24.11.2024 00:05
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=Rasil=
Sortie #920850
Squad: =Free cooperation unit=

Squad logo
Tour Wargrounds January 2016 Statistics
Mission NW - Summer - Foucaucourt
Type Halberstadt CL.II
Payload 7.92 x 500 + 12 x 12,5 kg
Modifications
  • 20mm Becker Turret (AP)
Fuel 50%
Coalition Central Powers
Country Germany
Date start 03.01.2016 14:32
Date end 03.01.2016 14:47
Flight time 13 minutes 14 seconds
Ratio 0.97
Status shotdown (wounded) captured
Bullets fired 28
Bullets hits 4
Gun Accuracy 14.3%
Rockets fired 0
Rockets hits 0
Rockets Accuracy 0%
Dropped bombs 12
Hits Bombs 6
Bomb Accuracy 50%
Score 0
Fighters 0
Fighters (static) 0
TwoSeats 0
Bombers 0
Pilots 0
Gunners 0
Assisted 0
Unconfirmed AK 0
AI Fighters 0
AI TwoSeats 0
AI Bombers 0
AI Pilots 0
AI Gunners 0
Friendly planes 0
Friendly pilots 0
Friendly gunners 0
Aerostats 0
Light tanks 0
Heavy tanks 0
Tanks (static) 0
Locomotives 0
Wagons 0
Light ships 0
Middle ships 0
Heavy ships 0
Ships (static) 0
Submarines 0
Vehicles 0
Vehicles (static) 0
Planes no TO 0
Artillery 0
Artillery (static) 0
Infantry 0
MachineGuns 0
AAA 0
AA MachineGuns 0
Friendly Ground Units 0
Bridges 0
Airfields 0
Railway Stations 0
Factories 0
Firing Point 0
Friendly Buildings 0
03.01.2016 14:32:08
=Rasil= [Halberstadt CL.II] was respawned
03.01.2016 14:33:53
=Rasil= [Halberstadt CL.II] take off
03.01.2016 14:42:30
=Rasil= [Halberstadt CL.II] has wounded (0.048)
03.01.2016 14:42:30
=Rasil= [Halberstadt CL.II] has wounded (0.026) AI [BotGunnerBackerHCL2]
03.01.2016 14:42:30
=Rasil= [Halberstadt CL.II] has damaged (0.007)
03.01.2016 14:42:30
=Rasil= [Halberstadt CL.II] has wounded (0.016)
03.01.2016 14:42:30
=Rasil= [Halberstadt CL.II] has wounded (0.01) AI [BotGunnerBackerHCL2]
03.01.2016 14:42:30
=Rasil= [Halberstadt CL.II] has wounded (0.08)
03.01.2016 14:42:30
=Rasil= [Halberstadt CL.II] has wounded (0.042) AI [BotGunnerBackerHCL2]
03.01.2016 14:42:30
=Rasil= [Halberstadt CL.II] has damaged (0.014)
03.01.2016 14:42:31
=Rasil= [Halberstadt CL.II] has wounded (0.045)
03.01.2016 14:42:31
=Rasil= [Halberstadt CL.II] has wounded (0.023) AI [BotGunnerBackerHCL2]
03.01.2016 14:42:31
=Rasil= [Halberstadt CL.II] has damaged (0.007)
03.01.2016 14:42:31
=Rasil= [Halberstadt CL.II] has damaged (0.017) AI [fr_med]
03.01.2016 14:42:33
=Rasil= [Halberstadt CL.II] has damaged (0.064) AI [fr_med]
03.01.2016 14:42:34
AI [HotchkissAAA] has damaged (0.01) =Rasil= [Halberstadt CL.II]
03.01.2016 14:42:34
AI [HotchkissAAA] has damaged (0.006) =Rasil= [Halberstadt CL.II]
03.01.2016 14:43:05
BH_Hook [SPAD 13.C1] has damaged (0.005) =Rasil= [Halberstadt CL.II]
03.01.2016 14:43:05
BH_Hook [SPAD 13.C1] has damaged (0.008) =Rasil= [Halberstadt CL.II]
03.01.2016 14:43:07
BH_Hook [SPAD 13.C1] has damaged (0.034) =Rasil= [Halberstadt CL.II]
03.01.2016 14:43:07
BH_Hook [SPAD 13.C1] has damaged (0.005) =Rasil= [Halberstadt CL.II]
03.01.2016 14:43:07
BH_Hook [SPAD 13.C1] has damaged (0.012) =Rasil= [Halberstadt CL.II]
03.01.2016 14:43:08
BH_Hook [SPAD 13.C1] has damaged (0.009) =Rasil= [Halberstadt CL.II]
03.01.2016 14:43:08
BH_Hook [SPAD 13.C1] has damaged (0.007) =Rasil= [Halberstadt CL.II]
03.01.2016 14:43:08
AI [Turret Halberstadt CL.II] has damaged (0.081) BH_Hook [SPAD 13.C1]
03.01.2016 14:43:08
AI [Turret Halberstadt CL.II] has damaged (0.006) BH_Hook [SPAD 13.C1]
03.01.2016 14:43:08
AI [Turret Halberstadt CL.II] has damaged (0.012) BH_Hook [SPAD 13.C1]
03.01.2016 14:46:36
BH_loopy [SPAD 13.C1] has damaged (0.006) =Rasil= [Halberstadt CL.II]
03.01.2016 14:46:36
BH_loopy [SPAD 13.C1] has damaged (0.006) =Rasil= [Halberstadt CL.II]
03.01.2016 14:46:36
BH_loopy [SPAD 13.C1] has damaged (0.005) =Rasil= [Halberstadt CL.II]
03.01.2016 14:46:36
BH_loopy [SPAD 13.C1] has damaged (0.005) =Rasil= [Halberstadt CL.II]
03.01.2016 14:46:37
BH_loopy [SPAD 13.C1] has damaged (0.01) =Rasil= [Halberstadt CL.II]
03.01.2016 14:46:37
BH_loopy [SPAD 13.C1] has wounded (0.25) =Rasil= [Halberstadt CL.II]
03.01.2016 14:46:37
BH_loopy [SPAD 13.C1] has damaged (0.033) =Rasil= [Halberstadt CL.II]
03.01.2016 14:46:37
BH_loopy [SPAD 13.C1] has damaged (0.005) =Rasil= [Halberstadt CL.II]
03.01.2016 14:46:37
BH_loopy [SPAD 13.C1] has wounded (0.25) =Rasil= [Halberstadt CL.II]
03.01.2016 14:46:37
BH_loopy [SPAD 13.C1] has damaged (0.037) =Rasil= [Halberstadt CL.II]
03.01.2016 14:46:37
BH_loopy [SPAD 13.C1] has damaged (0.006) =Rasil= [Halberstadt CL.II]
03.01.2016 14:46:37
BH_loopy [SPAD 13.C1] has damaged (0.01) =Rasil= [Halberstadt CL.II]
03.01.2016 14:46:38
BH_loopy [SPAD 13.C1] has damaged (0.005) =Rasil= [Halberstadt CL.II]
03.01.2016 14:46:38
BH_loopy [SPAD 13.C1] has damaged (0.005) =Rasil= [Halberstadt CL.II]
03.01.2016 14:47:01
=Rasil= [Halberstadt CL.II] has damaged (0.733)
03.01.2016 14:47:01
=Rasil= [Halberstadt CL.II] was disabled
03.01.2016 14:47:07
=Rasil= [Halberstadt CL.II] has wounded (0.062)
03.01.2016 14:47:08
=Rasil= [Halberstadt CL.II] crashed on the ground
03.01.2016 14:47:19
=Rasil= [Halberstadt CL.II] has finished