15.01.2026 05:35
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=TM= I Got Shot
Sortie #68397
Squad: =TM=

 
Tour Wargrounds February 2013 Statistics
Mission NW CG - Summer - Foucaucourt
Type Halberstadt CL.II
Payload 7.92 x 1000 + 12 x 12,5 kg
Modifications
  • Twin Spandau MG
  • Twin Parabellum MG Turret
Fuel 50%
Coalition Central Powers
Country Germany
Date start 12.02.2013 22:57
Date end 12.02.2013 23:06
Flight time 7 minutes 28 seconds
Ratio 1.24
Status crashed (dead)
Bullets fired 515
Bullets hits 37
Gun Accuracy 7.2%
Rockets fired 0
Rockets hits 0
Rockets Accuracy 0%
Dropped bombs 8
Hits Bombs 0
Bomb Accuracy 0%
Score 17
Fighters 1
Fighters (static) 0
TwoSeats 0
Bombers 0
Pilots 1
Gunners 0
Assisted 0
Unconfirmed AK 0
AI Fighters 0
AI TwoSeats 0
AI Bombers 0
AI Pilots 0
AI Gunners 0
Friendly planes 0
Friendly pilots 0
Friendly gunners 0
Aerostats 0
Light tanks 0
Heavy tanks 0
Tanks (static) 0
Locomotives 0
Wagons 0
Light ships 0
Middle ships 0
Heavy ships 0
Ships (static) 0
Submarines 0
Vehicles 0
Vehicles (static) 0
Planes no TO 0
Artillery 0
Artillery (static) 0
Infantry 0
MachineGuns 0
AAA 0
AA MachineGuns 0
Friendly Ground Units 0
Bridges 0
Airfields 0
Railway Stations 0
Factories 0
Firing Point 0
Friendly Buildings 0
12.02.2013 22:57:31
=TM= I Got Shot [Halberstadt CL.II] was respawned
12.02.2013 22:58:48
=TM= I Got Shot [Halberstadt CL.II] take off
12.02.2013 23:04:40
demon_ [SPAD 13.C1] has damaged (0.007) =TM= I Got Shot [Halberstadt CL.II]
12.02.2013 23:04:53
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.014) AI [fr_med]
12.02.2013 23:05:44
AI [Turret Halberstadt CL.II] has wounded (0.25) demon_ [SPAD 13.C1]
12.02.2013 23:05:44
AI [Turret Halberstadt CL.II] has damaged (0.031) demon_ [SPAD 13.C1]
12.02.2013 23:06:04
AI [Turret Halberstadt CL.II] has damaged (0.007) demon_ [SPAD 13.C1]
12.02.2013 23:06:11
AI [Turret Halberstadt CL.II] has damaged (0.011) demon_ [SPAD 13.C1]
12.02.2013 23:06:11
AI [Turret Halberstadt CL.II] has wounded (0.5) demon_ [SPAD 13.C1]
12.02.2013 23:06:12
AI [Turret Halberstadt CL.II] has damaged (0.071) demon_ [SPAD 13.C1]
12.02.2013 23:06:12
AI [Turret Halberstadt CL.II] has damaged (0.836) demon_ [SPAD 13.C1]
12.02.2013 23:06:12
AI [Turret Halberstadt CL.II] has shotdown demon_ [SPAD 13.C1]
12.02.2013 23:06:12
AI [Turret Halberstadt CL.II] has wounded (0.25) demon_ [SPAD 13.C1]
12.02.2013 23:06:12
AI [Turret Halberstadt CL.II] has killed demon_ [SPAD 13.C1]
12.02.2013 23:06:13
AI [Turret Halberstadt CL.II] has damaged (0.988) =TM= I Got Shot [Halberstadt CL.II]
12.02.2013 23:06:13
=TM= I Got Shot [Halberstadt CL.II] was disabled
12.02.2013 23:06:16
=TM= I Got Shot [Halberstadt CL.II] has wounded (1.0)
12.02.2013 23:06:16
=TM= I Got Shot [Halberstadt CL.II] has died
12.02.2013 23:06:16
=TM= I Got Shot [Halberstadt CL.II] has finished
12.02.2013 23:06:17
=TM= I Got Shot [Halberstadt CL.II] crashed on the ground