24.11.2024 00:58
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LvA**RoodeDuivel
Sortie #541206

 
Tour Wargrounds December 2014 Statistics
Mission NW - Summer - Foucaucourt
Type S.E.5a
Payload 7.69 x 788
Fuel 60%
Coalition Triple Entente
Country France
Date start 01.12.2014 16:24
Date end 01.12.2014 16:40
Flight time 13 minutes 8 seconds
Ratio 1.00
Status crashed (dead)
Bullets fired 288
Bullets hits 70
Gun Accuracy 24.3%
Rockets fired 0
Rockets hits 0
Rockets Accuracy 0%
Dropped bombs 0
Hits Bombs 0
Bomb Accuracy 0%
Score 0
Fighters 0
Fighters (static) 0
TwoSeats 0
Bombers 0
Pilots 0
Gunners 0
Assisted 0
Unconfirmed AK 0
AI Fighters 0
AI TwoSeats 0
AI Bombers 0
AI Pilots 0
AI Gunners 0
Friendly planes 0
Friendly pilots 0
Friendly gunners 0
Aerostats 0
Light tanks 0
Heavy tanks 0
Tanks (static) 0
Locomotives 0
Wagons 0
Light ships 0
Middle ships 0
Heavy ships 0
Ships (static) 0
Submarines 0
Vehicles 0
Vehicles (static) 0
Planes no TO 0
Artillery 0
Artillery (static) 0
Infantry 0
MachineGuns 0
AAA 0
AA MachineGuns 0
Friendly Ground Units 0
Bridges 0
Airfields 0
Railway Stations 0
Factories 0
Firing Point 0
Friendly Buildings 0
01.12.2014 16:24:47
LvA**RoodeDuivel [S.E.5a] was respawned
01.12.2014 16:27:01
LvA**RoodeDuivel [S.E.5a] take off
01.12.2014 16:34:23
AI [LMG08AAA] has damaged (0.007) LvA**RoodeDuivel [S.E.5a]
01.12.2014 16:38:50
LvA**RoodeDuivel [S.E.5a] has damaged (0.006) AI [Gotha G.V]
01.12.2014 16:38:57
LvA**RoodeDuivel [S.E.5a] has damaged (0.006) AI [Gotha G.V]
01.12.2014 16:39:37
AI [Tail turret Gotha G.V] has damaged (0.006) LvA**RoodeDuivel [S.E.5a]
01.12.2014 16:39:38
LvA**RoodeDuivel [S.E.5a] has wounded (0.25) AI [BotGunnerG5_1]
01.12.2014 16:39:39
LvA**RoodeDuivel [S.E.5a] has wounded (0.25) AI [BotGunnerG5_2]
01.12.2014 16:39:39
LvA**RoodeDuivel [S.E.5a] has damaged (0.006) AI [Gotha G.V]
01.12.2014 16:39:42
LvA**RoodeDuivel [S.E.5a] has damaged (0.005) AI [Gotha G.V]
01.12.2014 16:39:42
LvA**RoodeDuivel [S.E.5a] has damaged (0.006) AI [Gotha G.V]
01.12.2014 16:39:43
LvA**RoodeDuivel [S.E.5a] has damaged (0.005) AI [Gotha G.V]
01.12.2014 16:39:44
LvA**RoodeDuivel [S.E.5a] has damaged (0.006) AI [Gotha G.V]
01.12.2014 16:39:44
LvA**RoodeDuivel [S.E.5a] has wounded (0.25) AI [BotGunnerG5_1]
01.12.2014 16:39:44
LvA**RoodeDuivel [S.E.5a] has damaged (0.005) AI [Gotha G.V]
01.12.2014 16:39:45
AI [Tail turret Gotha G.V] has damaged (0.979) LvA**RoodeDuivel [S.E.5a]
01.12.2014 16:39:45
AI [Tail turret Gotha G.V] has shotdown LvA**RoodeDuivel [S.E.5a]
01.12.2014 16:39:45
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:45
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:45
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:46
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:46
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:46
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:46
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:46
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:46
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:47
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:47
LvA**RoodeDuivel [S.E.5a] has damaged (0.005) AI [Gotha G.V]
01.12.2014 16:39:47
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:47
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:47
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:47
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:47
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:48
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:48
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:48
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:48
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:48
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:48
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:48
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:49
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:49
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:49
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:49
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:49
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:49
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:50
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:50
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:50
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:50
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:50
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:50
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:51
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:51
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:51
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:51
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:51
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:51
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:52
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:52
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:52
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:52
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:52
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:52
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:52
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:53
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:53
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:53
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:53
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:53
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:53
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:54
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:54
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:54
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:54
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:54
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:54
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:55
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:55
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:55
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:55
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:55
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:55
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:56
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:56
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:56
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:56
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:56
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:57
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:57
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:57
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:57
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
01.12.2014 16:39:58
LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.005)
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LvA**RoodeDuivel [S.E.5a] has wounded (0.189)
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LvA**RoodeDuivel [S.E.5a] has died
01.12.2014 16:40:09
LvA**RoodeDuivel [S.E.5a] has finished