Tour | Wargrounds February 2013 Statistics |
Mission | NW CG - Summer - Verdun v1.3.4 |
Type | R.E.8 |
Payload | 7.69 x 973 + Add.Gun + 12 x 20 lb |
Modifications
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|
Fuel | 50% |
Coalition | Triple Entente |
Country | France |
Date start | 28.02.2013 11:44 |
Date end | 28.02.2013 12:10 |
Flight time | 24 minutes 37 seconds |
Ratio | 0.85 |
Status | crashed (wounded) |
Bullets fired | 393 |
Bullets hits | 20 |
Gun Accuracy | 5.1% |
Rockets fired | 0 |
Rockets hits | 0 |
Rockets Accuracy | 0% |
Dropped bombs | 12 |
Hits Bombs | 2 |
Bomb Accuracy | 16.7% |
Score | 15 |
Fighters | 0 |
Fighters (static) | 0 |
TwoSeats | 0 |
Bombers | 0 |
Pilots | 0 |
Gunners | 0 |
Assisted | 0 |
Unconfirmed AK | 0 |
AI Fighters | 0 |
AI TwoSeats | 0 |
AI Bombers | 0 |
AI Pilots | 0 |
AI Gunners | 0 |
Friendly planes | 0 |
Friendly pilots | 0 |
Friendly gunners | 0 |
Aerostats | 0 |
Light tanks | 1 |
Heavy tanks | 0 |
Tanks (static) | 0 |
Locomotives | 1 |
Wagons | 4 |
Light ships | 0 |
Middle ships | 0 |
Heavy ships | 0 |
Ships (static) | 0 |
Submarines | 0 |
Vehicles | 0 |
Vehicles (static) | 0 |
Planes no TO | 0 |
Artillery | 0 |
Artillery (static) | 0 |
Infantry | 0 |
MachineGuns | 0 |
AAA | 0 |
AA MachineGuns | 0 |
Friendly Ground Units | 0 |
Bridges | 0 |
Airfields | 0 |
Railway Stations | 0 |
Factories | 0 |
Firing Point | 0 |
Friendly Buildings | 0 |
28.02.2013 11:44:59
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*Oldboy* [R.E.8] was respawned |
28.02.2013 11:45:49
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*Oldboy* [R.E.8] take off |
28.02.2013 11:53:53
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*Oldboy* [R.E.8] has damaged (0.321) AI [G8] |
28.02.2013 11:53:53
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*Oldboy* [R.E.8] has damaged (0.243) AI [G8] |
28.02.2013 11:53:53
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*Oldboy* [R.E.8] has damaged (0.436) AI [G8] |
28.02.2013 11:53:53
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*Oldboy* [R.E.8] has destroyed AI [G8] |
28.02.2013 11:53:53
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*Oldboy* [R.E.8] has damaged (0.363) AI [Wagon_G8T] |
28.02.2013 11:53:54
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*Oldboy* [R.E.8] has damaged (0.609) AI [Wagon_PassC] |
28.02.2013 11:53:54
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*Oldboy* [R.E.8] has damaged (1.0) AI [Wagon_PassC] |
28.02.2013 11:53:54
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*Oldboy* [R.E.8] has destroyed AI [Wagon_PassC] |
28.02.2013 11:53:54
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*Oldboy* [R.E.8] has damaged (1.0) AI [Wagon_PassC] |
28.02.2013 11:53:54
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*Oldboy* [R.E.8] has destroyed AI [Wagon_PassC] |
28.02.2013 11:53:54
|
*Oldboy* [R.E.8] has damaged (0.517) AI [Wagon_PassA] |
28.02.2013 11:53:54
|
*Oldboy* [R.E.8] has damaged (0.483) AI [Wagon_PassA] |
28.02.2013 11:53:54
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*Oldboy* [R.E.8] has destroyed AI [Wagon_PassA] |
28.02.2013 11:53:54
|
*Oldboy* [R.E.8] has damaged (0.647) AI [Wagon_TankB] |
28.02.2013 11:54:21
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*Oldboy* [R.E.8] has damaged (0.353) AI [Wagon_TankB] |
28.02.2013 11:54:21
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*Oldboy* [R.E.8] has destroyed AI [Wagon_TankB] |
28.02.2013 11:54:21
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*Oldboy* [R.E.8] has damaged (0.696) AI [Wagon_TankB] |
28.02.2013 11:54:21
|
*Oldboy* [R.E.8] has damaged (0.589) AI [Wagon_TankB] |
28.02.2013 11:57:52
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*Oldboy* [R.E.8] has damaged (0.184) AI [A7V] |
28.02.2013 11:58:57
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*Oldboy* [R.E.8] has damaged (0.137) AI [A7V] |
28.02.2013 11:58:57
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*Oldboy* [R.E.8] has damaged (0.793) AI [A7V] |
28.02.2013 11:58:57
|
*Oldboy* [R.E.8] has damaged (0.346) AI [A7V] |
28.02.2013 11:58:58
|
*Oldboy* [R.E.8] has damaged (0.136) AI [A7V] |
28.02.2013 11:58:58
|
*Oldboy* [R.E.8] has damaged (0.005) AI [A7V] |
28.02.2013 11:58:59
|
*Oldboy* [R.E.8] has damaged (0.005) AI [A7V] |
28.02.2013 11:59:00
|
*Oldboy* [R.E.8] has damaged (0.005) AI [A7V] |
28.02.2013 11:59:01
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*Oldboy* [R.E.8] has damaged (0.005) AI [A7V] |
28.02.2013 11:59:02
|
*Oldboy* [R.E.8] has damaged (0.005) AI [A7V] |
28.02.2013 11:59:03
|
*Oldboy* [R.E.8] has damaged (0.005) AI [A7V] |
28.02.2013 11:59:04
|
*Oldboy* [R.E.8] has damaged (0.005) AI [A7V] |
28.02.2013 11:59:05
|
*Oldboy* [R.E.8] has damaged (0.005) AI [A7V] |
28.02.2013 11:59:06
|
*Oldboy* [R.E.8] has damaged (0.005) AI [A7V] |
28.02.2013 11:59:07
|
*Oldboy* [R.E.8] has damaged (0.005) AI [A7V] |
28.02.2013 11:59:08
|
*Oldboy* [R.E.8] has damaged (0.005) AI [A7V] |
28.02.2013 11:59:09
|
*Oldboy* [R.E.8] has damaged (0.005) AI [A7V] |
28.02.2013 11:59:10
|
*Oldboy* [R.E.8] has damaged (0.005) AI [A7V] |
28.02.2013 11:59:11
|
*Oldboy* [R.E.8] has destroyed AI [A7V] |
28.02.2013 12:08:34
|
*Oldboy* [R.E.8] has damaged (0.007) AI [Drachen] |
28.02.2013 12:08:34
|
*Oldboy* [R.E.8] has damaged (0.008) AI [Drachen] |
28.02.2013 12:08:35
|
*Oldboy* [R.E.8] has damaged (0.01) AI [Drachen] |
28.02.2013 12:08:35
|
*Oldboy* [R.E.8] has damaged (0.01) AI [Drachen] |
28.02.2013 12:08:35
|
*Oldboy* [R.E.8] has damaged (0.01) AI [Drachen] |
28.02.2013 12:08:36
|
*Oldboy* [R.E.8] has damaged (0.01) AI [Drachen] |
28.02.2013 12:08:36
|
AI [LMG08AAA] has damaged (0.033) *Oldboy* [R.E.8] |
28.02.2013 12:09:06
|
*Oldboy* [R.E.8] has damaged (0.006) |
28.02.2013 12:09:07
|
AI [LMG08AAA] has wounded (0.25) *Oldboy* [R.E.8] |
28.02.2013 12:09:07
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AI [LMG08AAA] has damaged (0.037) *Oldboy* [R.E.8] |
28.02.2013 12:09:07
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AI [LMG08AAA] has damaged (0.005) *Oldboy* [R.E.8] |
28.02.2013 12:10:26
|
*Oldboy* [R.E.8] has damaged (0.044) |
28.02.2013 12:10:26
|
*Oldboy* [R.E.8] has damaged (0.864) |
28.02.2013 12:10:26
|
*Oldboy* [R.E.8] was disabled |
28.02.2013 12:10:26
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*Oldboy* [R.E.8] has wounded (0.11) |
28.02.2013 12:10:26
|
*Oldboy* [R.E.8] has wounded (0.128) |
28.02.2013 12:10:27
|
*Oldboy* [R.E.8] crashed on the ground |
28.02.2013 12:10:39
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*Oldboy* [R.E.8] has finished |