Tour | Wargrounds September 2014 Statistics |
Mission | NW - Summer - Foucaucourt |
Type | Halberstadt CL.II |
Payload | 7.92 x 500 + 12 x 12,5 kg |
Modifications
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|
Fuel | 50% |
Coalition | Central Powers |
Country | Germany |
Date start | 27.09.2014 19:29 |
Date end | 27.09.2014 19:46 |
Flight time | 16 minutes 5 seconds |
Ratio | 0.21 |
Status | shotdown (wounded) captured |
Bullets fired | 497 |
Bullets hits | 76 |
Gun Accuracy | 15.3% |
Rockets fired | 0 |
Rockets hits | 0 |
Rockets Accuracy | 0% |
Dropped bombs | 12 |
Hits Bombs | 0 |
Bomb Accuracy | 0% |
Score | 4 |
Fighters | 2 |
Fighters (static) | 0 |
TwoSeats | 0 |
Bombers | 0 |
Pilots | 2 |
Gunners | 0 |
Assisted | 0 |
Unconfirmed AK | 0 |
AI Fighters | 0 |
AI TwoSeats | 0 |
AI Bombers | 0 |
AI Pilots | 0 |
AI Gunners | 0 |
Friendly planes | 0 |
Friendly pilots | 0 |
Friendly gunners | 0 |
Aerostats | 0 |
Light tanks | 0 |
Heavy tanks | 0 |
Tanks (static) | 0 |
Locomotives | 0 |
Wagons | 0 |
Light ships | 0 |
Middle ships | 0 |
Heavy ships | 0 |
Ships (static) | 0 |
Submarines | 0 |
Vehicles | 0 |
Vehicles (static) | 0 |
Planes no TO | 0 |
Artillery | 0 |
Artillery (static) | 0 |
Infantry | 0 |
MachineGuns | 0 |
AAA | 1 |
AA MachineGuns | 0 |
Friendly Ground Units | 0 |
Bridges | 0 |
Airfields | 0 |
Railway Stations | 0 |
Factories | 0 |
Firing Point | 0 |
Friendly Buildings | 0 |
27.09.2014 19:29:02
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=TM= I Got Shot [Halberstadt CL.II] was respawned |
27.09.2014 19:29:43
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=TM= I Got Shot [Halberstadt CL.II] take off |
27.09.2014 19:41:59
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=TM= I Got Shot [Halberstadt CL.II] has wounded (0.25) =TM= NoClue [S.E.5a] |
27.09.2014 19:41:59
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.032) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:06
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.008) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:42
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AI [Turret Halberstadt CL.II] has damaged (0.016) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:45
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AI [Turret Halberstadt CL.II] has damaged (0.009) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:46
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AI [Turret Halberstadt CL.II] has damaged (0.006) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:46
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AI [Turret Halberstadt CL.II] has damaged (0.008) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:46
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AI [Turret Halberstadt CL.II] has damaged (0.009) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:46
|
AI [Turret Halberstadt CL.II] has damaged (0.01) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:46
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AI [Turret Halberstadt CL.II] has wounded (0.5) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:46
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AI [Turret Halberstadt CL.II] has damaged (0.063) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:46
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AI [Turret Halberstadt CL.II] has damaged (0.007) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:47
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AI [Turret Halberstadt CL.II] has damaged (0.005) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:47
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AI [Turret Halberstadt CL.II] has damaged (0.007) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:48
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AI [Turret Halberstadt CL.II] has damaged (0.01) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:48
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AI [Turret Halberstadt CL.II] has damaged (0.006) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:48
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AI [Turret Halberstadt CL.II] has damaged (0.801) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:49
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AI [Turret Halberstadt CL.II] has shotdown =TM= NoClue [S.E.5a] |
27.09.2014 19:42:49
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AI [Turret Halberstadt CL.II] has wounded (0.005) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:49
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AI [Turret Halberstadt CL.II] has wounded (0.005) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:49
|
AI [Turret Halberstadt CL.II] has wounded (0.005) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:49
|
AI [Turret Halberstadt CL.II] has wounded (0.005) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:49
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AI [Turret Halberstadt CL.II] has wounded (0.005) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:49
|
AI [Turret Halberstadt CL.II] has wounded (0.005) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:49
|
AI [Turret Halberstadt CL.II] has wounded (0.005) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:50
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AI [Turret Halberstadt CL.II] has wounded (0.005) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:50
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AI [Turret Halberstadt CL.II] has wounded (0.005) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:50
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AI [Turret Halberstadt CL.II] has wounded (0.005) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:50
|
AI [Turret Halberstadt CL.II] has wounded (0.005) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:50
|
AI [Turret Halberstadt CL.II] has wounded (0.005) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:50
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AI [Turret Halberstadt CL.II] has wounded (0.005) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:50
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AI [Turret Halberstadt CL.II] has wounded (0.005) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:50
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AI [Turret Halberstadt CL.II] has wounded (0.005) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:51
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AI [Turret Halberstadt CL.II] has wounded (0.005) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:51
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AI [Turret Halberstadt CL.II] has wounded (0.005) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:51
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AI [Turret Halberstadt CL.II] has wounded (0.005) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:51
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AI [Turret Halberstadt CL.II] has wounded (0.005) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:51
|
AI [Turret Halberstadt CL.II] has wounded (0.005) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:51
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AI [Turret Halberstadt CL.II] has wounded (0.005) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:51
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AI [Turret Halberstadt CL.II] has wounded (0.005) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:52
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AI [Turret Halberstadt CL.II] has wounded (0.005) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:52
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AI [Turret Halberstadt CL.II] has wounded (0.005) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:52
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AI [Turret Halberstadt CL.II] has wounded (0.005) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:52
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AI [Turret Halberstadt CL.II] has wounded (0.005) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:52
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AI [Turret Halberstadt CL.II] has wounded (0.005) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:52
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AI [Turret Halberstadt CL.II] has wounded (0.005) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:52
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AI [Turret Halberstadt CL.II] has wounded (0.005) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:52
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AI [Turret Halberstadt CL.II] has wounded (0.005) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:53
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AI [Turret Halberstadt CL.II] has wounded (0.005) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:53
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AI [Turret Halberstadt CL.II] has wounded (0.005) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:53
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AI [Turret Halberstadt CL.II] has wounded (0.005) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:53
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AI [Turret Halberstadt CL.II] has wounded (0.005) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:53
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AI [Turret Halberstadt CL.II] has wounded (0.005) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:53
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AI [Turret Halberstadt CL.II] has wounded (0.005) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:53
|
AI [Turret Halberstadt CL.II] has wounded (0.005) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:53
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AI [Turret Halberstadt CL.II] has wounded (0.005) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:54
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AI [Turret Halberstadt CL.II] has wounded (0.005) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:54
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AI [Turret Halberstadt CL.II] has wounded (0.005) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:54
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AI [Turret Halberstadt CL.II] has wounded (0.005) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:54
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AI [Turret Halberstadt CL.II] has wounded (0.005) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:54
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AI [Turret Halberstadt CL.II] has wounded (0.005) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:54
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AI [Turret Halberstadt CL.II] has wounded (0.005) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:54
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AI [Turret Halberstadt CL.II] has wounded (0.005) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:54
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AI [Turret Halberstadt CL.II] has wounded (0.01) =TM= NoClue [S.E.5a] |
27.09.2014 19:42:54
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AI [Turret Halberstadt CL.II] has killed =TM= NoClue [S.E.5a] |
27.09.2014 19:44:35
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=TM= I Got Shot [Halberstadt CL.II] has wounded (0.007) |
27.09.2014 19:44:35
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=TM= I Got Shot [Halberstadt CL.II] has wounded (0.011) AI [BotGunnerHCL2] |
27.09.2014 19:44:54
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.037) AI [13PdrAAA] |
27.09.2014 19:44:54
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.053) AI [13PdrAAA] |
27.09.2014 19:44:54
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.071) AI [13PdrAAA] |
27.09.2014 19:44:57
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.838) AI [13PdrAAA] |
27.09.2014 19:44:57
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=TM= I Got Shot [Halberstadt CL.II] has destroyed AI [13PdrAAA] |
27.09.2014 19:45:12
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=TM= NoClue [S.E.5a] has damaged (0.026) =TM= I Got Shot [Halberstadt CL.II] |
27.09.2014 19:45:12
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=TM= NoClue [S.E.5a] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II] |
27.09.2014 19:45:30
|
=TM= NoClue [S.E.5a] has damaged (0.007) =TM= I Got Shot [Halberstadt CL.II] |
27.09.2014 19:45:34
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=TM= NoClue [S.E.5a] has damaged (0.005) =TM= I Got Shot [Halberstadt CL.II] |
27.09.2014 19:45:34
|
=TM= NoClue [S.E.5a] has damaged (0.01) =TM= I Got Shot [Halberstadt CL.II] |
27.09.2014 19:45:39
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AI [Turret Halberstadt CL.II] has wounded (0.75) =TM= NoClue [S.E.5a] |
27.09.2014 19:45:39
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AI [Turret Halberstadt CL.II] has damaged (1.0) =TM= NoClue [S.E.5a] |
27.09.2014 19:45:39
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AI [Turret Halberstadt CL.II] has shotdown =TM= NoClue [S.E.5a] |
27.09.2014 19:45:39
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AI [Turret Halberstadt CL.II] has wounded (0.25) =TM= NoClue [S.E.5a] |
27.09.2014 19:45:39
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AI [Turret Halberstadt CL.II] has killed =TM= NoClue [S.E.5a] |
27.09.2014 19:45:42
|
=TM= NoClue [S.E.5a] has damaged (0.024) =TM= I Got Shot [Halberstadt CL.II] |
27.09.2014 19:45:43
|
=TM= NoClue [S.E.5a] has damaged (0.026) =TM= I Got Shot [Halberstadt CL.II] |
27.09.2014 19:45:43
|
=TM= NoClue [S.E.5a] has damaged (0.894) =TM= I Got Shot [Halberstadt CL.II] |
27.09.2014 19:45:43
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=TM= NoClue [S.E.5a] has shotdown =TM= I Got Shot [Halberstadt CL.II] |
27.09.2014 19:45:46
|
=TM= I Got Shot [Halberstadt CL.II] has wounded (0.093) |
27.09.2014 19:45:47
|
=TM= I Got Shot [Halberstadt CL.II] has wounded (0.602) |
27.09.2014 19:45:47
|
=TM= I Got Shot [Halberstadt CL.II] has wounded (0.177) |
27.09.2014 19:45:48
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=TM= I Got Shot [Halberstadt CL.II] crashed on the ground |
27.09.2014 19:46:03
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=TM= I Got Shot [Halberstadt CL.II] has finished |