10.12.2025 13:32
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=TM= I Got Shot
Sortie #71444
Squad: =TM=

 
Tour Wargrounds February 2013 Statistics
Mission NW CG - Summer - Channel v1.0.0
Type Halberstadt CL.II
Payload 7.92 x 1000 + 3 x 50 kg
Modifications
  • Twin Spandau MG
  • Twin Parabellum MG Turret
Fuel 50%
Coalition Central Powers
Country Germany
Date start 18.02.2013 22:14
Date end 18.02.2013 22:30
Flight time 15 minutes 19 seconds
Ratio 1.04
Status shotdown (wounded) captured
Bullets fired 1675
Bullets hits 146
Gun Accuracy 8.7%
Rockets fired 0
Rockets hits 0
Rockets Accuracy 0%
Dropped bombs 3
Hits Bombs 3
Bomb Accuracy 100%
Score 13
Fighters 0
Fighters (static) 0
TwoSeats 1
Bombers 0
Pilots 0
Gunners 0
Assisted 0
Unconfirmed AK 0
AI Fighters 0
AI TwoSeats 0
AI Bombers 0
AI Pilots 0
AI Gunners 0
Friendly planes 0
Friendly pilots 0
Friendly gunners 0
Aerostats 0
Light tanks 0
Heavy tanks 0
Tanks (static) 0
Locomotives 0
Wagons 0
Light ships 0
Middle ships 0
Heavy ships 0
Ships (static) 0
Submarines 0
Vehicles 0
Vehicles (static) 0
Planes no TO 0
Artillery 0
Artillery (static) 0
Infantry 0
MachineGuns 0
AAA 0
AA MachineGuns 0
Friendly Ground Units 0
Bridges 0
Airfields 0
Railway Stations 0
Factories 0
Firing Point 0
Friendly Buildings 0
18.02.2013 22:14:44
=TM= I Got Shot [Halberstadt CL.II] was respawned
18.02.2013 22:15:27
=TM= I Got Shot [Halberstadt CL.II] take off
18.02.2013 22:24:34
=TM= I Got Shot [Halberstadt CL.II] has wounded (0.25) =TM=Lurp [Bristol F2B (F.II)]
18.02.2013 22:24:34
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.032) =TM=Lurp [Bristol F2B (F.II)]
18.02.2013 22:24:35
=TM= I Got Shot [Halberstadt CL.II] has wounded (0.25) =TM= FritzFliptz [Turret Bristol F2B]
18.02.2013 22:24:35
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.006) =TM=Lurp [Bristol F2B (F.II)]
18.02.2013 22:25:19
AI [Turret Halberstadt CL.II] has damaged (0.005) =TM=Lurp [Bristol F2B (F.II)]
18.02.2013 22:25:24
AI [Turret Halberstadt CL.II] has damaged (0.006) =TM=Lurp [Bristol F2B (F.II)]
18.02.2013 22:25:26
=TM=Lurp [Bristol F2B (F.II)] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II]
18.02.2013 22:25:26
=TM=Lurp [Bristol F2B (F.II)] has damaged (0.013) =TM= I Got Shot [Halberstadt CL.II]
18.02.2013 22:25:31
=TM=Lurp [Bristol F2B (F.II)] has damaged (0.016) =TM= I Got Shot [Halberstadt CL.II]
18.02.2013 22:25:40
AI [Turret Halberstadt CL.II] has damaged (0.007) =TM=Lurp [Bristol F2B (F.II)]
18.02.2013 22:26:21
AI [Turret Halberstadt CL.II] has damaged (0.01) =TM=Lurp [Bristol F2B (F.II)]
18.02.2013 22:26:21
AI [Turret Halberstadt CL.II] has damaged (0.005) =TM=Lurp [Bristol F2B (F.II)]
18.02.2013 22:26:22
AI [Turret Halberstadt CL.II] has wounded (0.25) =TM=Lurp [Bristol F2B (F.II)]
18.02.2013 22:26:22
AI [Turret Halberstadt CL.II] has damaged (0.035) =TM=Lurp [Bristol F2B (F.II)]
18.02.2013 22:26:23
AI [Turret Halberstadt CL.II] has damaged (0.007) =TM=Lurp [Bristol F2B (F.II)]
18.02.2013 22:26:23
AI [Turret Halberstadt CL.II] has wounded (0.25) =TM= FritzFliptz [Turret Bristol F2B]
18.02.2013 22:26:23
AI [Turret Halberstadt CL.II] has wounded (0.25) =TM= FritzFliptz [Turret Bristol F2B]
18.02.2013 22:26:24
AI [Turret Halberstadt CL.II] has damaged (0.005) =TM=Lurp [Bristol F2B (F.II)]
18.02.2013 22:26:25
=TM= FritzFliptz [Turret Bristol F2B] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II]
18.02.2013 22:26:26
=TM= FritzFliptz [Turret Bristol F2B] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II]
18.02.2013 22:26:26
AI [Turret Halberstadt CL.II] has damaged (0.008) =TM=Lurp [Bristol F2B (F.II)]
18.02.2013 22:26:35
AI [Turret Halberstadt CL.II] has wounded (0.25) =TM=Lurp [Bristol F2B (F.II)]
18.02.2013 22:26:35
AI [Turret Halberstadt CL.II] has damaged (0.032) =TM=Lurp [Bristol F2B (F.II)]
18.02.2013 22:26:51
AI [Turret Halberstadt CL.II] has damaged (0.023) =TM=Lurp [Bristol F2B (F.II)]
18.02.2013 22:26:55
AI [Turret Halberstadt CL.II] has damaged (0.806) =TM=Lurp [Bristol F2B (F.II)]
18.02.2013 22:26:55
AI [Turret Halberstadt CL.II] has shotdown =TM=Lurp [Bristol F2B (F.II)]
18.02.2013 22:30:03
Colslaw [Bristol F2B (F.II)] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II]
18.02.2013 22:30:08
Colslaw [Bristol F2B (F.II)] has damaged (0.011) =TM= I Got Shot [Halberstadt CL.II]
18.02.2013 22:30:09
Colslaw [Bristol F2B (F.II)] has damaged (0.007) =TM= I Got Shot [Halberstadt CL.II]
18.02.2013 22:30:09
Colslaw [Bristol F2B (F.II)] has damaged (0.008) =TM= I Got Shot [Halberstadt CL.II]
18.02.2013 22:30:13
Colslaw [Bristol F2B (F.II)] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II]
18.02.2013 22:30:16
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.081) AI [British naval 6in gun]
18.02.2013 22:30:16
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.034) AI [HMS light cruiser]
18.02.2013 22:30:17
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.171) AI [British naval 6in gun]
18.02.2013 22:30:17
=TM= I Got Shot [Halberstadt CL.II] has destroyed AI [British naval 6in gun]
18.02.2013 22:30:17
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.077) AI [HMS light cruiser]
18.02.2013 22:30:30
=TM=Theo [SPAD 13.C1] has wounded (0.25) =TM= I Got Shot [Halberstadt CL.II]
18.02.2013 22:30:30
=TM=Theo [SPAD 13.C1] has damaged (0.034) =TM= I Got Shot [Halberstadt CL.II]
18.02.2013 22:30:31
=TM=Theo [SPAD 13.C1] has damaged (0.005) =TM= I Got Shot [Halberstadt CL.II]
18.02.2013 22:30:46
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.056)
18.02.2013 22:30:47
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.031)
18.02.2013 22:30:47
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.007)
18.02.2013 22:30:47
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.008)
18.02.2013 22:30:47
=TM= I Got Shot [Halberstadt CL.II] was ditched
18.02.2013 22:30:47
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.008)
18.02.2013 22:30:47
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.008)
18.02.2013 22:30:47
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.008)
18.02.2013 22:30:47
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.008)
18.02.2013 22:30:47
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.008)
18.02.2013 22:30:47
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.72)
18.02.2013 22:30:47
=TM= I Got Shot [Halberstadt CL.II] was disabled
18.02.2013 22:30:58
=TM= I Got Shot [Halberstadt CL.II] has finished