Tour | Wargrounds February 2013 Statistics |
Mission | NW CG - Summer - Foucaucourt |
Type | Halberstadt CL.II |
Payload | 7.92 x 1000 + 12 x 12,5 kg |
Modifications
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Fuel | 50% |
Coalition | Central Powers |
Country | Germany |
Date start | 03.02.2013 21:57 |
Date end | 03.02.2013 22:04 |
Flight time | 5 minutes 54 seconds |
Ratio | 0.81 |
Status | crashed (killed) |
Bullets fired | 86 |
Bullets hits | 16 |
Gun Accuracy | 18.6% |
Rockets fired | 0 |
Rockets hits | 0 |
Rockets Accuracy | 0% |
Dropped bombs | 8 |
Hits Bombs | 1 |
Bomb Accuracy | 12.5% |
Score | 16 |
Fighters | 0 |
Fighters (static) | 0 |
TwoSeats | 0 |
Bombers | 0 |
Pilots | 0 |
Gunners | 0 |
Assisted | 0 |
Unconfirmed AK | 0 |
AI Fighters | 0 |
AI TwoSeats | 0 |
AI Bombers | 0 |
AI Pilots | 0 |
AI Gunners | 0 |
Friendly planes | 0 |
Friendly pilots | 0 |
Friendly gunners | 0 |
Aerostats | 0 |
Light tanks | 0 |
Heavy tanks | 0 |
Tanks (static) | 0 |
Locomotives | 0 |
Wagons | 0 |
Light ships | 0 |
Middle ships | 0 |
Heavy ships | 0 |
Ships (static) | 0 |
Submarines | 0 |
Vehicles | 0 |
Vehicles (static) | 0 |
Planes no TO | 0 |
Artillery | 0 |
Artillery (static) | 0 |
Infantry | 0 |
MachineGuns | 0 |
AAA | 0 |
AA MachineGuns | 0 |
Friendly Ground Units | 0 |
Bridges | 0 |
Airfields | 0 |
Railway Stations | 0 |
Factories | 1 |
Firing Point | 0 |
Friendly Buildings | 0 |
03.02.2013 21:57:06
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=TM= I Got Shot [Halberstadt CL.II] was respawned |
03.02.2013 21:58:16
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=TM= I Got Shot [Halberstadt CL.II] take off |
03.02.2013 22:03:31
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.028) AI [13PdrAAA] |
03.02.2013 22:03:31
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.028) AI [13PdrAAA] |
03.02.2013 22:04:01
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.632) AI [factory_06] |
03.02.2013 22:04:01
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=TM= I Got Shot [Halberstadt CL.II] has destroyed AI [factory_06] |
03.02.2013 22:04:03
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AI [13PdrAAA] has wounded (0.029) =TM= I Got Shot [Halberstadt CL.II] |
03.02.2013 22:04:03
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AI [13PdrAAA] has damaged (0.005) =TM= I Got Shot [Halberstadt CL.II] |
03.02.2013 22:04:03
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AI [13PdrAAA] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II] |
03.02.2013 22:04:04
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AI [13PdrAAA] has damaged (0.018) =TM= I Got Shot [Halberstadt CL.II] |
03.02.2013 22:04:04
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AI [13PdrAAA] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II] |
03.02.2013 22:04:05
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AI [13PdrAAA] has damaged (0.019) =TM= I Got Shot [Halberstadt CL.II] |
03.02.2013 22:04:05
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AI [13PdrAAA] has damaged (0.014) =TM= I Got Shot [Halberstadt CL.II] |
03.02.2013 22:04:07
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AI [13PdrAAA] has damaged (0.021) =TM= I Got Shot [Halberstadt CL.II] |
03.02.2013 22:04:07
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AI [13PdrAAA] has damaged (0.005) =TM= I Got Shot [Halberstadt CL.II] |
03.02.2013 22:04:08
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AI [13PdrAAA] has damaged (0.905) =TM= I Got Shot [Halberstadt CL.II] |
03.02.2013 22:04:09
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AI [13PdrAAA] has shotdown =TM= I Got Shot [Halberstadt CL.II] |
03.02.2013 22:04:10
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AI [13PdrAAA] has wounded (0.971) =TM= I Got Shot [Halberstadt CL.II] |
03.02.2013 22:04:10
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AI [13PdrAAA] has killed =TM= I Got Shot [Halberstadt CL.II] |
03.02.2013 22:04:10
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=TM= I Got Shot [Halberstadt CL.II] has finished |
03.02.2013 22:04:11
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=TM= I Got Shot [Halberstadt CL.II] crashed on the ground |