Tour | Wargrounds October 2014 Statistics |
Mission | NW - Summer - Foucaucourt |
Type | Breguet 14.B2 |
Payload | 7.69 x 500 + 32 x 8 kg |
Fuel | 50% |
Coalition | Triple Entente |
Country | France |
Date start | 18.10.2014 01:16 |
Date end | 18.10.2014 01:30 |
Flight time | 13 minutes 30 seconds |
Ratio | 0.80 |
Status | crashed (dead) |
Bullets fired | 365 |
Bullets hits | 44 |
Gun Accuracy | 12.1% |
Rockets fired | 0 |
Rockets hits | 0 |
Rockets Accuracy | 0% |
Dropped bombs | 32 |
Hits Bombs | 10 |
Bomb Accuracy | 31.3% |
Score | 2 |
Fighters | 0 |
Fighters (static) | 0 |
TwoSeats | 0 |
Bombers | 0 |
Pilots | 0 |
Gunners | 0 |
Assisted | 0 |
Unconfirmed AK | 0 |
AI Fighters | 0 |
AI TwoSeats | 0 |
AI Bombers | 0 |
AI Pilots | 0 |
AI Gunners | 0 |
Friendly planes | 0 |
Friendly pilots | 0 |
Friendly gunners | 0 |
Aerostats | 0 |
Light tanks | 0 |
Heavy tanks | 0 |
Tanks (static) | 0 |
Locomotives | 0 |
Wagons | 0 |
Light ships | 0 |
Middle ships | 0 |
Heavy ships | 0 |
Ships (static) | 0 |
Submarines | 0 |
Vehicles | 0 |
Vehicles (static) | 0 |
Planes no TO | 0 |
Artillery | 0 |
Artillery (static) | 0 |
Infantry | 0 |
MachineGuns | 0 |
AAA | 1 |
AA MachineGuns | 0 |
Friendly Ground Units | 0 |
Bridges | 0 |
Airfields | 0 |
Railway Stations | 0 |
Factories | 0 |
Firing Point | 0 |
Friendly Buildings | 0 |
18.10.2014 01:16:32
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=TM= I Got Shot [Breguet 14.B2] was respawned |
18.10.2014 01:16:58
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=TM= I Got Shot [Breguet 14.B2] take off |
18.10.2014 01:25:45
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=TM= I Got Shot [Breguet 14.B2] has damaged (1.0) AI [DaimlerAAA] |
18.10.2014 01:25:45
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=TM= I Got Shot [Breguet 14.B2] has destroyed AI [DaimlerAAA] |
18.10.2014 01:25:53
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AI [Turret Breguet 14.B2] has damaged (0.009) AI [Fokker Dr.I] |
18.10.2014 01:25:53
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=TM= I Got Shot [Breguet 14.B2] has damaged (0.034) AI [factory_06] |
18.10.2014 01:25:54
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AI [Turret Breguet 14.B2] has damaged (0.009) AI [Fokker Dr.I] |
18.10.2014 01:26:21
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AI [Turret Breguet 14.B2] has damaged (0.008) AI [Fokker Dr.I] |
18.10.2014 01:26:41
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AI [Turret Breguet 14.B2] has damaged (0.091) AI [factory_06] |
18.10.2014 01:27:10
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=TM= I Got Shot [Breguet 14.B2] has damaged (0.044) AI [factory_06] |
18.10.2014 01:28:00
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=TM= I Got Shot [Breguet 14.B2] has damaged (0.017) AI [factory_06] |
18.10.2014 01:28:02
|
=TM= I Got Shot [Breguet 14.B2] has damaged (0.063) AI [factory_06] |
18.10.2014 01:28:04
|
=TM= I Got Shot [Breguet 14.B2] has damaged (0.064) AI [factory_06] |
18.10.2014 01:28:21
|
AI [LMG08AAA] has damaged (0.008) =TM= I Got Shot [Breguet 14.B2] |
18.10.2014 01:28:21
|
AI [LMG08AAA] has damaged (0.008) =TM= I Got Shot [Breguet 14.B2] |
18.10.2014 01:28:36
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=TM= I Got Shot [Breguet 14.B2] has wounded (0.017) AI [Common Bot] |
18.10.2014 01:28:36
|
=TM= I Got Shot [Breguet 14.B2] has damaged (0.013) AI [factory_06] |
18.10.2014 01:28:47
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AI [LMG08AAA] has wounded (0.25) =TM= I Got Shot [Breguet 14.B2] |
18.10.2014 01:28:47
|
AI [LMG08AAA] has damaged (0.035) =TM= I Got Shot [Breguet 14.B2] |
18.10.2014 01:28:47
|
AI [LMG08AAA] has damaged (0.006) =TM= I Got Shot [Breguet 14.B2] |
18.10.2014 01:28:47
|
AI [LMG08AAA] has wounded (0.25) =TM= I Got Shot [Breguet 14.B2] |
18.10.2014 01:28:47
|
AI [LMG08AAA] has damaged (0.032) =TM= I Got Shot [Breguet 14.B2] |
18.10.2014 01:28:47
|
AI [LMG08AAA] has damaged (0.012) =TM= I Got Shot [Breguet 14.B2] |
18.10.2014 01:30:24
|
=TM= I Got Shot [Breguet 14.B2] has damaged (0.111) |
18.10.2014 01:30:24
|
=TM= I Got Shot [Breguet 14.B2] has damaged (0.01) |
18.10.2014 01:30:25
|
=TM= I Got Shot [Breguet 14.B2] has damaged (0.059) |
18.10.2014 01:30:26
|
=TM= I Got Shot [Breguet 14.B2] has damaged (0.708) |
18.10.2014 01:30:26
|
=TM= I Got Shot [Breguet 14.B2] was disabled |
18.10.2014 01:30:28
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=TM= I Got Shot [Breguet 14.B2] has wounded (0.377) |
18.10.2014 01:30:28
|
=TM= I Got Shot [Breguet 14.B2] has wounded (0.123) |
18.10.2014 01:30:28
|
=TM= I Got Shot [Breguet 14.B2] has died |
18.10.2014 01:30:28
|
=TM= I Got Shot [Breguet 14.B2] has finished |
18.10.2014 01:30:29
|
=TM= I Got Shot [Breguet 14.B2] crashed on the ground |