Tour | Wargrounds February 2013 Statistics |
Mission | NW CG - Summer - Channel v1.0.0 |
Type | Halberstadt CL.II |
Payload | 7.92 x 1000 + 3 x 50 kg |
Modifications
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Fuel | 50% |
Coalition | Central Powers |
Country | Germany |
Date start | 18.02.2013 20:31 |
Date end | 18.02.2013 20:34 |
Flight time | 2 minutes 24 seconds |
Ratio | 1.08 |
Status | shotdown (dead) |
Bullets fired | 632 |
Bullets hits | 15 |
Gun Accuracy | 2.4% |
Rockets fired | 0 |
Rockets hits | 0 |
Rockets Accuracy | 0% |
Dropped bombs | 2 |
Hits Bombs | 0 |
Bomb Accuracy | 0% |
Score | 11 |
Fighters | 1 |
Fighters (static) | 0 |
TwoSeats | 0 |
Bombers | 0 |
Pilots | 0 |
Gunners | 0 |
Assisted | 0 |
Unconfirmed AK | 0 |
AI Fighters | 0 |
AI TwoSeats | 0 |
AI Bombers | 0 |
AI Pilots | 0 |
AI Gunners | 0 |
Friendly planes | 0 |
Friendly pilots | 0 |
Friendly gunners | 0 |
Aerostats | 0 |
Light tanks | 0 |
Heavy tanks | 0 |
Tanks (static) | 0 |
Locomotives | 0 |
Wagons | 0 |
Light ships | 0 |
Middle ships | 0 |
Heavy ships | 0 |
Ships (static) | 0 |
Submarines | 0 |
Vehicles | 0 |
Vehicles (static) | 0 |
Planes no TO | 0 |
Artillery | 0 |
Artillery (static) | 0 |
Infantry | 0 |
MachineGuns | 0 |
AAA | 0 |
AA MachineGuns | 0 |
Friendly Ground Units | 0 |
Bridges | 0 |
Airfields | 0 |
Railway Stations | 0 |
Factories | 0 |
Firing Point | 0 |
Friendly Buildings | 0 |
18.02.2013 20:31:07
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=TM= I Got Shot [Halberstadt CL.II] was respawned |
18.02.2013 20:31:44
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=TM= I Got Shot [Halberstadt CL.II] take off |
18.02.2013 20:33:03
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AI [Turret Halberstadt CL.II] has damaged (0.009) Kodamcity [S.E.5a] |
18.02.2013 20:33:03
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Kodamcity [S.E.5a] has damaged (0.005) =TM= I Got Shot [Halberstadt CL.II] |
18.02.2013 20:33:07
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AI [Turret Halberstadt CL.II] has damaged (0.005) =TM= I Got Shot [Halberstadt CL.II] |
18.02.2013 20:33:45
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AI [Turret Halberstadt CL.II] has damaged (0.005) Kodamcity [S.E.5a] |
18.02.2013 20:34:02
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AI [Turret Halberstadt CL.II] has damaged (0.981) Kodamcity [S.E.5a] |
18.02.2013 20:34:02
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AI [Turret Halberstadt CL.II] has shotdown Kodamcity [S.E.5a] |
18.02.2013 20:34:02
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Kodamcity [S.E.5a] has damaged (0.051) =TM= I Got Shot [Halberstadt CL.II] |
18.02.2013 20:34:02
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Kodamcity [S.E.5a] has damaged (0.023) =TM= I Got Shot [Halberstadt CL.II] |
18.02.2013 20:34:02
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Kodamcity [S.E.5a] has damaged (0.105) =TM= I Got Shot [Halberstadt CL.II] |
18.02.2013 20:34:02
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=TM= I Got Shot [Halberstadt CL.II] has wounded (0.252) |
18.02.2013 20:34:03
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Kodamcity [S.E.5a] has damaged (0.046) =TM= I Got Shot [Halberstadt CL.II] |
18.02.2013 20:34:03
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Kodamcity [S.E.5a] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II] |
18.02.2013 20:34:03
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Kodamcity [S.E.5a] has damaged (0.024) =TM= I Got Shot [Halberstadt CL.II] |
18.02.2013 20:34:03
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Kodamcity [S.E.5a] has damaged (0.005) =TM= I Got Shot [Halberstadt CL.II] |
18.02.2013 20:34:06
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Kodamcity [S.E.5a] has damaged (0.015) =TM= I Got Shot [Halberstadt CL.II] |
18.02.2013 20:34:06
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Kodamcity [S.E.5a] has damaged (0.019) =TM= I Got Shot [Halberstadt CL.II] |
18.02.2013 20:34:07
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Kodamcity [S.E.5a] has damaged (0.695) =TM= I Got Shot [Halberstadt CL.II] |
18.02.2013 20:34:07
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Kodamcity [S.E.5a] has shotdown =TM= I Got Shot [Halberstadt CL.II] |
18.02.2013 20:34:07
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=TM= I Got Shot [Halberstadt CL.II] has wounded (0.204) |
18.02.2013 20:34:07
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=TM= I Got Shot [Halberstadt CL.II] has wounded (0.544) |
18.02.2013 20:34:07
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=TM= I Got Shot [Halberstadt CL.II] has died |
18.02.2013 20:34:07
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=TM= I Got Shot [Halberstadt CL.II] has finished |
18.02.2013 20:34:08
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=TM= I Got Shot [Halberstadt CL.II] crashed on the ground |