Tour | Wargounds March 2013 Statistics |
Mission | NW CG - Summer - Verdun v1.3.4 |
Type | R.E.8 |
Payload | 7.69 x 973 + 12 x 20 lb |
Modifications
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Fuel | 50% |
Coalition | Triple Entente |
Country | France |
Date start | 27.03.2013 02:43 |
Date end | 27.03.2013 02:53 |
Flight time | 9 minutes 22 seconds |
Ratio | 1.14 |
Status | shotdown (dead) |
Bullets fired | 80 |
Bullets hits | 20 |
Gun Accuracy | 25% |
Rockets fired | 0 |
Rockets hits | 0 |
Rockets Accuracy | 0% |
Dropped bombs | 9 |
Hits Bombs | 1 |
Bomb Accuracy | 11.1% |
Score | 14 |
Fighters | 0 |
Fighters (static) | 0 |
TwoSeats | 0 |
Bombers | 0 |
Pilots | 0 |
Gunners | 0 |
Assisted | 0 |
Unconfirmed AK | 0 |
AI Fighters | 0 |
AI TwoSeats | 0 |
AI Bombers | 0 |
AI Pilots | 0 |
AI Gunners | 0 |
Friendly planes | 0 |
Friendly pilots | 0 |
Friendly gunners | 0 |
Aerostats | 0 |
Light tanks | 0 |
Heavy tanks | 0 |
Tanks (static) | 0 |
Locomotives | 1 |
Wagons | 6 |
Light ships | 0 |
Middle ships | 0 |
Heavy ships | 0 |
Ships (static) | 0 |
Submarines | 0 |
Vehicles | 0 |
Vehicles (static) | 0 |
Planes no TO | 0 |
Artillery | 0 |
Artillery (static) | 0 |
Infantry | 0 |
MachineGuns | 0 |
AAA | 0 |
AA MachineGuns | 0 |
Friendly Ground Units | 0 |
Bridges | 0 |
Airfields | 0 |
Railway Stations | 0 |
Factories | 0 |
Firing Point | 0 |
Friendly Buildings | 0 |
27.03.2013 02:43:45
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=TM= I Got Shot [R.E.8] was respawned |
27.03.2013 02:44:26
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=TM= I Got Shot [R.E.8] take off |
27.03.2013 02:52:00
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=TM= I Got Shot [R.E.8] has damaged (0.465) AI [Wagon_PassA] |
27.03.2013 02:52:00
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=TM= I Got Shot [R.E.8] has damaged (0.77) AI [Wagon_TankB] |
27.03.2013 02:52:00
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=TM= I Got Shot [R.E.8] has damaged (1.0) AI [Wagon_TankB] |
27.03.2013 02:52:00
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=TM= I Got Shot [R.E.8] has destroyed AI [Wagon_TankB] |
27.03.2013 02:52:00
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=TM= I Got Shot [R.E.8] has damaged (0.604) AI [Wagon_TankB] |
27.03.2013 02:52:01
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=TM= I Got Shot [R.E.8] has damaged (0.441) AI [Wagon_PassC] |
27.03.2013 02:52:01
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=TM= I Got Shot [R.E.8] has damaged (0.75) AI [Wagon_PassC] |
27.03.2013 02:52:01
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=TM= I Got Shot [R.E.8] has damaged (1.0) AI [Wagon_PassC] |
27.03.2013 02:52:01
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=TM= I Got Shot [R.E.8] has destroyed AI [Wagon_PassC] |
27.03.2013 02:52:01
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=TM= I Got Shot [R.E.8] has damaged (0.535) AI [Wagon_PassA] |
27.03.2013 02:52:01
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=TM= I Got Shot [R.E.8] has destroyed AI [Wagon_PassA] |
27.03.2013 02:52:02
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=TM= I Got Shot [R.E.8] has damaged (0.623) AI [G8] |
27.03.2013 02:52:02
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=TM= I Got Shot [R.E.8] has damaged (0.863) AI [Wagon_G8T] |
27.03.2013 02:52:02
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=TM= I Got Shot [R.E.8] has damaged (0.559) AI [Wagon_PassC] |
27.03.2013 02:52:02
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=TM= I Got Shot [R.E.8] has destroyed AI [Wagon_PassC] |
27.03.2013 02:52:32
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=TM= I Got Shot [R.E.8] has damaged (0.377) AI [G8] |
27.03.2013 02:52:32
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=TM= I Got Shot [R.E.8] has destroyed AI [G8] |
27.03.2013 02:52:32
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=TM= I Got Shot [R.E.8] has damaged (0.137) AI [Wagon_G8T] |
27.03.2013 02:52:32
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=TM= I Got Shot [R.E.8] has destroyed AI [Wagon_G8T] |
27.03.2013 02:53:00
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=TM= I Got Shot [R.E.8] has damaged (0.032) AI [Wagon_PassC] |
27.03.2013 02:53:01
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=TM= I Got Shot [R.E.8] has damaged (0.032) AI [Wagon_PassC] |
27.03.2013 02:53:01
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=TM= I Got Shot [R.E.8] has damaged (0.032) AI [Wagon_PassC] |
27.03.2013 02:53:01
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=TM= I Got Shot [R.E.8] has damaged (0.064) AI [Wagon_PassC] |
27.03.2013 02:53:01
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=TM= I Got Shot [R.E.8] has damaged (0.065) AI [Wagon_PassC] |
27.03.2013 02:53:01
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=TM= I Got Shot [R.E.8] has damaged (0.024) AI [Wagon_PassC] |
27.03.2013 02:53:01
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=TM= I Got Shot [R.E.8] has destroyed AI [Wagon_PassC] |
27.03.2013 02:53:27
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=TM= I Got Shot [R.E.8] has damaged (0.04) AI [Wagon_TankB] |
27.03.2013 02:53:27
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=TM= I Got Shot [R.E.8] has damaged (0.036) AI [Wagon_TankB] |
27.03.2013 02:53:27
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=TM= I Got Shot [R.E.8] has damaged (0.04) AI [Wagon_TankB] |
27.03.2013 02:53:28
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=TM= I Got Shot [R.E.8] has damaged (0.02) AI [Wagon_TankB] |
27.03.2013 02:53:28
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=TM= I Got Shot [R.E.8] has damaged (0.08) AI [Wagon_TankB] |
27.03.2013 02:53:28
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=TM= I Got Shot [R.E.8] has damaged (0.04) AI [Wagon_TankB] |
27.03.2013 02:53:28
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=TM= I Got Shot [R.E.8] has damaged (0.04) AI [Wagon_TankB] |
27.03.2013 02:53:38
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J2_Adam [Albatros D.III] has damaged (0.01) =TM= I Got Shot [R.E.8] |
27.03.2013 02:53:39
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AI [Turret R.E.8] has damaged (0.006) J2_Adam [Albatros D.III] |
27.03.2013 02:53:39
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J2_Adam [Albatros D.III] has damaged (0.01) =TM= I Got Shot [R.E.8] |
27.03.2013 02:53:39
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J2_Adam [Albatros D.III] has damaged (0.007) =TM= I Got Shot [R.E.8] |
27.03.2013 02:53:41
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J2_Adam [Albatros D.III] has damaged (0.006) =TM= I Got Shot [R.E.8] |
27.03.2013 02:53:41
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J2_Adam [Albatros D.III] has damaged (0.005) =TM= I Got Shot [R.E.8] |
27.03.2013 02:53:42
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J2_Adam [Albatros D.III] has damaged (0.01) =TM= I Got Shot [R.E.8] |
27.03.2013 02:53:42
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J2_Adam [Albatros D.III] has damaged (0.007) =TM= I Got Shot [R.E.8] |
27.03.2013 02:53:42
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J2_Adam [Albatros D.III] has damaged (0.028) =TM= I Got Shot [R.E.8] |
27.03.2013 02:53:42
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J2_Adam [Albatros D.III] has damaged (0.005) =TM= I Got Shot [R.E.8] |
27.03.2013 02:53:42
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J2_Adam [Albatros D.III] has damaged (0.901) =TM= I Got Shot [R.E.8] |
27.03.2013 02:53:42
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J2_Adam [Albatros D.III] has shotdown =TM= I Got Shot [R.E.8] |
27.03.2013 02:53:46
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=TM= I Got Shot [R.E.8] has wounded (0.023) |
27.03.2013 02:53:46
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=TM= I Got Shot [R.E.8] has wounded (0.008) AI [BotGunnerBreguet14] |
27.03.2013 02:53:47
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=TM= I Got Shot [R.E.8] has wounded (0.751) |
27.03.2013 02:53:47
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=TM= I Got Shot [R.E.8] has wounded (0.492) AI [BotGunnerBreguet14] |
27.03.2013 02:53:47
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=TM= I Got Shot [R.E.8] has killed AI [BotGunnerBreguet14] |
27.03.2013 02:53:47
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=TM= I Got Shot [R.E.8] has wounded (0.227) |
27.03.2013 02:53:47
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=TM= I Got Shot [R.E.8] has died |
27.03.2013 02:53:47
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=TM= I Got Shot [R.E.8] has finished |
27.03.2013 02:53:48
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=TM= I Got Shot [R.E.8] crashed on the ground |