Tour | Wargrounds February 2013 Statistics |
Mission | NW CG - Summer - Foucaucourt |
Type | Halberstadt CL.II |
Payload | 7.92 x 1000 + 12 x 12,5 kg |
Modifications
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Fuel | 50% |
Coalition | Central Powers |
Country | Germany |
Date start | 07.02.2013 06:28 |
Date end | 07.02.2013 06:38 |
Flight time | 9 minutes 29 seconds |
Ratio | 1.03 |
Status | shotdown (dead) |
Bullets fired | 351 |
Bullets hits | 59 |
Gun Accuracy | 16.8% |
Rockets fired | 0 |
Rockets hits | 0 |
Rockets Accuracy | 0% |
Dropped bombs | 4 |
Hits Bombs | 0 |
Bomb Accuracy | 0% |
Score | 20 |
Fighters | 1 |
Fighters (static) | 0 |
TwoSeats | 0 |
Bombers | 0 |
Pilots | 1 |
Gunners | 0 |
Assisted | 0 |
Unconfirmed AK | 0 |
AI Fighters | 0 |
AI TwoSeats | 0 |
AI Bombers | 0 |
AI Pilots | 0 |
AI Gunners | 0 |
Friendly planes | 0 |
Friendly pilots | 0 |
Friendly gunners | 0 |
Aerostats | 0 |
Light tanks | 0 |
Heavy tanks | 0 |
Tanks (static) | 0 |
Locomotives | 0 |
Wagons | 5 |
Light ships | 0 |
Middle ships | 0 |
Heavy ships | 0 |
Ships (static) | 0 |
Submarines | 0 |
Vehicles | 0 |
Vehicles (static) | 0 |
Planes no TO | 0 |
Artillery | 0 |
Artillery (static) | 0 |
Infantry | 0 |
MachineGuns | 0 |
AAA | 0 |
AA MachineGuns | 0 |
Friendly Ground Units | 0 |
Bridges | 0 |
Airfields | 0 |
Railway Stations | 0 |
Factories | 0 |
Firing Point | 0 |
Friendly Buildings | 0 |
07.02.2013 06:28:36
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=TM= I Got Shot [Halberstadt CL.II] was respawned |
07.02.2013 06:29:24
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=TM= I Got Shot [Halberstadt CL.II] take off |
07.02.2013 06:36:33
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.179) AI [G8] |
07.02.2013 06:36:33
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.605) AI [G8] |
07.02.2013 06:36:33
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=TM= I Got Shot [Halberstadt CL.II] has damaged (1.0) AI [Wagon_G8T] |
07.02.2013 06:36:33
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=TM= I Got Shot [Halberstadt CL.II] has destroyed AI [Wagon_G8T] |
07.02.2013 06:36:33
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.713) AI [Wagon_PassC] |
07.02.2013 06:36:33
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.423) AI [Wagon_PassC] |
07.02.2013 06:36:34
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.546) AI [Wagon_PassC] |
07.02.2013 06:36:34
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.832) AI [Wagon_PassC] |
07.02.2013 06:36:34
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.735) AI [Wagon_PassA] |
07.02.2013 06:36:35
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.265) AI [Wagon_PassA] |
07.02.2013 06:36:35
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=TM= I Got Shot [Halberstadt CL.II] has destroyed AI [Wagon_PassA] |
07.02.2013 06:36:35
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.654) AI [Wagon_TankB] |
07.02.2013 06:36:35
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=TM= I Got Shot [Halberstadt CL.II] has damaged (1.0) AI [Wagon_TankB] |
07.02.2013 06:36:35
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=TM= I Got Shot [Halberstadt CL.II] has destroyed AI [Wagon_TankB] |
07.02.2013 06:36:35
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.61) AI [Wagon_TankB] |
07.02.2013 06:36:35
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [Wagon_PassC] |
07.02.2013 06:36:36
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [Wagon_PassC] |
07.02.2013 06:36:37
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [Wagon_PassC] |
07.02.2013 06:36:38
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [Wagon_PassC] |
07.02.2013 06:36:39
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [Wagon_PassC] |
07.02.2013 06:36:40
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [Wagon_PassC] |
07.02.2013 06:36:40
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=TM= I Got Shot [Halberstadt CL.II] has destroyed AI [Wagon_PassC] |
07.02.2013 06:36:50
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.062) AI [Wagon_PassC] |
07.02.2013 06:36:50
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.094) AI [Wagon_PassC] |
07.02.2013 06:36:50
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.03) AI [Wagon_PassC] |
07.02.2013 06:36:50
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.101) AI [Wagon_PassC] |
07.02.2013 06:36:50
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=TM= I Got Shot [Halberstadt CL.II] has destroyed AI [Wagon_PassC] |
07.02.2013 06:36:58
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310_Paul [Sopwith Camel] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II] |
07.02.2013 06:36:59
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310_Paul [Sopwith Camel] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II] |
07.02.2013 06:37:16
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AI [Turret Halberstadt CL.II] has wounded (0.25) 310_Paul [Sopwith Camel] |
07.02.2013 06:37:16
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AI [Turret Halberstadt CL.II] has damaged (0.032) 310_Paul [Sopwith Camel] |
07.02.2013 06:37:16
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AI [Turret Halberstadt CL.II] has damaged (0.008) 310_Paul [Sopwith Camel] |
07.02.2013 06:37:21
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AI [Turret Halberstadt CL.II] has damaged (0.008) 310_Paul [Sopwith Camel] |
07.02.2013 06:37:35
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310_Paul [Sopwith Camel] has damaged (0.014) =TM= I Got Shot [Halberstadt CL.II] |
07.02.2013 06:37:37
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AI [Turret Halberstadt CL.II] has wounded (0.25) 310_Paul [Sopwith Camel] |
07.02.2013 06:37:37
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AI [Turret Halberstadt CL.II] has damaged (0.041) 310_Paul [Sopwith Camel] |
07.02.2013 06:37:39
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310_Paul [Sopwith Camel] has damaged (0.007) =TM= I Got Shot [Halberstadt CL.II] |
07.02.2013 06:37:40
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310_Paul [Sopwith Camel] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II] |
07.02.2013 06:37:40
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310_Paul [Sopwith Camel] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II] |
07.02.2013 06:37:41
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AI [Turret Halberstadt CL.II] has wounded (0.25) 310_Paul [Sopwith Camel] |
07.02.2013 06:37:41
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AI [Turret Halberstadt CL.II] has damaged (0.041) 310_Paul [Sopwith Camel] |
07.02.2013 06:37:41
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AI [Turret Halberstadt CL.II] has damaged (0.868) 310_Paul [Sopwith Camel] |
07.02.2013 06:37:41
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AI [Turret Halberstadt CL.II] has shotdown 310_Paul [Sopwith Camel] |
07.02.2013 06:37:41
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AI [Turret Halberstadt CL.II] has wounded (0.25) 310_Paul [Sopwith Camel] |
07.02.2013 06:37:41
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AI [Turret Halberstadt CL.II] has killed 310_Paul [Sopwith Camel] |
07.02.2013 06:37:41
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310_Paul [Sopwith Camel] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II] |
07.02.2013 06:37:41
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310_Paul [Sopwith Camel] has wounded (0.25) =TM= I Got Shot [Halberstadt CL.II] |
07.02.2013 06:37:41
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310_Paul [Sopwith Camel] has damaged (0.037) =TM= I Got Shot [Halberstadt CL.II] |
07.02.2013 06:37:41
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310_Paul [Sopwith Camel] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II] |
07.02.2013 06:38:31
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) |
07.02.2013 06:38:33
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) |
07.02.2013 06:38:35
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) |
07.02.2013 06:38:37
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) |
07.02.2013 06:38:38
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) |
07.02.2013 06:38:40
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) |
07.02.2013 06:38:41
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) |
07.02.2013 06:38:41
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.858) |
07.02.2013 06:38:41
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=TM= I Got Shot [Halberstadt CL.II] was disabled |
07.02.2013 06:38:52
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=TM= I Got Shot [Halberstadt CL.II] has wounded (0.021) |
07.02.2013 06:38:54
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=TM= I Got Shot [Halberstadt CL.II] crashed on the ground |
07.02.2013 06:38:54
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=TM= I Got Shot [Halberstadt CL.II] has wounded (0.729) |
07.02.2013 06:38:54
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=TM= I Got Shot [Halberstadt CL.II] has died |
07.02.2013 06:38:54
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=TM= I Got Shot [Halberstadt CL.II] has finished |