Tour | Wargounds March 2013 Statistics |
Mission | NW CG - Summer - Verdun v1.3.4 |
Type | R.E.8 |
Gunners | Gutavo Bueno |
Payload | 7.69 x 973 + 12 x 20 lb |
Modifications
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Fuel | 50% |
Coalition | Triple Entente |
Country | France |
Date start | 27.03.2013 00:26 |
Date end | 27.03.2013 00:43 |
Flight time | 15 minutes 26 seconds |
Ratio | 0.92 |
Status | crashed (wounded) |
Bullets fired | 46 |
Bullets hits | 0 |
Gun Accuracy | 0% |
Rockets fired | 0 |
Rockets hits | 0 |
Rockets Accuracy | 0% |
Dropped bombs | 12 |
Hits Bombs | 2 |
Bomb Accuracy | 16.7% |
Score | 22 |
Fighters | 0 |
Fighters (static) | 0 |
TwoSeats | 0 |
Bombers | 0 |
Pilots | 0 |
Gunners | 0 |
Assisted | 0 |
Unconfirmed AK | 0 |
AI Fighters | 0 |
AI TwoSeats | 0 |
AI Bombers | 0 |
AI Pilots | 0 |
AI Gunners | 0 |
Friendly planes | 0 |
Friendly pilots | 0 |
Friendly gunners | 0 |
Aerostats | 0 |
Light tanks | 3 |
Heavy tanks | 0 |
Tanks (static) | 0 |
Locomotives | 0 |
Wagons | 0 |
Light ships | 0 |
Middle ships | 0 |
Heavy ships | 0 |
Ships (static) | 0 |
Submarines | 0 |
Vehicles | 0 |
Vehicles (static) | 0 |
Planes no TO | 0 |
Artillery | 0 |
Artillery (static) | 0 |
Infantry | 0 |
MachineGuns | 0 |
AAA | 0 |
AA MachineGuns | 0 |
Friendly Ground Units | 0 |
Bridges | 0 |
Airfields | 0 |
Railway Stations | 0 |
Factories | 0 |
Firing Point | 0 |
Friendly Buildings | 0 |
27.03.2013 00:26:31
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=TM= I Got Shot [R.E.8] was respawned |
27.03.2013 00:27:48
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=TM= I Got Shot [R.E.8] take off |
27.03.2013 00:35:12
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=TM= I Got Shot [R.E.8] has damaged (0.583) AI [A7V] |
27.03.2013 00:35:29
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=TM= I Got Shot [R.E.8] has damaged (0.163) AI [A7V] |
27.03.2013 00:35:29
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=TM= I Got Shot [R.E.8] has damaged (0.189) AI [A7V] |
27.03.2013 00:35:56
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=TM= I Got Shot [R.E.8] has damaged (1.0) AI [A7V] |
27.03.2013 00:35:56
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=TM= I Got Shot [R.E.8] has destroyed AI [A7V] |
27.03.2013 00:36:28
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=TM= I Got Shot [R.E.8] has damaged (0.733) AI [A7V] |
27.03.2013 00:36:29
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=TM= I Got Shot [R.E.8] has damaged (0.005) AI [A7V] |
27.03.2013 00:36:30
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=TM= I Got Shot [R.E.8] has damaged (0.005) AI [A7V] |
27.03.2013 00:36:31
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=TM= I Got Shot [R.E.8] has damaged (0.005) AI [A7V] |
27.03.2013 00:36:32
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=TM= I Got Shot [R.E.8] has damaged (0.005) AI [A7V] |
27.03.2013 00:36:33
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=TM= I Got Shot [R.E.8] has damaged (0.005) AI [A7V] |
27.03.2013 00:36:34
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=TM= I Got Shot [R.E.8] has damaged (0.005) AI [A7V] |
27.03.2013 00:36:35
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=TM= I Got Shot [R.E.8] has damaged (0.005) AI [A7V] |
27.03.2013 00:36:36
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=TM= I Got Shot [R.E.8] has damaged (0.005) AI [A7V] |
27.03.2013 00:36:37
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=TM= I Got Shot [R.E.8] has damaged (0.005) AI [A7V] |
27.03.2013 00:36:38
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=TM= I Got Shot [R.E.8] has damaged (0.005) AI [A7V] |
27.03.2013 00:36:39
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=TM= I Got Shot [R.E.8] has damaged (0.005) AI [A7V] |
27.03.2013 00:36:40
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=TM= I Got Shot [R.E.8] has damaged (0.005) AI [A7V] |
27.03.2013 00:36:41
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=TM= I Got Shot [R.E.8] has damaged (0.005) AI [A7V] |
27.03.2013 00:36:42
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=TM= I Got Shot [R.E.8] has damaged (0.005) AI [A7V] |
27.03.2013 00:36:43
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=TM= I Got Shot [R.E.8] has damaged (0.005) AI [A7V] |
27.03.2013 00:36:43
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=TM= I Got Shot [R.E.8] has destroyed AI [A7V] |
27.03.2013 00:37:02
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=TM= I Got Shot [R.E.8] has damaged (0.254) AI [A7V] |
27.03.2013 00:37:02
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=TM= I Got Shot [R.E.8] has destroyed AI [A7V] |
27.03.2013 00:38:51
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=TM= I Got Shot [R.E.8] has damaged (0.02) AI [factory_06] |
27.03.2013 00:39:09
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=TM= I Got Shot [R.E.8] has damaged (0.008) AI [factory_06] |
27.03.2013 00:39:10
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AI [LMG08AAA] has damaged (0.005) =TM= I Got Shot [R.E.8] |
27.03.2013 00:39:11
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=TM= I Got Shot [R.E.8] has damaged (0.075) AI [factory_06] |
27.03.2013 00:43:12
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=TM= I Got Shot [R.E.8] has damaged (0.993) |
27.03.2013 00:43:12
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=TM= I Got Shot [R.E.8] was disabled |
27.03.2013 00:43:14
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=TM= I Got Shot [R.E.8] has wounded (0.027) |
27.03.2013 00:43:14
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=TM= I Got Shot [R.E.8] crashed on the ground |
27.03.2013 00:43:31
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=TM= I Got Shot [R.E.8] has finished |