CG - Autumn - Reims |
Type | R.E.8 |
Payload | 7.69 x 973 + 12 x 20 lb |
Modifications
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|
Fuel | 50% |
Coalition | Triple Entente |
Country | France |
Date start | 13.01.2013 01:35 |
Date end | 13.01.2013 01:49 |
Flight time | 13 minutes 5 seconds |
Ratio | 1.08 |
Status | crashed (dead) |
Bullets fired | 356 |
Bullets hits | 48 |
Gun Accuracy | 13.5% |
Rockets fired | 0 |
Rockets hits | 0 |
Rockets Accuracy | 0% |
Dropped bombs | 12 |
Hits Bombs | 6 |
Bomb Accuracy | 50% |
Score | 12 |
Fighters | 0 |
Fighters (static) | 0 |
TwoSeats | 0 |
Bombers | 0 |
Pilots | 0 |
Gunners | 0 |
Assisted | 0 |
Unconfirmed AK | 0 |
AI Fighters | 1 |
AI TwoSeats | 0 |
AI Bombers | 0 |
AI Pilots | 1 |
AI Gunners | 0 |
Friendly planes | 0 |
Friendly pilots | 0 |
Friendly gunners | 0 |
Aerostats | 0 |
Light tanks | 0 |
Heavy tanks | 0 |
Tanks (static) | 0 |
Locomotives | 0 |
Wagons | 0 |
Light ships | 0 |
Middle ships | 0 |
Heavy ships | 0 |
Ships (static) | 0 |
Submarines | 0 |
Vehicles | 0 |
Vehicles (static) | 0 |
Planes no TO | 0 |
Artillery | 0 |
Artillery (static) | 0 |
Infantry | 0 |
MachineGuns | 0 |
AAA | 0 |
AA MachineGuns | 1 |
Friendly Ground Units | 0 |
Bridges | 0 |
Airfields | 0 |
Railway Stations | 0 |
Factories | 0 |
Firing Point | 0 |
Friendly Buildings | 0 |
13.01.2013 01:35:50
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=TM= I Got Shot [R.E.8] was respawned |
13.01.2013 01:36:47
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=TM= I Got Shot [R.E.8] take off |
13.01.2013 01:44:36
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=TM= I Got Shot [R.E.8] has damaged (0.03) AI [factory_06] |
13.01.2013 01:44:38
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=TM= I Got Shot [R.E.8] has damaged (0.037) AI [factory_06] |
13.01.2013 01:44:41
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AI [LMG08AAA] has damaged (0.005) =TM= I Got Shot [R.E.8] |
13.01.2013 01:44:42
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AI [LMG08AAA] has damaged (0.005) =TM= I Got Shot [R.E.8] |
13.01.2013 01:45:09
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=TM= I Got Shot [R.E.8] has damaged (1.0) AI [LMG08AAA] |
13.01.2013 01:45:09
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=TM= I Got Shot [R.E.8] has destroyed AI [LMG08AAA] |
13.01.2013 01:45:42
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=TM= I Got Shot [R.E.8] has damaged (0.02) AI [factory_06] |
13.01.2013 01:45:45
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=TM= I Got Shot [R.E.8] has damaged (0.054) AI [factory_06] |
13.01.2013 01:45:46
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=TM= I Got Shot [R.E.8] has damaged (0.038) AI [factory_06] |
13.01.2013 01:46:19
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=TM= I Got Shot [R.E.8] has damaged (0.948) AI [Pfalz D.IIIa] |
13.01.2013 01:46:19
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=TM= I Got Shot [R.E.8] has shotdown AI [Pfalz D.IIIa] |
13.01.2013 01:46:19
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=TM= I Got Shot [R.E.8] has wounded (0.75) AI [Common Bot] |
13.01.2013 01:46:19
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=TM= I Got Shot [R.E.8] has killed AI [Common Bot] |
13.01.2013 01:46:39
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demon_ [Pfalz D.IIIa] has damaged (0.005) =TM= I Got Shot [R.E.8] |
13.01.2013 01:46:40
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demon_ [Pfalz D.IIIa] has wounded (0.25) =TM= I Got Shot [R.E.8] |
13.01.2013 01:46:40
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demon_ [Pfalz D.IIIa] has damaged (0.032) =TM= I Got Shot [R.E.8] |
13.01.2013 01:46:51
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AI [Turret R.E.8] has damaged (0.006) demon_ [Pfalz D.IIIa] |
13.01.2013 01:46:51
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AI [Turret R.E.8] has damaged (0.007) demon_ [Pfalz D.IIIa] |
13.01.2013 01:46:51
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AI [Turret R.E.8] has damaged (0.005) demon_ [Pfalz D.IIIa] |
13.01.2013 01:46:53
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AI [Turret R.E.8] has damaged (0.006) demon_ [Pfalz D.IIIa] |
13.01.2013 01:49:44
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=TM= I Got Shot [R.E.8] has damaged (0.028) |
13.01.2013 01:49:50
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=TM= I Got Shot [R.E.8] has damaged (0.908) |
13.01.2013 01:49:50
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=TM= I Got Shot [R.E.8] was disabled |
13.01.2013 01:49:50
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=TM= I Got Shot [R.E.8] has wounded (0.673) |
13.01.2013 01:49:51
|
=TM= I Got Shot [R.E.8] has wounded (0.077) |
13.01.2013 01:49:52
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=TM= I Got Shot [R.E.8] has died |
13.01.2013 01:49:52
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=TM= I Got Shot [R.E.8] has finished |
13.01.2013 01:49:52
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=TM= I Got Shot [R.E.8] crashed on the ground |