27.11.2024 06:32
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=TM= I Got Shot
Sortie #84559
Squad: =TM=

 
Tour Wargounds March 2013 Statistics
Mission NW CG - Summer - Channel v1.0.0
Type Halberstadt CL.II
Payload 7.92 x 1000 + 12 x 12,5 kg
Modifications
  • Twin Spandau MG
  • Twin Parabellum MG Turret
Fuel 50%
Coalition Central Powers
Country Germany
Date start 09.03.2013 21:04
Date end 09.03.2013 21:20
Flight time 14 minutes 41 seconds
Ratio 1.29
Status shotdown (wounded)
Bullets fired 1449
Bullets hits 61
Gun Accuracy 4.2%
Rockets fired 0
Rockets hits 0
Rockets Accuracy 0%
Dropped bombs 12
Hits Bombs 8
Bomb Accuracy 66.7%
Score 31
Fighters 0
Fighters (static) 0
TwoSeats 0
Bombers 0
Pilots 0
Gunners 0
Assisted 1
Unconfirmed AK 0
AI Fighters 0
AI TwoSeats 0
AI Bombers 0
AI Pilots 0
AI Gunners 0
Friendly planes 0
Friendly pilots 0
Friendly gunners 0
Aerostats 0
Light tanks 0
Heavy tanks 0
Tanks (static) 0
Locomotives 0
Wagons 0
Light ships 0
Middle ships 0
Heavy ships 0
Ships (static) 0
Submarines 0
Vehicles 0
Vehicles (static) 0
Planes no TO 0
Artillery 0
Artillery (static) 0
Infantry 0
MachineGuns 0
AAA 0
AA MachineGuns 0
Friendly Ground Units 0
Bridges 0
Airfields 0
Railway Stations 0
Factories 1
Firing Point 0
Friendly Buildings 0
09.03.2013 21:04:08
=TM= I Got Shot [Halberstadt CL.II] was respawned
09.03.2013 21:05:13
=TM= I Got Shot [Halberstadt CL.II] take off
09.03.2013 21:07:07
=TM= I Got Shot [Halberstadt CL.II] has wounded (0.25) No.42_Zed [Felixstowe F2A]
09.03.2013 21:07:07
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.034) No.42_Zed [Felixstowe F2A]
09.03.2013 21:07:07
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) No.42_Zed [Felixstowe F2A]
09.03.2013 21:07:46
AI [Turret Halberstadt CL.II] has damaged (0.008) No.42_Zed [Felixstowe F2A]
09.03.2013 21:08:35
AI [Turret Halberstadt CL.II] has damaged (0.25) AI [BotGunnerFelix_top-twin]
09.03.2013 21:08:35
AI [Turret Halberstadt CL.II] has destroyed AI [BotGunnerFelix_top-twin]
09.03.2013 21:16:51
=TM= I Got Shot [Halberstadt CL.II] has damaged (1.0) AI [factory_07]
09.03.2013 21:16:51
=TM= I Got Shot [Halberstadt CL.II] has destroyed AI [factory_07]
09.03.2013 21:16:56
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.019) AI [factory_02]
09.03.2013 21:16:57
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.013) AI [factory_06]
09.03.2013 21:16:57
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.1) AI [factory_02]
09.03.2013 21:16:59
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.065) AI [factory_06]
09.03.2013 21:17:04
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.029) AI [factory_01]
09.03.2013 21:17:26
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.125) AI [factory_03]
09.03.2013 21:18:03
=TM=QuQi [S.E.5a] has wounded (0.25) =TM= I Got Shot [Halberstadt CL.II]
09.03.2013 21:18:03
=TM=QuQi [S.E.5a] has damaged (0.032) =TM= I Got Shot [Halberstadt CL.II]
09.03.2013 21:18:03
=TM=QuQi [S.E.5a] has damaged (0.008) =TM= I Got Shot [Halberstadt CL.II]
09.03.2013 21:18:07
=TM=MaxVonKuntz [S.E.5a] has damaged (0.01) =TM= I Got Shot [Halberstadt CL.II]
09.03.2013 21:18:09
=TM=MaxVonKuntz [S.E.5a] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II]
09.03.2013 21:18:15
AI [Turret Halberstadt CL.II] has wounded (0.25) =TM=MaxVonKuntz [S.E.5a]
09.03.2013 21:18:15
AI [Turret Halberstadt CL.II] has damaged (0.032) =TM=MaxVonKuntz [S.E.5a]
09.03.2013 21:18:15
AI [Turret Halberstadt CL.II] has damaged (0.008) =TM=MaxVonKuntz [S.E.5a]
09.03.2013 21:18:39
=TM=Hunt [S.E.5a] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II]
09.03.2013 21:18:49
=TM=QuQi [S.E.5a] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II]
09.03.2013 21:18:52
AI [Turret Halberstadt CL.II] has damaged (0.008) =TM=QuQi [S.E.5a]
09.03.2013 21:19:01
=TM=Hunt [S.E.5a] has wounded (0.25) =TM= I Got Shot [Halberstadt CL.II]
09.03.2013 21:19:01
=TM=Hunt [S.E.5a] has damaged (0.032) =TM= I Got Shot [Halberstadt CL.II]
09.03.2013 21:19:01
=TM=Hunt [S.E.5a] has damaged (0.005) =TM= I Got Shot [Halberstadt CL.II]
09.03.2013 21:19:24
=TM=MaxVonKuntz [S.E.5a] has damaged (0.005) =TM= I Got Shot [Halberstadt CL.II]
09.03.2013 21:19:29
=TM=Hunt [S.E.5a] has damaged (0.005) =TM= I Got Shot [Halberstadt CL.II]
09.03.2013 21:19:34
=TM=QuQi [S.E.5a] has damaged (0.008) =TM= I Got Shot [Halberstadt CL.II]
09.03.2013 21:19:35
=TM=QuQi [S.E.5a] has damaged (0.013) =TM= I Got Shot [Halberstadt CL.II]
09.03.2013 21:19:35
=TM=QuQi [S.E.5a] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II]
09.03.2013 21:19:35
=TM=QuQi [S.E.5a] has wounded (0.25) =TM= I Got Shot [Halberstadt CL.II]
09.03.2013 21:19:35
=TM=QuQi [S.E.5a] has damaged (0.037) =TM= I Got Shot [Halberstadt CL.II]
09.03.2013 21:19:36
=TM=QuQi [S.E.5a] has damaged (0.011) =TM= I Got Shot [Halberstadt CL.II]
09.03.2013 21:19:45
=TM=MaxVonKuntz [S.E.5a] has damaged (0.007) =TM= I Got Shot [Halberstadt CL.II]
09.03.2013 21:19:45
=TM=MaxVonKuntz [S.E.5a] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II]
09.03.2013 21:19:47
=TM=MaxVonKuntz [S.E.5a] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II]
09.03.2013 21:19:53
=TM=MaxVonKuntz [S.E.5a] has damaged (0.04) =TM= I Got Shot [Halberstadt CL.II]
09.03.2013 21:19:53
=TM=MaxVonKuntz [S.E.5a] has damaged (0.016) =TM= I Got Shot [Halberstadt CL.II]
09.03.2013 21:19:53
=TM=MaxVonKuntz [S.E.5a] has damaged (0.008) =TM= I Got Shot [Halberstadt CL.II]
09.03.2013 21:19:54
=TM=MaxVonKuntz [S.E.5a] has damaged (0.707) =TM= I Got Shot [Halberstadt CL.II]
09.03.2013 21:19:54
=TM=MaxVonKuntz [S.E.5a] has shotdown =TM= I Got Shot [Halberstadt CL.II]
09.03.2013 21:19:54
=TM= I Got Shot [Halberstadt CL.II] has wounded (0.009)
09.03.2013 21:19:54
=TM= I Got Shot [Halberstadt CL.II] has wounded (0.02)
09.03.2013 21:19:55
=TM= I Got Shot [Halberstadt CL.II] crashed on the ground
09.03.2013 21:20:12
=TM= I Got Shot [Halberstadt CL.II] has finished