Tour | Wargrounds October 2014 Statistics |
Mission | NW - Autumn - Reims |
Type | Halberstadt D.II |
Payload | 7.92 x 500 |
Fuel | 55% |
Coalition | Central Powers |
Country | Germany |
Date start | 05.10.2014 20:23 |
Date end | 05.10.2014 20:37 |
Flight time | 13 minutes 46 seconds |
Ratio | 1.06 |
Status | shotdown (wounded) |
Bullets fired | 27 |
Bullets hits | 2 |
Gun Accuracy | 7.4% |
Rockets fired | 0 |
Rockets hits | 0 |
Rockets Accuracy | 0% |
Dropped bombs | 0 |
Hits Bombs | 0 |
Bomb Accuracy | 0% |
Score | 0 |
Fighters | 0 |
Fighters (static) | 0 |
TwoSeats | 0 |
Bombers | 0 |
Pilots | 0 |
Gunners | 0 |
Assisted | 0 |
Unconfirmed AK | 0 |
AI Fighters | 0 |
AI TwoSeats | 0 |
AI Bombers | 0 |
AI Pilots | 0 |
AI Gunners | 0 |
Friendly planes | 0 |
Friendly pilots | 0 |
Friendly gunners | 0 |
Aerostats | 0 |
Light tanks | 0 |
Heavy tanks | 0 |
Tanks (static) | 0 |
Locomotives | 0 |
Wagons | 0 |
Light ships | 0 |
Middle ships | 0 |
Heavy ships | 0 |
Ships (static) | 0 |
Submarines | 0 |
Vehicles | 0 |
Vehicles (static) | 0 |
Planes no TO | 0 |
Artillery | 0 |
Artillery (static) | 0 |
Infantry | 0 |
MachineGuns | 0 |
AAA | 0 |
AA MachineGuns | 0 |
Friendly Ground Units | 0 |
Bridges | 0 |
Airfields | 0 |
Railway Stations | 0 |
Factories | 0 |
Firing Point | 0 |
Friendly Buildings | 0 |
05.10.2014 20:23:25
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=TM= I Got Shot [Halberstadt D.II] was respawned |
05.10.2014 20:23:48
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=TM= I Got Shot [Halberstadt D.II] take off |
05.10.2014 20:36:29
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=TM= I Got Shot [Halberstadt D.II] has damaged (0.005) No.42_Wrongway [Sopwith Pup] |
05.10.2014 20:36:43
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Kodamcity [Nieuport 17.C1] has damaged (0.008) =TM= I Got Shot [Halberstadt D.II] |
05.10.2014 20:36:47
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Kodamcity [Nieuport 17.C1] has damaged (0.011) =TM= I Got Shot [Halberstadt D.II] |
05.10.2014 20:36:52
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Kodamcity [Nieuport 17.C1] has damaged (0.006) =TM= I Got Shot [Halberstadt D.II] |
05.10.2014 20:36:52
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Kodamcity [Nieuport 17.C1] has damaged (0.007) =TM= I Got Shot [Halberstadt D.II] |
05.10.2014 20:36:53
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Kodamcity [Nieuport 17.C1] has damaged (0.006) =TM= I Got Shot [Halberstadt D.II] |
05.10.2014 20:37:00
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Kodamcity [Nieuport 17.C1] has wounded (0.25) =TM= I Got Shot [Halberstadt D.II] |
05.10.2014 20:37:00
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Kodamcity [Nieuport 17.C1] has damaged (0.035) =TM= I Got Shot [Halberstadt D.II] |
05.10.2014 20:37:00
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Kodamcity [Nieuport 17.C1] has damaged (0.005) =TM= I Got Shot [Halberstadt D.II] |
05.10.2014 20:37:16
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Kodamcity [Nieuport 17.C1] has damaged (0.01) =TM= I Got Shot [Halberstadt D.II] |
05.10.2014 20:37:16
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Kodamcity [Nieuport 17.C1] has damaged (0.009) =TM= I Got Shot [Halberstadt D.II] |
05.10.2014 20:37:17
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Kodamcity [Nieuport 17.C1] has damaged (0.006) =TM= I Got Shot [Halberstadt D.II] |
05.10.2014 20:37:17
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Kodamcity [Nieuport 17.C1] has wounded (0.25) =TM= I Got Shot [Halberstadt D.II] |
05.10.2014 20:37:17
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Kodamcity [Nieuport 17.C1] has damaged (0.034) =TM= I Got Shot [Halberstadt D.II] |
05.10.2014 20:37:17
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Kodamcity [Nieuport 17.C1] has damaged (0.005) =TM= I Got Shot [Halberstadt D.II] |
05.10.2014 20:37:20
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Kodamcity [Nieuport 17.C1] has damaged (0.008) =TM= I Got Shot [Halberstadt D.II] |
05.10.2014 20:37:20
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Kodamcity [Nieuport 17.C1] has damaged (0.007) =TM= I Got Shot [Halberstadt D.II] |
05.10.2014 20:37:20
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Kodamcity [Nieuport 17.C1] has damaged (0.007) =TM= I Got Shot [Halberstadt D.II] |
05.10.2014 20:37:21
|
Kodamcity [Nieuport 17.C1] has damaged (0.007) =TM= I Got Shot [Halberstadt D.II] |
05.10.2014 20:37:21
|
Kodamcity [Nieuport 17.C1] has damaged (0.007) =TM= I Got Shot [Halberstadt D.II] |
05.10.2014 20:37:22
|
Kodamcity [Nieuport 17.C1] has damaged (0.008) =TM= I Got Shot [Halberstadt D.II] |
05.10.2014 20:37:33
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=TM= I Got Shot [Halberstadt D.II] has damaged (0.809) |
05.10.2014 20:37:33
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=TM= I Got Shot [Halberstadt D.II] was disabled |
05.10.2014 20:37:34
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=TM= I Got Shot [Halberstadt D.II] crashed on the ground |
05.10.2014 20:37:46
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=TM= I Got Shot [Halberstadt D.II] has finished |