24.11.2024 17:56
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*DD*_SeaLord
Sortie #596620

 
Tour Wargrounds January 2015 Statistics
Mission NW - Winter - Cappy
Type S.E.5a
Payload 7.69 x 788 + 20LB x 4
Fuel 60%
Coalition Triple Entente
Country France
Date start 25.01.2015 01:15
Date end 25.01.2015 01:41
Flight time 23 minutes 38 seconds
Ratio 1.07
Status shotdown (dead)
Bullets fired 488
Bullets hits 79
Gun Accuracy 16.2%
Rockets fired 0
Rockets hits 0
Rockets Accuracy 0%
Dropped bombs 0
Hits Bombs 0
Bomb Accuracy 0%
Score 1
Fighters 0
Fighters (static) 0
TwoSeats 0
Bombers 0
Pilots 0
Gunners 0
Assisted 0
Unconfirmed AK 0
AI Fighters 0
AI TwoSeats 0
AI Bombers 0
AI Pilots 0
AI Gunners 1
Friendly planes 0
Friendly pilots 0
Friendly gunners 0
Aerostats 0
Light tanks 0
Heavy tanks 0
Tanks (static) 0
Locomotives 0
Wagons 0
Light ships 0
Middle ships 0
Heavy ships 0
Ships (static) 0
Submarines 0
Vehicles 0
Vehicles (static) 0
Planes no TO 0
Artillery 0
Artillery (static) 0
Infantry 0
MachineGuns 0
AAA 0
AA MachineGuns 0
Friendly Ground Units 0
Bridges 0
Airfields 0
Railway Stations 0
Factories 0
Firing Point 0
Friendly Buildings 0
25.01.2015 01:15:46
*DD*_SeaLord [S.E.5a] was respawned
25.01.2015 01:18:14
*DD*_SeaLord [S.E.5a] take off
25.01.2015 01:38:03
*DD*_SeaLord [S.E.5a] has damaged (0.005) AI [Gotha G.V]
25.01.2015 01:39:08
*DD*_SeaLord [S.E.5a] has damaged (0.006) AI [Gotha G.V]
25.01.2015 01:40:11
J5_Bauernopfer [Pfalz D.IIIa] has damaged (0.008) *DD*_SeaLord [S.E.5a]
25.01.2015 01:40:11
J5_Bauernopfer [Pfalz D.IIIa] has damaged (0.009) *DD*_SeaLord [S.E.5a]
25.01.2015 01:40:12
*DD*_SeaLord [S.E.5a] has damaged (0.005) AI [Gotha G.V]
25.01.2015 01:40:12
*DD*_SeaLord [S.E.5a] has wounded (0.25) AI [BotGunnerG5_2]
25.01.2015 01:40:12
*DD*_SeaLord [S.E.5a] has killed AI [BotGunnerG5_2]
25.01.2015 01:40:13
*DD*_SeaLord [S.E.5a] has damaged (0.005) AI [Gotha G.V]
25.01.2015 01:40:13
J5_Bauernopfer [Pfalz D.IIIa] has damaged (0.007) *DD*_SeaLord [S.E.5a]
25.01.2015 01:40:14
J5_Bauernopfer [Pfalz D.IIIa] has damaged (0.007) *DD*_SeaLord [S.E.5a]
25.01.2015 01:40:14
J5_Bauernopfer [Pfalz D.IIIa] has damaged (0.013) *DD*_SeaLord [S.E.5a]
25.01.2015 01:40:21
*DD*_SeaLord [S.E.5a] has damaged (0.005) AI [Gotha G.V]
25.01.2015 01:40:23
J5_Bauernopfer [Pfalz D.IIIa] has damaged (0.006) *DD*_SeaLord [S.E.5a]
25.01.2015 01:40:24
J5_Bauernopfer [Pfalz D.IIIa] has damaged (0.005) *DD*_SeaLord [S.E.5a]
25.01.2015 01:40:24
J5_Bauernopfer [Pfalz D.IIIa] has damaged (0.005) *DD*_SeaLord [S.E.5a]
25.01.2015 01:40:31
J5_Bauernopfer [Pfalz D.IIIa] has damaged (0.007) *DD*_SeaLord [S.E.5a]
25.01.2015 01:40:32
J5_Bauernopfer [Pfalz D.IIIa] has damaged (0.007) *DD*_SeaLord [S.E.5a]
25.01.2015 01:40:32
J5_Bauernopfer [Pfalz D.IIIa] has damaged (0.008) *DD*_SeaLord [S.E.5a]
25.01.2015 01:40:33
J5_Bauernopfer [Pfalz D.IIIa] has damaged (0.009) *DD*_SeaLord [S.E.5a]
25.01.2015 01:40:33
J5_Bauernopfer [Pfalz D.IIIa] has damaged (0.909) *DD*_SeaLord [S.E.5a]
25.01.2015 01:40:33
J5_Bauernopfer [Pfalz D.IIIa] has shotdown *DD*_SeaLord [S.E.5a]
25.01.2015 01:40:33
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:33
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:33
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:34
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:34
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:34
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:34
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:34
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:34
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:35
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:35
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:35
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:35
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:35
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:35
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:36
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:36
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:36
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:36
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:36
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:36
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:36
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:37
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:37
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:37
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:37
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:37
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:37
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:38
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:38
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:38
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:38
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:38
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:38
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:39
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:39
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:39
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:39
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:39
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:39
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:40
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:40
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:40
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:40
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:40
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:40
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:40
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:41
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:41
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:41
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:41
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:41
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:41
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:42
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:42
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:42
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:42
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:42
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:42
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:43
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:43
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:43
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:43
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:43
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:43
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:44
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:44
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:44
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:44
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:44
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:44
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:45
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:45
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:45
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:45
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:45
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:45
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:45
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:46
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:46
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:46
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:46
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:46
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:46
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:47
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:47
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:47
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:47
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:47
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:47
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:48
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:48
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:48
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:48
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:48
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:48
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:48
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:49
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:49
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:49
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:49
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:49
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:49
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:50
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:50
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:50
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:50
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:50
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:50
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:51
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:51
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:51
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:51
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:51
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:51
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:52
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:52
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:52
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:52
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:52
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:52
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:52
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:53
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:53
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:53
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:53
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:53
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:53
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:54
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:54
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:54
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:54
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:54
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:54
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:55
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:55
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:55
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:55
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:55
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:55
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:56
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:56
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:56
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:56
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:56
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:56
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:56
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:57
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:57
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:57
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:57
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:57
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:57
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:58
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:58
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:58
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:58
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:58
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:58
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:59
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:59
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:59
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:59
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:59
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:40:59
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:41:00
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:41:00
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:41:00
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:41:00
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:41:00
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:41:00
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:41:00
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:41:01
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:41:01
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:41:01
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:41:01
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:41:01
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:41:01
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:41:02
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:41:02
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:41:02
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:41:02
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:41:02
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:41:02
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:41:03
*DD*_SeaLord [S.E.5a] has wounded (0.005)
25.01.2015 01:41:03
*DD*_SeaLord [S.E.5a] has finished
25.01.2015 01:41:03
*DD*_SeaLord [S.E.5a] has wounded (0.013)
25.01.2015 01:41:03
*DD*_SeaLord [S.E.5a] has died
25.01.2015 01:41:52
*DD*_SeaLord [S.E.5a] crashed on the ground