Tour | Wargrounds October 2014 Statistics |
Mission | NW - Summer - Verdun |
Type | R.E.8 |
Gunners | Inculta |
Payload | 7.69 x 973 + 12 x 20 lb |
Fuel | 50% |
Coalition | Triple Entente |
Country | France |
Date start | 01.10.2014 16:06 |
Date end | 01.10.2014 16:16 |
Flight time | 8 minutes 16 seconds |
Ratio | 1.22 |
Status | crashed (killed) |
Bullets fired | 72 |
Bullets hits | 6 |
Gun Accuracy | 8.3% |
Rockets fired | 0 |
Rockets hits | 0 |
Rockets Accuracy | 0% |
Dropped bombs | 12 |
Hits Bombs | 13 |
Bomb Accuracy | 108.3% |
Score | 2 |
Fighters | 0 |
Fighters (static) | 0 |
TwoSeats | 0 |
Bombers | 0 |
Pilots | 0 |
Gunners | 0 |
Assisted | 0 |
Unconfirmed AK | 0 |
AI Fighters | 0 |
AI TwoSeats | 0 |
AI Bombers | 0 |
AI Pilots | 0 |
AI Gunners | 0 |
Friendly planes | 0 |
Friendly pilots | 0 |
Friendly gunners | 0 |
Aerostats | 0 |
Light tanks | 0 |
Heavy tanks | 0 |
Tanks (static) | 0 |
Locomotives | 0 |
Wagons | 0 |
Light ships | 0 |
Middle ships | 0 |
Heavy ships | 0 |
Ships (static) | 0 |
Submarines | 0 |
Vehicles | 0 |
Vehicles (static) | 0 |
Planes no TO | 0 |
Artillery | 0 |
Artillery (static) | 0 |
Infantry | 0 |
MachineGuns | 0 |
AAA | 0 |
AA MachineGuns | 1 |
Friendly Ground Units | 0 |
Bridges | 0 |
Airfields | 0 |
Railway Stations | 0 |
Factories | 0 |
Firing Point | 0 |
Friendly Buildings | 0 |
01.10.2014 16:06:21
|
RemonttiRene [R.E.8] was respawned |
01.10.2014 16:07:21
|
RemonttiRene [R.E.8] take off |
01.10.2014 16:13:52
|
RemonttiRene [R.E.8] has damaged (0.046) AI [Benz Searchlight] |
01.10.2014 16:13:52
|
RemonttiRene [R.E.8] has damaged (0.063) AI [Benz Searchlight] |
01.10.2014 16:13:57
|
RemonttiRene [R.E.8] has damaged (0.891) AI [Benz Searchlight] |
01.10.2014 16:13:57
|
RemonttiRene [R.E.8] has destroyed AI [Benz Searchlight] |
01.10.2014 16:13:57
|
RemonttiRene [R.E.8] has damaged (1.0) AI [GER Searchlight] |
01.10.2014 16:13:57
|
RemonttiRene [R.E.8] has destroyed AI [GER Searchlight] |
01.10.2014 16:13:59
|
RemonttiRene [R.E.8] has damaged (0.009) AI [ger_med] |
01.10.2014 16:14:00
|
RemonttiRene [R.E.8] has damaged (0.007) AI [ger_med] |
01.10.2014 16:14:01
|
AI [LMG08AAA] has damaged (0.013) RemonttiRene [R.E.8] |
01.10.2014 16:14:01
|
RemonttiRene [R.E.8] has damaged (0.012) AI [ger_med] |
01.10.2014 16:14:01
|
AI [LMG08AAA] has wounded (0.25) RemonttiRene [R.E.8] |
01.10.2014 16:14:01
|
AI [LMG08AAA] has damaged (0.033) RemonttiRene [R.E.8] |
01.10.2014 16:14:01
|
AI [LMG08AAA] has damaged (0.008) RemonttiRene [R.E.8] |
01.10.2014 16:14:02
|
RemonttiRene [R.E.8] has damaged (0.018) AI [ger_med] |
01.10.2014 16:14:03
|
RemonttiRene [R.E.8] has damaged (0.019) AI [ger_med] |
01.10.2014 16:14:04
|
RemonttiRene [R.E.8] has damaged (0.052) AI [ger_med] |
01.10.2014 16:14:05
|
RemonttiRene [R.E.8] has damaged (0.005) AI [ger_med] |
01.10.2014 16:14:07
|
RemonttiRene [R.E.8] has damaged (0.067) AI [ger_med] |
01.10.2014 16:14:39
|
AI [LMG08AAA] has damaged (0.006) RemonttiRene [R.E.8] |
01.10.2014 16:14:39
|
AI [LMG08AAA] has damaged (0.006) RemonttiRene [R.E.8] |
01.10.2014 16:14:39
|
AI [LMG08AAA] has damaged (0.006) RemonttiRene [R.E.8] |
01.10.2014 16:14:39
|
AI [LMG08AAA] has damaged (0.006) RemonttiRene [R.E.8] |
01.10.2014 16:14:39
|
AI [LMG08AAA] has damaged (0.006) RemonttiRene [R.E.8] |
01.10.2014 16:14:39
|
AI [LMG08AAA] has damaged (0.006) RemonttiRene [R.E.8] |
01.10.2014 16:14:42
|
RemonttiRene [R.E.8] has damaged (1.0) AI [Benz Searchlight] |
01.10.2014 16:14:42
|
RemonttiRene [R.E.8] has destroyed AI [Benz Searchlight] |
01.10.2014 16:14:42
|
RemonttiRene [R.E.8] has damaged (1.0) AI [GER Searchlight] |
01.10.2014 16:14:42
|
RemonttiRene [R.E.8] has destroyed AI [GER Searchlight] |
01.10.2014 16:14:43
|
RemonttiRene [R.E.8] has damaged (1.0) AI [LMG08AAA] |
01.10.2014 16:14:43
|
RemonttiRene [R.E.8] has destroyed AI [LMG08AAA] |
01.10.2014 16:14:44
|
RemonttiRene [R.E.8] has damaged (0.008) AI [ger_med] |
01.10.2014 16:14:57
|
AI [LMG08AAA] has damaged (0.006) RemonttiRene [R.E.8] |
01.10.2014 16:14:57
|
AI [LMG08AAA] has damaged (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:15:37
|
AI [LMG08AAA] has damaged (0.006) RemonttiRene [R.E.8] |
01.10.2014 16:15:38
|
AI [LMG08AAA] has damaged (0.007) RemonttiRene [R.E.8] |
01.10.2014 16:15:38
|
RemonttiRene [R.E.8] was ditched |
01.10.2014 16:15:41
|
AI [LMG08AAA] has damaged (0.007) RemonttiRene [R.E.8] |
01.10.2014 16:15:41
|
AI [LMG08AAA] has damaged (0.006) RemonttiRene [R.E.8] |
01.10.2014 16:15:41
|
AI [LMG08AAA] has damaged (0.006) RemonttiRene [R.E.8] |
01.10.2014 16:15:42
|
AI [LMG08AAA] has damaged (0.006) RemonttiRene [R.E.8] |
01.10.2014 16:15:42
|
AI [LMG08AAA] has damaged (0.006) RemonttiRene [R.E.8] |
01.10.2014 16:15:42
|
AI [LMG08AAA] has damaged (0.006) RemonttiRene [R.E.8] |
01.10.2014 16:15:42
|
AI [LMG08AAA] has damaged (0.006) RemonttiRene [R.E.8] |
01.10.2014 16:15:46
|
AI [LMG08AAA] has damaged (0.01) RemonttiRene [R.E.8] |
01.10.2014 16:15:48
|
AI [LMG08AAA] has damaged (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:15:49
|
AI [LMG08AAA] has damaged (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:15:53
|
AI [LMG08AAA] has damaged (0.009) RemonttiRene [R.E.8] |
01.10.2014 16:16:02
|
AI [LMG08AAA] has wounded (0.25) RemonttiRene [R.E.8] |
01.10.2014 16:16:02
|
AI [LMG08AAA] has damaged (0.04) RemonttiRene [R.E.8] |
01.10.2014 16:16:03
|
AI [LMG08AAA] has damaged (0.766) RemonttiRene [R.E.8] |
01.10.2014 16:16:03
|
AI [LMG08AAA] has shotdown RemonttiRene [R.E.8] |
01.10.2014 16:16:03
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:03
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:03
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:03
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:04
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:04
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:04
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:04
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:04
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:04
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:05
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:05
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:05
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:05
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:05
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:05
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:06
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:06
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:06
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:06
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:06
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:06
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:07
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:07
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:07
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:07
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:07
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:07
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:07
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:08
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:08
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:08
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:08
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:08
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:08
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:09
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:09
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:09
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:09
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:09
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:09
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:10
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:10
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:10
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:10
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:10
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:10
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:11
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:11
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:11
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:11
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:11
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:11
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:12
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:12
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:12
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:12
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:12
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:12
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:12
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:13
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:13
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:13
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:13
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:13
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:13
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:14
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:14
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:14
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:14
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:14
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:14
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:15
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:15
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:15
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:15
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:15
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:15
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:15
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:16
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:16
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:16
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:16
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:16
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:16
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:17
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:17
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:17
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:17
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:17
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:17
|
AI [LMG08AAA] has wounded (0.005) RemonttiRene [R.E.8] |
01.10.2014 16:16:18
|
RemonttiRene [R.E.8] has finished |
01.10.2014 16:16:18
|
AI [LMG08AAA] has wounded (0.015) RemonttiRene [R.E.8] |
01.10.2014 16:16:18
|
AI [LMG08AAA] has killed RemonttiRene [R.E.8] |