30.11.2024 05:15
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RemonttiRene
Sortie #498440

 
Tour Wargrounds October 2014 Statistics
Mission NW - Summer - Verdun
Type R.E.8
Gunners Inculta
Payload 7.69 x 973 + 12 x 20 lb
Fuel 50%
Coalition Triple Entente
Country France
Date start 01.10.2014 16:06
Date end 01.10.2014 16:16
Flight time 8 minutes 16 seconds
Ratio 1.22
Status crashed (killed)
Bullets fired 72
Bullets hits 6
Gun Accuracy 8.3%
Rockets fired 0
Rockets hits 0
Rockets Accuracy 0%
Dropped bombs 12
Hits Bombs 13
Bomb Accuracy 108.3%
Score 2
Fighters 0
Fighters (static) 0
TwoSeats 0
Bombers 0
Pilots 0
Gunners 0
Assisted 0
Unconfirmed AK 0
AI Fighters 0
AI TwoSeats 0
AI Bombers 0
AI Pilots 0
AI Gunners 0
Friendly planes 0
Friendly pilots 0
Friendly gunners 0
Aerostats 0
Light tanks 0
Heavy tanks 0
Tanks (static) 0
Locomotives 0
Wagons 0
Light ships 0
Middle ships 0
Heavy ships 0
Ships (static) 0
Submarines 0
Vehicles 0
Vehicles (static) 0
Planes no TO 0
Artillery 0
Artillery (static) 0
Infantry 0
MachineGuns 0
AAA 0
AA MachineGuns 1
Friendly Ground Units 0
Bridges 0
Airfields 0
Railway Stations 0
Factories 0
Firing Point 0
Friendly Buildings 0
01.10.2014 16:06:21
RemonttiRene [R.E.8] was respawned
01.10.2014 16:07:21
RemonttiRene [R.E.8] take off
01.10.2014 16:13:52
RemonttiRene [R.E.8] has damaged (0.046) AI [Benz Searchlight]
01.10.2014 16:13:52
RemonttiRene [R.E.8] has damaged (0.063) AI [Benz Searchlight]
01.10.2014 16:13:57
RemonttiRene [R.E.8] has damaged (0.891) AI [Benz Searchlight]
01.10.2014 16:13:57
RemonttiRene [R.E.8] has destroyed AI [Benz Searchlight]
01.10.2014 16:13:57
RemonttiRene [R.E.8] has damaged (1.0) AI [GER Searchlight]
01.10.2014 16:13:57
RemonttiRene [R.E.8] has destroyed AI [GER Searchlight]
01.10.2014 16:13:59
RemonttiRene [R.E.8] has damaged (0.009) AI [ger_med]
01.10.2014 16:14:00
RemonttiRene [R.E.8] has damaged (0.007) AI [ger_med]
01.10.2014 16:14:01
AI [LMG08AAA] has damaged (0.013) RemonttiRene [R.E.8]
01.10.2014 16:14:01
RemonttiRene [R.E.8] has damaged (0.012) AI [ger_med]
01.10.2014 16:14:01
AI [LMG08AAA] has wounded (0.25) RemonttiRene [R.E.8]
01.10.2014 16:14:01
AI [LMG08AAA] has damaged (0.033) RemonttiRene [R.E.8]
01.10.2014 16:14:01
AI [LMG08AAA] has damaged (0.008) RemonttiRene [R.E.8]
01.10.2014 16:14:02
RemonttiRene [R.E.8] has damaged (0.018) AI [ger_med]
01.10.2014 16:14:03
RemonttiRene [R.E.8] has damaged (0.019) AI [ger_med]
01.10.2014 16:14:04
RemonttiRene [R.E.8] has damaged (0.052) AI [ger_med]
01.10.2014 16:14:05
RemonttiRene [R.E.8] has damaged (0.005) AI [ger_med]
01.10.2014 16:14:07
RemonttiRene [R.E.8] has damaged (0.067) AI [ger_med]
01.10.2014 16:14:39
AI [LMG08AAA] has damaged (0.006) RemonttiRene [R.E.8]
01.10.2014 16:14:39
AI [LMG08AAA] has damaged (0.006) RemonttiRene [R.E.8]
01.10.2014 16:14:39
AI [LMG08AAA] has damaged (0.006) RemonttiRene [R.E.8]
01.10.2014 16:14:39
AI [LMG08AAA] has damaged (0.006) RemonttiRene [R.E.8]
01.10.2014 16:14:39
AI [LMG08AAA] has damaged (0.006) RemonttiRene [R.E.8]
01.10.2014 16:14:39
AI [LMG08AAA] has damaged (0.006) RemonttiRene [R.E.8]
01.10.2014 16:14:42
RemonttiRene [R.E.8] has damaged (1.0) AI [Benz Searchlight]
01.10.2014 16:14:42
RemonttiRene [R.E.8] has destroyed AI [Benz Searchlight]
01.10.2014 16:14:42
RemonttiRene [R.E.8] has damaged (1.0) AI [GER Searchlight]
01.10.2014 16:14:42
RemonttiRene [R.E.8] has destroyed AI [GER Searchlight]
01.10.2014 16:14:43
RemonttiRene [R.E.8] has damaged (1.0) AI [LMG08AAA]
01.10.2014 16:14:43
RemonttiRene [R.E.8] has destroyed AI [LMG08AAA]
01.10.2014 16:14:44
RemonttiRene [R.E.8] has damaged (0.008) AI [ger_med]
01.10.2014 16:14:57
AI [LMG08AAA] has damaged (0.006) RemonttiRene [R.E.8]
01.10.2014 16:14:57
AI [LMG08AAA] has damaged (0.005) RemonttiRene [R.E.8]
01.10.2014 16:15:37
AI [LMG08AAA] has damaged (0.006) RemonttiRene [R.E.8]
01.10.2014 16:15:38
AI [LMG08AAA] has damaged (0.007) RemonttiRene [R.E.8]
01.10.2014 16:15:38
RemonttiRene [R.E.8] was ditched
01.10.2014 16:15:41
AI [LMG08AAA] has damaged (0.007) RemonttiRene [R.E.8]
01.10.2014 16:15:41
AI [LMG08AAA] has damaged (0.006) RemonttiRene [R.E.8]
01.10.2014 16:15:41
AI [LMG08AAA] has damaged (0.006) RemonttiRene [R.E.8]
01.10.2014 16:15:42
AI [LMG08AAA] has damaged (0.006) RemonttiRene [R.E.8]
01.10.2014 16:15:42
AI [LMG08AAA] has damaged (0.006) RemonttiRene [R.E.8]
01.10.2014 16:15:42
AI [LMG08AAA] has damaged (0.006) RemonttiRene [R.E.8]
01.10.2014 16:15:42
AI [LMG08AAA] has damaged (0.006) RemonttiRene [R.E.8]
01.10.2014 16:15:46
AI [LMG08AAA] has damaged (0.01) RemonttiRene [R.E.8]
01.10.2014 16:15:48
AI [LMG08AAA] has damaged (0.005) RemonttiRene [R.E.8]
01.10.2014 16:15:49
AI [LMG08AAA] has damaged (0.005) RemonttiRene [R.E.8]
01.10.2014 16:15:53
AI [LMG08AAA] has damaged (0.009) RemonttiRene [R.E.8]
01.10.2014 16:16:02
AI [LMG08AAA] has wounded (0.25) RemonttiRene [R.E.8]
01.10.2014 16:16:02
AI [LMG08AAA] has damaged (0.04) RemonttiRene [R.E.8]
01.10.2014 16:16:03
AI [LMG08AAA] has damaged (0.766) RemonttiRene [R.E.8]
01.10.2014 16:16:03
AI [LMG08AAA] has shotdown RemonttiRene [R.E.8]
01.10.2014 16:16:03
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:03
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:03
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:03
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:04
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:04
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:04
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:04
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:04
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:04
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:05
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:05
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:05
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:05
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:05
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:05
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:06
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:06
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:06
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:06
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:06
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:06
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:07
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:07
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:07
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:07
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:07
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:07
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:07
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:08
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:08
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:08
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:08
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:08
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:08
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:09
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:09
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:09
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:09
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:09
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:09
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:10
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:10
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:10
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:10
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:10
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:10
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:11
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:11
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:11
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:11
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:11
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:11
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:12
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:12
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:12
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:12
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:12
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:12
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:12
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:13
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:13
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:13
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:13
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:13
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:13
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:14
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:14
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:14
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:14
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:14
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:14
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:15
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:15
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:15
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:15
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:15
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:15
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:15
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:16
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:16
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:16
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:16
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:16
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:16
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:17
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:17
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:17
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:17
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:17
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:17
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8]
01.10.2014 16:16:18
RemonttiRene [R.E.8] has finished
01.10.2014 16:16:18
AI [LMG08AAA] has wounded (0.015) RemonttiRene [R.E.8]
01.10.2014 16:16:18
AI [LMG08AAA] has killed RemonttiRene [R.E.8]