Tour | Wargrounds February 2013 Statistics |
Mission | NW CG - Summer - Foucaucourt |
Type | Halberstadt CL.II |
Payload | 7.92 x 1000 + 12 x 12,5 kg |
Modifications
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|
Fuel | 50% |
Coalition | Central Powers |
Country | Germany |
Date start | 13.02.2013 05:34 |
Date end | 13.02.2013 05:56 |
Flight time | 20 minutes 54 seconds |
Ratio | 1.20 |
Status | shotdown (wounded) captured |
Bullets fired | 767 |
Bullets hits | 48 |
Gun Accuracy | 6.3% |
Rockets fired | 0 |
Rockets hits | 0 |
Rockets Accuracy | 0% |
Dropped bombs | 12 |
Hits Bombs | 15 |
Bomb Accuracy | 125% |
Score | 7 |
Fighters | 0 |
Fighters (static) | 0 |
TwoSeats | 0 |
Bombers | 0 |
Pilots | 0 |
Gunners | 0 |
Assisted | 0 |
Unconfirmed AK | 0 |
AI Fighters | 0 |
AI TwoSeats | 0 |
AI Bombers | 0 |
AI Pilots | 0 |
AI Gunners | 0 |
Friendly planes | 0 |
Friendly pilots | 0 |
Friendly gunners | 0 |
Aerostats | 0 |
Light tanks | 0 |
Heavy tanks | 0 |
Tanks (static) | 0 |
Locomotives | 0 |
Wagons | 0 |
Light ships | 0 |
Middle ships | 0 |
Heavy ships | 0 |
Ships (static) | 0 |
Submarines | 0 |
Vehicles | 2 |
Vehicles (static) | 0 |
Planes no TO | 0 |
Artillery | 0 |
Artillery (static) | 0 |
Infantry | 0 |
MachineGuns | 0 |
AAA | 1 |
AA MachineGuns | 0 |
Friendly Ground Units | 0 |
Bridges | 0 |
Airfields | 0 |
Railway Stations | 0 |
Factories | 0 |
Firing Point | 0 |
Friendly Buildings | 0 |
13.02.2013 05:34:39
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=TM= I Got Shot [Halberstadt CL.II] was respawned |
13.02.2013 05:35:23
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=TM= I Got Shot [Halberstadt CL.II] take off |
13.02.2013 05:45:17
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.034) AI [thornycroftaaa] |
13.02.2013 05:45:18
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.048) AI [LeylandS] |
13.02.2013 05:45:18
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.153) AI [LeylandS] |
13.02.2013 05:45:18
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.034) AI [thornycroftaaa] |
13.02.2013 05:45:18
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.048) AI [LeylandS] |
13.02.2013 05:45:18
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.037) AI [thornycroftaaa] |
13.02.2013 05:45:18
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.034) AI [thornycroftaaa] |
13.02.2013 05:45:18
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.025) AI [thornycroftaaa] |
13.02.2013 05:45:18
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.053) AI [Crossley] |
13.02.2013 05:45:19
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.155) AI [Crossley] |
13.02.2013 05:45:19
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.08) AI [Crossley] |
13.02.2013 05:45:20
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.027) AI [thornycroftaaa] |
13.02.2013 05:45:20
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.053) AI [LeylandS] |
13.02.2013 05:45:20
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.05) AI [LeylandS] |
13.02.2013 05:45:20
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.05) AI [LeylandS] |
13.02.2013 05:45:20
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.107) AI [LeylandS] |
13.02.2013 05:45:20
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.153) AI [LeylandS] |
13.02.2013 05:45:41
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.034) AI [thornycroftaaa] |
13.02.2013 05:45:41
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.071) AI [thornycroftaaa] |
13.02.2013 05:45:42
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.034) AI [thornycroftaaa] |
13.02.2013 05:45:43
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.024) AI [thornycroftaaa] |
13.02.2013 05:45:44
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.037) AI [thornycroftaaa] |
13.02.2013 05:45:44
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.034) AI [thornycroftaaa] |
13.02.2013 05:45:44
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.05) AI [LeylandS] |
13.02.2013 05:45:44
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.048) AI [LeylandS] |
13.02.2013 05:45:44
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.031) AI [LeylandS] |
13.02.2013 05:45:44
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.025) AI [thornycroftaaa] |
13.02.2013 05:45:44
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.024) AI [thornycroftaaa] |
13.02.2013 05:45:44
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.106) AI [thornycroftaaa] |
13.02.2013 05:45:44
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.014) AI [thornycroftaaa] |
13.02.2013 05:45:45
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.152) AI [thornycroftaaa] |
13.02.2013 05:45:45
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.034) AI [thornycroftaaa] |
13.02.2013 05:45:45
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.037) AI [thornycroftaaa] |
13.02.2013 05:45:45
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.054) AI [thornycroftaaa] |
13.02.2013 05:45:45
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=TM= I Got Shot [Halberstadt CL.II] has destroyed AI [thornycroftaaa] |
13.02.2013 05:46:25
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.05) AI [LeylandS] |
13.02.2013 05:46:25
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.103) AI [LeylandS] |
13.02.2013 05:46:25
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.031) AI [LeylandS] |
13.02.2013 05:46:25
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.103) AI [LeylandS] |
13.02.2013 05:46:25
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.05) AI [LeylandS] |
13.02.2013 05:46:25
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.053) AI [LeylandS] |
13.02.2013 05:46:25
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.103) AI [LeylandS] |
13.02.2013 05:46:25
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.05) AI [LeylandS] |
13.02.2013 05:46:26
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.1) AI [LeylandS] |
13.02.2013 05:46:26
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=TM= I Got Shot [Halberstadt CL.II] has destroyed AI [LeylandS] |
13.02.2013 05:46:26
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.038) AI [LeylandS] |
13.02.2013 05:46:27
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.027) AI [LeylandS] |
13.02.2013 05:46:27
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=TM= I Got Shot [Halberstadt CL.II] has destroyed AI [LeylandS] |
13.02.2013 05:50:42
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.022) AI [fr_med] |
13.02.2013 05:50:43
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.048) AI [fr_med] |
13.02.2013 05:50:44
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.053) AI [fr_med] |
13.02.2013 05:50:46
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.056) AI [fr_med] |
13.02.2013 05:50:57
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AI [HotchkissAAA] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II] |
13.02.2013 05:51:01
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.592) AI [HotchkissAAA] |
13.02.2013 05:51:01
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.3) AI [HotchkissAAA] |
13.02.2013 05:51:03
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AI [HotchkissAAA] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II] |
13.02.2013 05:51:26
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AI [13PdrAAA] has wounded (0.039) =TM= I Got Shot [Halberstadt CL.II] |
13.02.2013 05:51:26
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AI [13PdrAAA] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II] |
13.02.2013 05:52:18
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.006) =TM=Lurp [Sopwith Dolphin] |
13.02.2013 05:52:20
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.009) =TM=Lurp [Sopwith Dolphin] |
13.02.2013 05:53:08
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AI [HotchkissAAA] has damaged (0.013) =TM= I Got Shot [Halberstadt CL.II] |
13.02.2013 05:53:16
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) =TM=Lurp [Sopwith Dolphin] |
13.02.2013 05:53:44
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=TM=Lurp [Sopwith Dolphin] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II] |
13.02.2013 05:53:47
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=TM=Lurp [Sopwith Dolphin] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II] |
13.02.2013 05:54:22
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SYN_Vassilli [S.E.5a] has damaged (0.007) =TM= I Got Shot [Halberstadt CL.II] |
13.02.2013 05:54:23
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SYN_Vassilli [S.E.5a] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II] |
13.02.2013 05:54:59
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demon_ [SPAD 13.C1] has damaged (0.015) =TM= I Got Shot [Halberstadt CL.II] |
13.02.2013 05:54:59
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demon_ [SPAD 13.C1] has wounded (0.25) =TM= I Got Shot [Halberstadt CL.II] |
13.02.2013 05:54:59
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demon_ [SPAD 13.C1] has damaged (0.034) =TM= I Got Shot [Halberstadt CL.II] |
13.02.2013 05:55:00
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demon_ [SPAD 13.C1] has damaged (0.005) =TM= I Got Shot [Halberstadt CL.II] |
13.02.2013 05:55:08
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SYN_Vassilli [S.E.5a] has damaged (0.007) =TM= I Got Shot [Halberstadt CL.II] |
13.02.2013 05:55:26
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SYN_Vassilli [S.E.5a] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II] |
13.02.2013 05:55:26
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SYN_Vassilli [S.E.5a] has damaged (0.024) =TM= I Got Shot [Halberstadt CL.II] |
13.02.2013 05:55:39
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SYN_Vassilli [S.E.5a] has damaged (0.005) =TM= I Got Shot [Halberstadt CL.II] |
13.02.2013 05:55:57
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SYN_Vassilli [S.E.5a] has damaged (0.005) =TM= I Got Shot [Halberstadt CL.II] |
13.02.2013 05:56:01
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SYN_Vassilli [S.E.5a] has damaged (0.02) =TM= I Got Shot [Halberstadt CL.II] |
13.02.2013 05:56:03
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SYN_Vassilli [S.E.5a] has damaged (0.024) =TM= I Got Shot [Halberstadt CL.II] |
13.02.2013 05:56:03
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SYN_Vassilli [S.E.5a] has damaged (0.01) =TM= I Got Shot [Halberstadt CL.II] |
13.02.2013 05:56:03
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SYN_Vassilli [S.E.5a] has damaged (0.766) =TM= I Got Shot [Halberstadt CL.II] |
13.02.2013 05:56:03
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SYN_Vassilli [S.E.5a] has shotdown =TM= I Got Shot [Halberstadt CL.II] |
13.02.2013 05:56:04
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SYN_Vassilli [S.E.5a] has wounded (0.25) =TM= I Got Shot [Halberstadt CL.II] |
13.02.2013 05:56:17
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=TM= I Got Shot [Halberstadt CL.II] crashed on the ground |
13.02.2013 05:56:33
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=TM= I Got Shot [Halberstadt CL.II] has finished |